glapi: Mark vertex attrib pointer functions as async.

These don't actually read data out of the pointers, they set the
pointers (or offsets in a VBO) to be used in a later draw call.

v2: Don't forget glVertexAttribIPointer, and don't bother with annotations
    on aliases.
v3: Mark CompressedTexSubImage1D as sync also.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
This commit is contained in:
Eric Anholt 2012-12-27 12:11:57 -08:00 committed by Timothy Arceri
parent a4a5de6f18
commit 1d6b71c5c6
2 changed files with 17 additions and 17 deletions

View File

@ -256,7 +256,7 @@
<!-- These functions alias ones from GL_EXT_gpu_shader4 -->
<function name="VertexAttribIPointer" es2="3.0">
<function name="VertexAttribIPointer" es2="3.0" marshal="async">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>

View File

@ -3153,7 +3153,7 @@
<glx handcode="true"/>
</function>
<function name="ColorPointer" es1="1.0" deprecated="3.1">
<function name="ColorPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@ -3181,7 +3181,7 @@
<glx handcode="true"/>
</function>
<function name="EdgeFlagPointer" deprecated="3.1">
<function name="EdgeFlagPointer" deprecated="3.1" marshal="async">
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
@ -3198,7 +3198,7 @@
<glx handcode="true"/>
</function>
<function name="IndexPointer" deprecated="3.1">
<function name="IndexPointer" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
@ -3212,14 +3212,14 @@
<glx handcode="true"/>
</function>
<function name="NormalPointer" es1="1.0" deprecated="3.1">
<function name="NormalPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="TexCoordPointer" es1="1.0" deprecated="3.1">
<function name="TexCoordPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@ -3227,7 +3227,7 @@
<glx handcode="true"/>
</function>
<function name="VertexPointer" es1="1.0" deprecated="3.1">
<function name="VertexPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@ -4557,7 +4557,7 @@
<glx rop="218" handcode="client"/>
</function>
<function name="CompressedTexSubImage1D">
<function name="CompressedTexSubImage1D" marshal="sync">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@ -4716,7 +4716,7 @@
<glx rop="4125"/>
</function>
<function name="FogCoordPointer" deprecated="3.1">
<function name="FogCoordPointer" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
@ -4852,7 +4852,7 @@
<glx rop="4132"/>
</function>
<function name="SecondaryColorPointer" deprecated="3.1">
<function name="SecondaryColorPointer" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@ -5806,7 +5806,7 @@
<glx rop="4233"/>
</function>
<function name="VertexAttribPointer" es2="2.0">
<function name="VertexAttribPointer" es2="2.0" marshal="async">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@ -9179,7 +9179,7 @@
<param name="i" type="GLint"/>
</function>
<function name="ColorPointerEXT" deprecated="3.1">
<function name="ColorPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@ -9194,7 +9194,7 @@
<param name="count" type="GLsizei"/>
</function>
<function name="EdgeFlagPointerEXT" deprecated="3.1">
<function name="EdgeFlagPointerEXT" deprecated="3.1" marshal="async">
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLboolean *"/>
@ -9206,7 +9206,7 @@
<param name="params" type="GLvoid **" output="true"/>
</function>
<function name="IndexPointerEXT" deprecated="3.1">
<function name="IndexPointerEXT" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
@ -9214,7 +9214,7 @@
<glx handcode="true"/>
</function>
<function name="NormalPointerEXT" deprecated="3.1">
<function name="NormalPointerEXT" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
@ -9222,7 +9222,7 @@
<glx handcode="true"/>
</function>
<function name="TexCoordPointerEXT" deprecated="3.1">
<function name="TexCoordPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@ -9231,7 +9231,7 @@
<glx handcode="true"/>
</function>
<function name="VertexPointerEXT" deprecated="3.1">
<function name="VertexPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>