iris: disable dynamic VAO fastpath on GFX version 9
Enabling this fast path, while making CPU side simpler
(and thus reducing driver's CPU overhead), forces us to
generate multiple VERTEX_BUFFER_STATE packets pointing to
the same buffer, but with slightly shifted BufferStartingAddress.
This is fine on GFX version >= 11 and < 8, but on version
8 and 9, thanks to internal details of the VF cache, vertex
data from each VERTEX_BUFFER_STATE is cached separately
and this results in a lot of cache misses.
Disabling this fast path restores previous performance levels.
On my SKL GT2 machine this improves performance in:
- GLB27 Egypt offscreen by 37%
- GLB27 TRex offscreen by 22%
- gfxbench5 Manhattan offscreen by 1.75%
- gfxbench5 Manhattan31 offscreen by 1.9%
- gfxbench5 Aztec Ruins high by 2.3%
In Intel performance CI on GFX version 9 it improves performance in:
- gfxbench5 Manhattan offscreen by 1.65%
- gfxbench5 Aztec Ruins normal offscreen by 1.33%
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3277
Fixes: 42842306d3
("mesa,st/mesa: add a fast path for non-static VAOs")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9857>
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@ -394,6 +394,13 @@ iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_INTEGER_MULTIPLY_32X16:
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return true;
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case PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH:
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/* Internal details of VF cache make this optimization harmful on GFX
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* version 8 and 9, because generated VERTEX_BUFFER_STATEs are cached
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* separately.
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*/
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return devinfo->gen >= 11;
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default:
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return u_pipe_screen_get_param_defaults(pscreen, param);
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}
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