r300: Correct bug introduced by fragprog rework.
Thx for Tilman who spoted the bugs.
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1d312ae013
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@ -257,7 +257,7 @@ static const GLuint undef = REG(REG_TYPE_TEMP,
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GL_FALSE);
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/* constant one source */
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static const GLuint pfs_one = REG(REG_TYPE_TEMP,
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static const GLuint pfs_one = REG(REG_TYPE_CONST,
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0,
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SWIZZLE_111,
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SWIZZLE_ONE,
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@ -265,7 +265,7 @@ static const GLuint pfs_one = REG(REG_TYPE_TEMP,
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GL_TRUE);
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/* constant half source */
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static const GLuint pfs_half = REG(REG_TYPE_TEMP,
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static const GLuint pfs_half = REG(REG_TYPE_CONST,
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0,
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SWIZZLE_HHH,
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SWIZZLE_HALF,
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@ -273,7 +273,7 @@ static const GLuint pfs_half = REG(REG_TYPE_TEMP,
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GL_TRUE);
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/* constant zero source */
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static const GLuint pfs_zero = REG(REG_TYPE_TEMP,
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static const GLuint pfs_zero = REG(REG_TYPE_CONST,
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0,
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SWIZZLE_000,
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SWIZZLE_ZERO,
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@ -463,7 +463,8 @@ static int swz_native(struct r300_fragment_program *rp,
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GLuint arbneg)
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{
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/* Native swizzle, handle negation */
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src |= ((arbneg >> 3) & 1) << REG_NEGS_SHIFT;
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src = (src & ~REG_NEGS_SHIFT) |
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(((arbneg >> 3) & 1) << REG_NEGS_SHIFT);
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if ((arbneg & 0x7) == 0x0) {
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src = src & ~REG_NEGV_MASK;
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