panfrost: Flesh out compute jobs
Valhall has a new twist on Mali's task splitting voodoo, plus compute offset support. On Bifrost + Vulkan, compute offsets needed lowering on Bifrost (gl_GlobalID). Valhall saves a few instructions here. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15047>
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@ -413,6 +413,12 @@
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<value name="Mirrored Clamp to Border" value="15"/>
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</enum>
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<enum name="Task Axis">
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<value name="X" value="0"/>
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<value name="Y" value="1"/>
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<value name="Z" value="2"/>
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</enum>
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<enum name="Attribute Frequency">
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<value name="Vertex" value="0"/>
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<value name="Instance" value="1"/>
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@ -1272,15 +1278,15 @@
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<field name="Workgroup size X" start="0:0" size="10" type="uint" modifier="minus(1)"/>
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<field name="Workgroup size Y" start="0:10" size="10" type="uint" modifier="minus(1)"/>
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<field name="Workgroup size Z" start="0:20" size="10" type="uint" modifier="minus(1)"/>
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<field name="Unk 0" start="0:30" size="2" type="uint"/>
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<field name="Unk 1" start="1:0" size="32" type="hex"/> <!-- 0x8001 -->
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<field name="Allow merging workgroups" start="0:31" size="1" type="bool"/>
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<field name="Task increment" start="1:0" size="14" type="uint" default="1"/>
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<field name="Task axis" start="1:14" size="2" type="Task Axis"/>
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<field name="Workgroup count X" start="2:0" size="32" type="uint"/>
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<field name="Workgroup count Y" start="3:0" size="32" type="uint"/>
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<field name="Workgroup count Z" start="4:0" size="32" type="uint"/>
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<!-- TODO: Missing/unknown from Bifrost v7:
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Thread group split
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Job Task Split
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-->
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<field name="Offset X" start="5:0" size="32" type="uint"/>
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<field name="Offset Y" start="6:0" size="32" type="uint"/>
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<field name="Offset Z" start="7:0" size="32" type="uint"/>
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<field name="Compute" start="8:0" size="512" type="Shader Environment"/>
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</struct>
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