R6xx/r7xx: first pass at texture support

texture bo setup isn't quite working yet
This commit is contained in:
Alex Deucher 2009-07-06 00:00:10 -04:00
parent c6b0b46d6d
commit 1bad691a17
13 changed files with 1365 additions and 1701 deletions

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@ -50,7 +50,8 @@ DRIVER_SOURCES = \
r700_state.c \
r700_clear.c \
r700_render.c \
r700_tex.c \
r600_tex.c \
r600_texstate.c \
r700_debug.c \
$(RADEON_COMMON_SOURCES) \
$(EGL_SOURCES)

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@ -52,7 +52,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_mipmap_tree.h"
#include "radeon_reg.h"
struct r600_cs_manager_legacy
struct r600_cs_manager_legacy
{
struct radeon_cs_manager base;
struct radeon_context *ctx;

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@ -251,7 +251,7 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
r700InitChipObject(r600); /* let the eag... */
r700InitStateFuncs(&functions);
r700InitTextureFuncs(&functions);
r600InitTextureFuncs(&functions);
r700InitShaderFuncs(&functions);
r700InitIoctlFuncs(&functions);

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@ -0,0 +1,438 @@
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
The Weather Channel (TM) funded Tungsten Graphics to develop the
initial release of the Radeon 8500 driver under the XFree86 license.
This notice must be preserved.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file
*
* \author Keith Whitwell <keith@tungstengraphics.com>
*/
#include "main/glheader.h"
#include "main/imports.h"
#include "main/colormac.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texformat.h"
#include "main/texstore.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "texmem.h"
#include "r600_context.h"
#include "r700_state.h"
#include "radeon_mipmap_tree.h"
#include "r600_tex.h"
#include "xmlpool.h"
static unsigned int translate_wrap_mode(GLenum wrapmode)
{
switch(wrapmode) {
case GL_REPEAT: return SQ_TEX_WRAP;
case GL_CLAMP: return SQ_TEX_CLAMP_HALF_BORDER;
case GL_CLAMP_TO_EDGE: return SQ_TEX_CLAMP_LAST_TEXEL;
case GL_CLAMP_TO_BORDER: return SQ_TEX_CLAMP_BORDER;
case GL_MIRRORED_REPEAT: return SQ_TEX_MIRROR_ONCE_HALF_BORDER;
case GL_MIRROR_CLAMP_EXT: return SQ_TEX_MIRROR;
case GL_MIRROR_CLAMP_TO_EDGE_EXT: return SQ_TEX_MIRROR_ONCE_BORDER;
case GL_MIRROR_CLAMP_TO_BORDER_EXT: return SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
default:
_mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__);
return 0;
}
}
/**
* Update the cached hardware registers based on the current texture wrap modes.
*
* \param t Texture object whose wrap modes are to be set
*/
static void r600UpdateTexWrap(radeonTexObjPtr t)
{
struct gl_texture_object *tObj = &t->base;
SETfield(t->SQ_TEX_SAMPLER0, translate_wrap_mode(tObj->WrapS),
SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift, SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_mask);
if (tObj->Target != GL_TEXTURE_1D) {
SETfield(t->SQ_TEX_SAMPLER0, translate_wrap_mode(tObj->WrapT),
CLAMP_Y_shift, CLAMP_Y_mask);
if (tObj->Target == GL_TEXTURE_3D)
SETfield(t->SQ_TEX_SAMPLER0, translate_wrap_mode(tObj->WrapR),
CLAMP_Z_shift, CLAMP_Z_mask);
}
}
static void r600SetTexDefaultState(radeonTexObjPtr t)
{
/* Init text object to default states. */
t->SQ_TEX_RESOURCE0 = 0;
SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
SETfield(t->SQ_TEX_RESOURCE0, ARRAY_LINEAR_GENERAL,
SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
CLEARbit(t->SQ_TEX_RESOURCE0, TILE_TYPE_bit);
t->SQ_TEX_RESOURCE1 = 0;
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE2 = 0;
t->SQ_TEX_RESOURCE3 = 0;
t->SQ_TEX_RESOURCE4 = 0;
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_NUM_FORMAT_NORM,
SQ_TEX_RESOURCE_WORD4_0__NUM_FORMAT_ALL_shift, SQ_TEX_RESOURCE_WORD4_0__NUM_FORMAT_ALL_mask);
CLEARbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__SRF_MODE_ALL_bit);
CLEARbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
SETfield(t->SQ_TEX_RESOURCE4, SQ_ENDIAN_NONE,
SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_shift, SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_mask);
SETfield(t->SQ_TEX_RESOURCE4, 1, REQUEST_SIZE_shift, REQUEST_SIZE_mask);
t->SQ_TEX_RESOURCE4 |= SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift
|SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift
|SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift
|SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift;
SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); /* mip-maps */
t->SQ_TEX_RESOURCE5 = 0;
t->SQ_TEX_RESOURCE6 = 0;
SETfield(t->SQ_TEX_RESOURCE6, SQ_TEX_VTX_VALID_TEXTURE,
SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, SQ_TEX_RESOURCE_WORD6_0__TYPE_mask);
/* Initialize sampler registers */
t->SQ_TEX_SAMPLER0 = 0;
t->SQ_TEX_SAMPLER0 |=
SQ_TEX_WRAP << SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift
|SQ_TEX_WRAP << CLAMP_Y_shift
|SQ_TEX_WRAP << CLAMP_Z_shift
|SQ_TEX_XY_FILTER_POINT << XY_MAG_FILTER_shift
|SQ_TEX_XY_FILTER_POINT << XY_MIN_FILTER_shift
|SQ_TEX_Z_FILTER_NONE << Z_FILTER_shift
|SQ_TEX_Z_FILTER_NONE << MIP_FILTER_shift
|SQ_TEX_BORDER_COLOR_TRANS_BLACK << BORDER_COLOR_TYPE_shift;
t->SQ_TEX_SAMPLER1 = 0x7FF << MAX_LOD_shift;
t->SQ_TEX_SAMPLER2 = 0;
SETbit(t->SQ_TEX_SAMPLER2, SQ_TEX_SAMPLER_WORD2_0__TYPE_bit);
}
static GLuint aniso_filter(GLfloat anisotropy)
{
#if 0
if (anisotropy >= 16.0) {
return R300_TX_MAX_ANISO_16_TO_1;
} else if (anisotropy >= 8.0) {
return R300_TX_MAX_ANISO_8_TO_1;
} else if (anisotropy >= 4.0) {
return R300_TX_MAX_ANISO_4_TO_1;
} else if (anisotropy >= 2.0) {
return R300_TX_MAX_ANISO_2_TO_1;
} else {
return R300_TX_MAX_ANISO_1_TO_1;
}
#endif
return 0;
}
/**
* Set the texture magnification and minification modes.
*
* \param t Texture whose filter modes are to be set
* \param minf Texture minification mode
* \param magf Texture magnification mode
* \param anisotropy Maximum anisotropy level
*/
static void r600SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy)
{
/* Force revalidation to account for switches from/to mipmapping. */
t->validated = GL_FALSE;
/* Note that EXT_texture_filter_anisotropic is extremely vague about
* how anisotropic filtering interacts with the "normal" filter modes.
* When anisotropic filtering is enabled, we override min and mag
* filter settings completely. This includes driconf's settings.
*/
if (anisotropy >= 2.0 && (minf != GL_NEAREST) && (magf != GL_NEAREST)) {
/*t->pp_txfilter |= R300_TX_MAG_FILTER_ANISO
| R300_TX_MIN_FILTER_ANISO
| R300_TX_MIN_FILTER_MIP_LINEAR
| aniso_filter(anisotropy);*/
if (RADEON_DEBUG & DEBUG_TEXTURE)
fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy);
return;
}
switch (minf) {
case GL_NEAREST:
SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Point,
XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_None,
MIP_FILTER_shift, MIP_FILTER_mask);
break;
case GL_LINEAR:
SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Linear,
XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_None,
MIP_FILTER_shift, MIP_FILTER_mask);
break;
case GL_NEAREST_MIPMAP_NEAREST:
SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Point,
XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_Point,
MIP_FILTER_shift, MIP_FILTER_mask);
break;
case GL_NEAREST_MIPMAP_LINEAR:
SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Point,
XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_Linear,
MIP_FILTER_shift, MIP_FILTER_mask);
break;
case GL_LINEAR_MIPMAP_NEAREST:
SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Linear,
XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_Point,
MIP_FILTER_shift, MIP_FILTER_mask);
break;
case GL_LINEAR_MIPMAP_LINEAR:
SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Linear,
XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_Linear,
MIP_FILTER_shift, MIP_FILTER_mask);
break;
}
/* Note we don't have 3D mipmaps so only use the mag filter setting
* to set the 3D texture filter mode.
