nvc0: increase the tex handles area size in the driver cb
Currently, we can store 32 tex handles of 32-bits integer each and that fits perfectly with the underlying hardware except on GM107+ which requires to upload a texture view for each images. This patch increases the number of storable texture handles in the driver constant buffer from 32 to 40 because we expose 8 images. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@ -108,34 +108,34 @@
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/* XXX: Figure out what this UNK data is. */
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#define NVC0_CB_AUX_UNK_INFO 0x000
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#define NVC0_CB_AUX_UNK_SIZE (8 * 4)
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/* 32 textures handles, at 1 32-bits integer each */
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/* 40 textures handles (8 for GM107+ images only), at 1 32-bits integer each */
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#define NVC0_CB_AUX_TEX_INFO(i) 0x020 + (i) * 4
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#define NVC0_CB_AUX_TEX_SIZE (32 * 4)
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#define NVC0_CB_AUX_TEX_SIZE (40 * 4)
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/* 8 sets of 32-bits coordinate offsets */
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#define NVC0_CB_AUX_MS_INFO 0x0a0
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#define NVC0_CB_AUX_MS_INFO 0x0c0
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#define NVC0_CB_AUX_MS_SIZE (8 * 2 * 4)
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/* block/grid size, at 3 32-bits integers each, gridid and work_dim */
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#define NVC0_CB_AUX_GRID_INFO(i) 0x0e0 + (i) * 4 /* CP */
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#define NVC0_CB_AUX_GRID_INFO(i) 0x100 + (i) * 4 /* CP */
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#define NVC0_CB_AUX_GRID_SIZE (8 * 4)
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/* 8 user clip planes, at 4 32-bits floats each */
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#define NVC0_CB_AUX_UCP_INFO 0x100
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#define NVC0_CB_AUX_UCP_INFO 0x120
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#define NVC0_CB_AUX_UCP_SIZE (PIPE_MAX_CLIP_PLANES * 4 * 4)
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/* 13 ubos, at 4 32-bits integer each */
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#define NVC0_CB_AUX_UBO_INFO(i) 0x100 + (i) * 4 * 4 /* CP */
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#define NVC0_CB_AUX_UBO_INFO(i) 0x120 + (i) * 4 * 4 /* CP */
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#define NVC0_CB_AUX_UBO_SIZE ((NVC0_MAX_PIPE_CONSTBUFS - 1) * 4 * 4)
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/* 8 sets of 32-bits integer pairs sample offsets */
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#define NVC0_CB_AUX_SAMPLE_INFO 0x180 /* FP */
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#define NVC0_CB_AUX_SAMPLE_INFO 0x1a0 /* FP */
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#define NVC0_CB_AUX_SAMPLE_SIZE (8 * 4 * 2)
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/* draw parameters (index bais, base instance, drawid) */
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#define NVC0_CB_AUX_DRAW_INFO 0x180 /* VP */
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#define NVC0_CB_AUX_DRAW_INFO 0x1a0 /* VP */
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/* 32 user buffers, at 4 32-bits integers each */
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#define NVC0_CB_AUX_BUF_INFO(i) 0x200 + (i) * 4 * 4
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#define NVC0_CB_AUX_BUF_INFO(i) 0x220 + (i) * 4 * 4
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#define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4)
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/* 8 surfaces, at 16 32-bits integers each */
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#define NVC0_CB_AUX_SU_INFO(i) 0x400 + (i) * 16 * 4
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#define NVC0_CB_AUX_SU_INFO(i) 0x420 + (i) * 16 * 4
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#define NVC0_CB_AUX_SU_SIZE (NVC0_MAX_IMAGES * 16 * 4)
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/* 1 64-bits address and 1 32-bits sequence */
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#define NVC0_CB_AUX_MP_INFO 0x600
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#define NVC0_CB_AUX_MP_INFO 0x620
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#define NVC0_CB_AUX_MP_SIZE 3 * 4
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/* 4 32-bits floats for the vertex runout, put at the end */
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#define NVC0_CB_AUX_RUNOUT_INFO NVC0_CB_USR_SIZE + (NVC0_CB_AUX_SIZE * 6)
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