st/mesa: use transfer_inline_write in st_texture_image_data

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2012-10-08 02:48:19 +02:00
parent ce7ebdd29a
commit 1c02075df0
1 changed files with 7 additions and 45 deletions

View File

@ -269,37 +269,6 @@ st_texture_image_unmap(struct st_context *st,
}
/**
* Upload data to a rectangular sub-region. Lots of choices how to do this:
*
* - memcpy by span to current destination
* - upload data as new buffer and blit
*
* Currently always memcpy.
*/
static void
st_surface_data(struct pipe_context *pipe,
struct pipe_transfer *dst,
unsigned dstx, unsigned dsty,
const void *src, unsigned src_stride,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
void *map = pipe_transfer_map(pipe, dst);
assert(dst->resource);
util_copy_rect(map,
dst->resource->format,
dst->stride,
dstx, dsty,
width, height,
src, src_stride,
srcx, srcy);
pipe_transfer_unmap(pipe, dst);
}
/* Upload data for a particular image.
*/
void
@ -313,7 +282,6 @@ st_texture_image_data(struct st_context *st,
struct pipe_context *pipe = st->pipe;
GLuint i;
const GLubyte *srcUB = src;
struct pipe_transfer *dst_transfer;
GLuint layers;
if (dst->target == PIPE_TEXTURE_1D_ARRAY ||
@ -325,20 +293,14 @@ st_texture_image_data(struct st_context *st,
DBG("%s\n", __FUNCTION__);
for (i = 0; i < layers; i++) {
dst_transfer = pipe_get_transfer(st->pipe, dst, level, face + i,
PIPE_TRANSFER_WRITE, 0, 0,
u_minify(dst->width0, level),
u_minify(dst->height0, level));
struct pipe_box box;
u_box_2d_zslice(0, 0, face + i,
u_minify(dst->width0, level),
u_minify(dst->height0, level),
&box);
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
srcUB,
src_row_stride,
0, 0, /* source x, y */
u_minify(dst->width0, level),
u_minify(dst->height0, level)); /* width, height */
pipe->transfer_destroy(pipe, dst_transfer);
pipe->transfer_inline_write(pipe, dst, level, PIPE_TRANSFER_WRITE,
&box, srcUB, src_row_stride, 0);
srcUB += src_image_stride;
}