*/
switch (magf) {
case GL_NEAREST:
SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Point,
XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
break;
case GL_LINEAR:
SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Linear,
XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
break;
}
}
static void r600SetTexBorderColor(radeonTexObjPtr t, const GLfloat color[4])
{
#if 0
GLubyte c[4];
CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
#endif
}
/**
* Changes variables and flags for a state update, which will happen at the
* next UpdateTextureState
*/
static void r600TexParameter(GLcontext * ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat * params)
{
radeonTexObj* t = radeon_tex_obj(texObj);
if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
fprintf(stderr, "%s( %s )\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(pname));
}
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
r600SetTexFilter(t, texObj->MinFilter, texObj->MagFilter, texObj->MaxAnisotropy);
break;
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
case GL_TEXTURE_WRAP_R:
r600UpdateTexWrap(t);
break;
case GL_TEXTURE_BORDER_COLOR:
r600SetTexBorderColor(t, texObj->BorderColor);
break;
case GL_TEXTURE_BASE_LEVEL:
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
/* This isn't the most efficient solution but there doesn't appear to
* be a nice alternative. Since there's no LOD clamping,
* we just have to rely on loading the right subset of mipmap levels
* to simulate a clamped LOD.
*/
if (t->mt) {
radeon_miptree_unreference(t->mt);
t->mt = 0;
t->validated = GL_FALSE;
}
break;
case GL_DEPTH_TEXTURE_MODE:
if (!texObj->Image[0][texObj->BaseLevel])
return;
if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
== GL_DEPTH_COMPONENT) {
r600SetDepthTexMode(texObj);
break;
} else {
/* If the texture isn't a depth texture, changing this
* state won't cause any changes to the hardware.
* Don't force a flush of texture state.
*/
return;
}
default:
return;
}
}
static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
{
context_t* rmesa = R700_CONTEXT(ctx);
radeonTexObj* t = radeon_tex_obj(texObj);
if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
(void *)texObj,
_mesa_lookup_enum_by_nr(texObj->Target));
}
if (rmesa) {
// fixme
int i;
//radeon_firevertices(&rmesa->radeon);
for(i = 0; i < R700_MAX_TEXTURE_UNITS; ++i)
if (rmesa->hw.textures[i] == t)
rmesa->hw.textures[i] = 0;
}
if (t->bo) {
radeon_bo_unref(t->bo);
t->bo = NULL;
}
if (t->mt) {
radeon_miptree_unreference(t->mt);
t->mt = 0;
}
_mesa_delete_texture_object(ctx, texObj);
}
/**
* Allocate a new texture object.
* Called via ctx->Driver.NewTextureObject.
* Note: this function will be called during context creation to
* allocate the default texture objects.
* Fixup MaxAnisotropy according to user preference.
*/
static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx,
GLuint name,
GLenum target)
{
context_t* rmesa = R700_CONTEXT(ctx);
radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
t, _mesa_lookup_enum_by_nr(target));
}
_mesa_initialize_texture_object(&t->base, name, target);
t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
/* Initialize hardware state */
r600SetTexDefaultState(t);
r600UpdateTexWrap(t);
r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
r600SetTexBorderColor(t, t->base.BorderColor);
return &t->base;
}
void r600InitTextureFuncs(struct dd_function_table *functions)
{
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
*/
functions->NewTextureImage = radeonNewTextureImage;
functions->FreeTexImageData = radeonFreeTexImageData;
functions->MapTexture = radeonMapTexture;
functions->UnmapTexture = radeonUnmapTexture;
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
functions->TexImage2D = radeonTexImage2D;
functions->TexImage3D = radeonTexImage3D;
functions->TexSubImage1D = radeonTexSubImage1D;
functions->TexSubImage2D = radeonTexSubImage2D;
functions->TexSubImage3D = radeonTexSubImage3D;
functions->GetTexImage = radeonGetTexImage;
functions->GetCompressedTexImage = radeonGetCompressedTexImage;
functions->NewTextureObject = r600NewTextureObject;
functions->DeleteTexture = r600DeleteTexture;
functions->IsTextureResident = driIsTextureResident;
functions->TexParameter = r600TexParameter;
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
functions->GenerateMipmap = radeonGenerateMipmap;
driInitTextureFormats();
}

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@ -0,0 +1,63 @@
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
The Weather Channel (TM) funded Tungsten Graphics to develop the
initial release of the Radeon 8500 driver under the XFree86 license.
