pan/bi: Preload sample ID for sample shading
Used in the LD_VAR_IMM. Wondering if preload requirements shouldn't instead be pushed from the compiler based on actual usage instead of guessing from the NIR... Fixes dEQP-GLES31.functional.shaders.multisample_interpolation.sample_qualifier.* Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9105>
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@ -139,7 +139,8 @@ pan_shader_prepare_bifrost_rsd(const struct pan_shader_info *info,
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info->fs.reads_sample_id |
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info->fs.reads_sample_pos |
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info->fs.reads_sample_mask_in |
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info->fs.reads_helper_invocation;
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info->fs.reads_helper_invocation |
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info->fs.sample_shading;
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break;
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case MESA_SHADER_COMPUTE:
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