pan/decode: Allow frame shader DCDs to be in another BO than the FBD

Fixes: 96b71a59c0 ("panfrost: Decode pre/post frame DCDs")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10422>
This commit is contained in:
Icecream95 2021-04-22 11:08:49 +12:00 committed by Marge Bot
parent c7076e03e5
commit 1cc9b28a76
1 changed files with 7 additions and 3 deletions

View File

@ -287,24 +287,28 @@ pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, bool is_bifros
if (is_bifrost) {
pandecode_sample_locations(fb, job_no);
pan_section_unpack(fb, MULTI_TARGET_FRAMEBUFFER, BIFROST_PARAMETERS, bparams);
unsigned dcd_size = MALI_DRAW_LENGTH + MALI_DRAW_PADDING_LENGTH;
struct pandecode_mapped_memory *dcdmem =
pandecode_find_mapped_gpu_mem_containing(bparams.frame_shader_dcds);
if (bparams.pre_frame_0 != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
const void *PANDECODE_PTR_VAR(dcd, mem, bparams.frame_shader_dcds + (0 * dcd_size));
const void *PANDECODE_PTR_VAR(dcd, dcdmem, bparams.frame_shader_dcds + (0 * dcd_size));
pan_unpack(dcd, DRAW, draw);
pandecode_log("Pre frame 0:\n");
pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", true, gpu_id);
}
if (bparams.pre_frame_1 != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
const void *PANDECODE_PTR_VAR(dcd, mem, bparams.frame_shader_dcds + (1 * dcd_size));
const void *PANDECODE_PTR_VAR(dcd, dcdmem, bparams.frame_shader_dcds + (1 * dcd_size));
pan_unpack(dcd, DRAW, draw);
pandecode_log("Pre frame 1:\n");
pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", true, gpu_id);
}
if (bparams.post_frame != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
const void *PANDECODE_PTR_VAR(dcd, mem, bparams.frame_shader_dcds + (2 * dcd_size));
const void *PANDECODE_PTR_VAR(dcd, dcdmem, bparams.frame_shader_dcds + (2 * dcd_size));
pan_unpack(dcd, DRAW, draw);
pandecode_log("Post frame:\n");
pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", true, gpu_id);