radeonsi: enable dithered alpha-to-coverage for better quality
same as AMDVLK. GL_NV_alpha_to_coverage_dither_control allows controlling this behavior. The default is implementation-dependent.
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@ -474,10 +474,11 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
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si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
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S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
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S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
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S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
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S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
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S_028B70_ALPHA_TO_MASK_OFFSET3(2));
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S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
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S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
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S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
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S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
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S_028B70_OFFSET_ROUND(1));
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if (state->alpha_to_coverage)
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blend->need_src_alpha_4bit |= 0xf;
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