This notice must be preserved.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
#ifndef __r600_TEX_H__
#define __r600_TEX_H__
/* TODO : review this after texture load code. */
#define R700_BLIT_WIDTH_BYTES 1024
/* The BASE_ADDRESS and MIP_ADDRESS fields are 256-byte-aligned */
#define R700_TEXTURE_ALIGNMENT_MASK 0x255
/* Texel pitch is 8 alignment. */
#define R700_TEXEL_PITCH_ALIGNMENT_MASK 0x7
#define R700_MAX_TEXTURE_UNITS 8 /* TODO : should be 16, lets make it work, review later */
extern void r600SetDepthTexMode(struct gl_texture_object *tObj);
extern void r600SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
__DRIdrawable *dPriv);
extern void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
GLint format, __DRIdrawable *dPriv);
extern void r600SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth,
GLuint pitch);
extern GLboolean r600ValidateBuffers(GLcontext * ctx);
extern void r600InitTextureFuncs(struct dd_function_table *functions);
#endif /* __r600_TEX_H__ */

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@ -0,0 +1,795 @@
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
The Weather Channel (TM) funded Tungsten Graphics to develop the
initial release of the Radeon 8500 driver under the XFree86 license.
This notice must be preserved.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/**
* \file
*
* \author Keith Whitwell <keith@tungstengraphics.com>
*
* \todo Enable R300 texture tiling code?
*/
#include "main/glheader.h"
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
#include "main/texformat.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/enums.h"
#include "r600_context.h"
#include "r700_state.h"
#include "radeon_mipmap_tree.h"
#include "r600_tex.h"
void r600UpdateTextureState(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct gl_texture_unit *texUnit;
struct radeon_tex_obj *t;
GLuint unit;
for (unit = 0; unit < R700_MAX_TEXTURE_UNITS; unit++) {
texUnit = &ctx->Texture.Unit[unit];
t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);
if (texUnit->_ReallyEnabled) {
if (!t)
continue;
r700->textures[unit] = t;
}
}
}
static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_format)
{
radeonTexObj *t = radeon_tex_obj(tObj);
t->SQ_TEX_RESOURCE4 &= ~( SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask
|SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask
|SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask
|SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask );
switch (mesa_format) /* This is mesa format. */
{
case MESA_FORMAT_RGBA8888:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_RGBA8888_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_ARGB8888:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_ARGB8888_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_RGB888:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_RGB565:
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_RGB565_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_ARGB4444:
SETfield(t->SQ_TEX_RESOURCE1, FMT_4_4_4_4,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_ARGB4444_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_4_4_4_4,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_ARGB1555:
SETfield(t->SQ_TEX_RESOURCE1, FMT_1_5_5_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_ARGB1555_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_1_5_5_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_AL88:
case MESA_FORMAT_AL88_REV: /* TODO : Check this. */
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_RGB332:
SETfield(t->SQ_TEX_RESOURCE1, FMT_3_3_2,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_A8: /* ZERO, ZERO, ZERO, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_L8: /* X, X, X, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_I8: /* X, X, X, X */
case MESA_FORMAT_CI8:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
/* YUV422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
/*
case MESA_FORMAT_YCBCR:
t->SQ_TEX_RESOURCE1.bitfields.DATA_FORMAT = ;
break;
*/
/* VUY422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
/*
case MESA_FORMAT_YCBCR_REV:
t->SQ_TEX_RESOURCE1.bitfields.DATA_FORMAT = ;
break;
*/
case MESA_FORMAT_RGB_DXT1: /* not supported yet */
break;
case MESA_FORMAT_RGBA_DXT1: /* not supported yet */
break;
case MESA_FORMAT_RGBA_DXT3: /* not supported yet */
break;
case MESA_FORMAT_RGBA_DXT5: /* not supported yet */
break;
case MESA_FORMAT_RGBA_FLOAT32:
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_RGBA_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_RGB_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_ALPHA_FLOAT32: /* ZERO, ZERO, ZERO, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_ALPHA_FLOAT16: /* ZERO, ZERO, ZERO, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_LUMINANCE_FLOAT32: /* X, X, X, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_LUMINANCE_FLOAT16: /* X, X, X, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case MESA_FORMAT_Z16:
case MESA_FORMAT_Z24_S8:
case MESA_FORMAT_Z32:
switch (mesa_format) {
case MESA_FORMAT_Z16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
break;
case MESA_FORMAT_Z24_S8:
SETfield(t->SQ_TEX_RESOURCE1, FMT_24_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
break;
case MESA_FORMAT_Z32:
SETfield(t->SQ_TEX_RESOURCE1, FMT_32,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
break;
};
switch (tObj->DepthMode) {
case GL_LUMINANCE: /* X, X, X, ONE */
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case GL_INTENSITY: /* X, X, X, X */
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
case GL_ALPHA: /* ZERO, ZERO, ZERO, X */
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
break;
default:
return GL_FALSE;
}
break;
default:
/* Not supported format */
return GL_FALSE;
};
return GL_TRUE;
}
void r600SetDepthTexMode(struct gl_texture_object *tObj)
{
const GLuint *format;
radeonTexObjPtr t;
if (!tObj)
return;
t = radeon_tex_obj(tObj);
r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat);
}
/**
* Compute the cached hardware register values for the given texture object.
