r200: Don't use driIsTextureResident helper

With DRI2, textures are always resident and using the DRI texmem helper
here is broken anyway, since nothing else uses it.
This commit is contained in:
Kristian Høgsberg 2011-10-28 17:04:35 -04:00
parent a14bb89d3f
commit 1ca2e84921
1 changed files with 0 additions and 1 deletions

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@ -502,7 +502,6 @@ void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *fu
functions->NewTextureObject = r200NewTextureObject;
// functions->BindTexture = r200BindTexture;
functions->DeleteTexture = r200DeleteTexture;
functions->IsTextureResident = driIsTextureResident;
functions->TexEnv = r200TexEnv;
functions->TexParameter = r200TexParameter;