radeonsi/ci: update sienna_cichlid results

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16215>
This commit is contained in:
Marek Olšák 2022-04-25 10:45:44 -04:00
parent 5ffd5883b5
commit 1ea662cfbf
2 changed files with 19 additions and 5 deletions

View File

@ -1,6 +1,10 @@
KHR-GL46.gl_spirv.spirv_glsl_to_spirv_builtin_functions_test,Fail
KHR-GL46.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries,Fail
KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives,Fail
KHR-GL46.shader_ballot_tests.ShaderBallotFunctionRead,Fail
KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks,Fail
KHR-GL46.sparse_texture_tests.SparseTextureCommitment,Fail
KHR-GL46.sparse_texture2_tests.SparseTexture2Allocation,Fail
KHR-GL46.sparse_texture2_tests.SparseTexture2Commitment,Fail
KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup,Fail
KHR-GL46.sparse_texture2_tests.StandardPageSizesTestCase,Fail
KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess,Fail
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor,Fail
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency,Fail

1 KHR-GL46.gl_spirv.spirv_glsl_to_spirv_builtin_functions_test KHR-GL46.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries Fail
KHR-GL46.gl_spirv.spirv_glsl_to_spirv_builtin_functions_test Fail
1 KHR-GL46.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries KHR-GL46.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries Fail
2 KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives Fail
3 KHR-GL46.shader_ballot_tests.ShaderBallotFunctionRead KHR-GL46.shader_ballot_tests.ShaderBallotFunctionRead Fail
4 KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks KHR-GL46.sparse_texture2_tests.SparseTexture2Allocation Fail
5 KHR-GL46.sparse_texture_tests.SparseTextureCommitment KHR-GL46.sparse_texture2_tests.SparseTexture2Commitment Fail
6 KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup Fail
7 KHR-GL46.sparse_texture2_tests.StandardPageSizesTestCase Fail
8 KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess Fail
9 KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor Fail
10 KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency Fail

View File

@ -1,5 +1,6 @@
glx@glx-make-current,Crash
glx@glx-multi-window-single-context,Fail
glx@glx-swap-event_interval,Fail
glx@glx-visuals-depth -pixmap,Crash
glx@glx-visuals-stencil -pixmap,Crash
glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
@ -30,6 +31,7 @@ spec@!opengl 1.1@read-front samples=2,Fail
spec@!opengl 1.1@read-front samples=4,Fail
spec@!opengl 1.1@read-front samples=6,Fail
spec@!opengl 1.1@read-front samples=8,Fail
spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
@ -106,8 +108,14 @@ spec@arb_shader_clock@execution@clock2x32,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16,Fail
spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
spec@egl_chromium_sync_control@conformance,Fail
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
spec@arb_tessellation_shader@execution@tcs-tes-levels-out-of-bounds-write,Crash
spec@arb_texture_buffer_object@texture-buffer-size-clamp,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_image,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_sampler,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_image,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_sampler,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_image,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_sampler,Fail
spec@egl_ext_protected_content@conformance,Fail
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_uyvy,Fail
@ -117,6 +125,8 @@ spec@glsl-1.20@execution@fs-nan-builtin-max,Fail
spec@glsl-1.20@execution@fs-nan-builtin-min,Fail
spec@glsl-1.20@execution@vs-nan-builtin-max,Fail
spec@glsl-1.20@execution@vs-nan-builtin-min,Fail
spec@glsl-1.30@execution@glsl-fs-continue-in-switch-in-do-while,Fail
spec@glsl-1.30@execution@glsl-vs-continue-in-switch-in-do-while,Fail
spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2-mat2,Fail
spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x3-mat2x3,Fail
spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x4-mat2x4,Fail

1 glx@glx-make-current Crash
2 glx@glx-multi-window-single-context Fail
3 glx@glx-swap-event_interval Fail
4 glx@glx-visuals-depth -pixmap Crash
5 glx@glx-visuals-stencil -pixmap Crash
6 glx@glx_arb_create_context_es2_profile@invalid opengl es version Fail
31 spec@!opengl 1.1@read-front samples=4 Fail
32 spec@!opengl 1.1@read-front samples=6 Fail
33 spec@!opengl 1.1@read-front samples=8 Fail
34 spec@!opengl 1.1@windowoverlap Fail
35 spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first Fail
36 spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first Fail
37 spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first Fail
108 spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube Fail
109 spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16 Fail
110 spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16 Fail
111 spec@egl_chromium_sync_control@conformance spec@arb_tessellation_shader@execution@tcs-tes-levels-out-of-bounds-write Fail Crash
112 spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test spec@arb_texture_buffer_object@texture-buffer-size-clamp Fail
113 spec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_image Fail
114 spec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_sampler Fail
115 spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_image Fail
116 spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_sampler Fail
117 spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_image Fail
118 spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_sampler Fail
119 spec@egl_ext_protected_content@conformance Fail
120 spec@ext_framebuffer_blit@fbo-blit-check-limits Fail
121 spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_uyvy Fail
125 spec@glsl-1.20@execution@fs-nan-builtin-min Fail
126 spec@glsl-1.20@execution@vs-nan-builtin-max Fail
127 spec@glsl-1.20@execution@vs-nan-builtin-min Fail
128 spec@glsl-1.30@execution@glsl-fs-continue-in-switch-in-do-while Fail
129 spec@glsl-1.30@execution@glsl-vs-continue-in-switch-in-do-while Fail
130 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2-mat2 Fail
131 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x3-mat2x3 Fail
132 spec@glsl-4.00@execution@conversion@frag-conversion-explicit-dmat2x4-mat2x4 Fail