*
* \param rmesa Context pointer
* \param t the r300 texture object
*/
static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *texObj)
{
radeonTexObj *t = radeon_tex_obj(texObj);
const struct gl_texture_image *firstImage;
int firstlevel = t->mt ? t->mt->firstLevel : 0;
GLuint uTexelPitch;
firstImage = t->base.Image[0][firstlevel];
if (!t->image_override) {
if (!r600GetTexFormat(texObj, firstImage->TexFormat->MesaFormat)) {
_mesa_problem(NULL, "unexpected texture format in %s",
__FUNCTION__);
return;
}
}
if (t->image_override && t->bo)
return;
switch (texObj->Target) {
case GL_TEXTURE_1D:
SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_1D, DIM_shift, DIM_mask);
SETfield(t->SQ_TEX_RESOURCE1, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
break;
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_NV:
SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
SETfield(t->SQ_TEX_RESOURCE1, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
break;
case GL_TEXTURE_3D:
SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_3D, DIM_shift, DIM_mask);
SETfield(t->SQ_TEX_RESOURCE1, firstImage->Depth - 1, // ???
TEX_DEPTH_shift, TEX_DEPTH_mask);
break;
case GL_TEXTURE_CUBE_MAP:
SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_CUBEMAP, DIM_shift, DIM_mask);
SETfield(t->SQ_TEX_RESOURCE1, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
break;
default:
_mesa_problem(NULL, "unexpected texture target type in %s", __FUNCTION__);
return;
}
uTexelPitch = (firstImage->Width + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
SETfield(t->SQ_TEX_RESOURCE0, (uTexelPitch/8)-1, PITCH_shift, PITCH_mask);
SETfield(t->SQ_TEX_RESOURCE0, firstImage->Width - 1,
TEX_WIDTH_shift, TEX_WIDTH_mask);
SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1,
TEX_HEIGHT_shift, TEX_HEIGHT_mask);
}
/**
* Ensure the given texture is ready for rendering.
*
* Mostly this means populating the texture object's mipmap tree.
*/
static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj)
{
context_t *rmesa = R700_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
if (!radeon_validate_texture_miptree(ctx, texObj))
return GL_FALSE;
/* Configure the hardware registers (more precisely, the cached version
* of the hardware registers). */
setup_hardware_state(rmesa, texObj);
t->validated = GL_TRUE;
return GL_TRUE;
}
/**
* Ensure all enabled and complete textures are uploaded along with any buffers being used.
