glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array_priv.h

This commit is contained in:
RALOVICH, Kristóf 2008-10-13 14:25:55 +02:00 committed by Brian Paul
parent 9389aa3c0b
commit 1c916736b8
1 changed files with 55 additions and 52 deletions

View File

@ -43,11 +43,12 @@
/**
* State descriptor for a single array of vertex data.
*/
struct array_state {
struct array_state
{
/**
* Pointer to the application supplied data.
*/
const void * data;
const void *data;
/**
* Enum representing the type of the application supplied data.
@ -130,11 +131,12 @@ struct array_state {
* Array state that is pushed / poped by \c glPushClientAttrib and
* \c glPopClientAttrib.
*/
struct array_stack_state {
struct array_stack_state
{
/**
* Pointer to the application supplied data.
*/
const void * data;
const void *data;
/**
* Enum representing the type of the application supplied data.
@ -178,7 +180,8 @@ struct array_stack_state {
/**
* Collection of all the vertex array state.
*/
struct array_state_vector {
struct array_state_vector
{
/**
* Number of arrays tracked by \c ::arrays.
*/
@ -191,7 +194,7 @@ struct array_state_vector {
* EXT_fog_coord, there won't be a GL_FOG_COORD_ARRAY entry in this
* array.
*/
struct array_state * arrays;
struct array_state *arrays;
/**
* Number of currently enabled client-side arrays. The value of this
@ -215,12 +218,12 @@ struct array_state_vector {
* \c array_info_cache_buffer_size. \c array_info_cache_base stores a
* pointer to the true start of the buffer (i.e., what malloc returned).
*/
/*@{*/
/*@{ */
size_t array_info_cache_size;
size_t array_info_cache_buffer_size;
void * array_info_cache;
void * array_info_cache_base;
/*@}*/
void *array_info_cache;
void *array_info_cache_base;
/*@} */
/**
@ -295,14 +298,14 @@ struct array_state_vector {
* \todo
* Write code to plug these functions directly into the dispatch table.
*/
/*@{*/
void (*DrawArrays)( GLenum, GLint, GLsizei );
void (*DrawElements)( GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices );
/*@}*/
/*@{ */
void (*DrawArrays) (GLenum, GLint, GLsizei);
void (*DrawElements) (GLenum mode, GLsizei count, GLenum type,
const GLvoid * indices);
/*@} */
struct array_stack_state * stack;
unsigned active_texture_unit_stack[ __GL_CLIENT_ATTRIB_STACK_DEPTH ];
struct array_stack_state *stack;
unsigned active_texture_unit_stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
unsigned stack_index;
};