svga: fix varying var remapping for unused FS outputs

If the VS has outputs that aren't consumed by the FS we were mapping
them all to one unused VS output index, but that's illegal.  Instead,
map unused VS outputs to unique indexes.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2011-11-04 14:36:59 -06:00
parent 0bc15650c1
commit 1ca48b3161
3 changed files with 22 additions and 9 deletions

View File

@ -153,7 +153,7 @@ svga_swtnl_update_vdecl( struct svga_context *svga )
SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS];
const enum interp_mode colorInterp =
svga->curr.rast->templ.flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
const struct svga_fragment_shader *fs = svga->curr.fs;
struct svga_fragment_shader *fs = svga->curr.fs;
int offset = 0;
int nr_decls = 0;
int src, i;

View File

@ -208,20 +208,22 @@ svga_remap_generics(unsigned generics_mask,
remap_table[index] = count++;
generics_mask &= ~(1 << index);
}
for (i = 0; i < MAX_GENERIC_VARYING; i++) {
if (remap_table[i] == -1)
remap_table[i] = count;
}
}
/**
* Use the generic remap table to map a TGSI generic varying variable
* index to a small integer.
* index to a small integer. If the remapping table doesn't have a
* valid value for the given index (the table entry is -1) it means
* the fragment shader doesn't use that VS output. Just allocate
* the next free value in that case. Alternately, we could cull
* VS instructions that write to register, or replace the register
* with a dummy temp register.
* XXX TODO: we should do one of the later as it would save precious
* texcoord registers.
*/
int
svga_remap_generic_index(const int8_t remap_table[MAX_GENERIC_VARYING],
svga_remap_generic_index(int8_t remap_table[MAX_GENERIC_VARYING],
int generic_index)
{
assert(generic_index < MAX_GENERIC_VARYING);
@ -231,6 +233,17 @@ svga_remap_generic_index(const int8_t remap_table[MAX_GENERIC_VARYING],
generic_index = MAX_GENERIC_VARYING - 1;
}
if (remap_table[generic_index] == -1) {
/* This is a VS output that has no matching PS input. Find a
* free index.
*/
int i, max = 0;
for (i = 0; i < MAX_GENERIC_VARYING; i++) {
max = MAX2(max, remap_table[i]);
}
remap_table[generic_index] = max + 1;
}
return remap_table[generic_index];
}

View File

@ -160,7 +160,7 @@ svga_remap_generics(unsigned generics_mask,
int8_t remap_table[MAX_GENERIC_VARYING]);
int
svga_remap_generic_index(const int8_t remap_table[MAX_GENERIC_VARYING],
svga_remap_generic_index(int8_t remap_table[MAX_GENERIC_VARYING],
int generic_index);
#endif