*/
GLboolean r600ValidateBuffers(GLcontext * ctx)
{
context_t *rmesa = R700_CONTEXT(ctx);
struct radeon_renderbuffer *rrb;
int i;
radeon_validate_reset_bos(&rmesa->radeon);
rrb = radeon_get_colorbuffer(&rmesa->radeon);
/* color buffer */
if (rrb && rrb->bo) {
radeon_validate_bo(&rmesa->radeon, rrb->bo,
0, RADEON_GEM_DOMAIN_VRAM);
}
/* depth buffer */
rrb = radeon_get_depthbuffer(&rmesa->radeon);
if (rrb && rrb->bo) {
radeon_validate_bo(&rmesa->radeon, rrb->bo,
0, RADEON_GEM_DOMAIN_VRAM);
}
for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
radeonTexObj *t;
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) {
_mesa_warning(ctx,
"failed to validate texture for unit %d.\n",
i);
}
t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
if (t->image_override && t->bo)
radeon_validate_bo(&rmesa->radeon, t->bo,
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
else if (t->mt->bo)
radeon_validate_bo(&rmesa->radeon, t->mt->bo,
RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
}
if (rmesa->radeon.dma.current)
radeon_validate_bo(&rmesa->radeon, rmesa->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
return radeon_revalidate_bos(ctx);
}
void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch)
{
context_t *rmesa = pDRICtx->driverPrivate;
struct gl_texture_object *tObj =
_mesa_lookup_texture(rmesa->radeon.glCtx, texname);
radeonTexObjPtr t = radeon_tex_obj(tObj);
uint32_t pitch_val;
if (!tObj)
return;
t->image_override = GL_TRUE;
if (!offset)
return;
t->bo = NULL;
t->override_offset = offset;
pitch_val = pitch;
switch (depth) {
case 32:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
pitch_val /= 4;
break;
case 24:
default:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
pitch_val /= 4;
break;
case 16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
pitch_val /= 2;
break;
}
pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
SETfield(t->SQ_TEX_RESOURCE0, (pitch_val/8)-1, PITCH_shift, PITCH_mask);
}
void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv)
{
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
struct radeon_renderbuffer *rb;
radeon_texture_image *rImage;
radeonContextPtr radeon;
context_t *rmesa;
struct radeon_framebuffer *rfb;
radeonTexObjPtr t;
uint32_t pitch_val;
uint32_t internalFormat, type, format;
type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4);
radeon = pDRICtx->driverPrivate;
rmesa = pDRICtx->driverPrivate;
rfb = dPriv->driverPrivate;
texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
rImage = get_radeon_texture_image(texImage);
t = radeon_tex_obj(texObj);
if (t == NULL) {
return;
}
radeon_update_renderbuffers(pDRICtx, dPriv);
/* back & depth buffer are useless free them right away */
rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
if (rb && rb->bo) {
radeon_bo_unref(rb->bo);
rb->bo = NULL;
}
rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
if (rb && rb->bo) {
radeon_bo_unref(rb->bo);
rb->bo = NULL;
}
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
return;
}
_mesa_lock_texture(radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
t->bo = NULL;
}
if (rImage->bo) {
radeon_bo_unref(rImage->bo);
rImage->bo = NULL;
}
if (t->mt) {
radeon_miptree_unreference(t->mt);
t->mt = NULL;
}
if (rImage->mt) {
radeon_miptree_unreference(rImage->mt);
rImage->mt = NULL;
}
_mesa_init_teximage_fields(radeon->glCtx, target, texImage,
rb->width, rb->height, 1, 0, rb->cpp);
texImage->RowStride = rb->pitch / rb->cpp;
texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
internalFormat,
type, format, 0);
rImage->bo = rb->bo;
radeon_bo_ref(rImage->bo);
t->bo = rb->bo;
radeon_bo_ref(t->bo);
t->image_override = GL_TRUE;
t->override_offset = 0;
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) {
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
} else {
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
}
pitch_val /= 4;
break;
case 3:
default:
// FMT_8_8_8 ???
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
pitch_val /= 4;
break;
case 2:
SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
t->SQ_TEX_RESOURCE4 |=
(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
|(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
|(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
|(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
pitch_val /= 2;
break;
}
pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
& ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
SETfield(t->SQ_TEX_RESOURCE0, (pitch_val/8)-1, PITCH_shift, PITCH_mask);
SETfield(t->SQ_TEX_RESOURCE0, rb->width - 1,
TEX_WIDTH_shift, TEX_WIDTH_mask);
SETfield(t->SQ_TEX_RESOURCE1, rb->height - 1,
TEX_HEIGHT_shift, TEX_HEIGHT_mask);
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
return;
}
void r600SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
{
r600SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
}

View File

@ -32,7 +32,7 @@
#include "r600_cmdbuf.h"
#include "r700_state.h"
#include "r700_tex.h"
#include "r600_tex.h"
#include "r700_oglprog.h"
#include "r700_fragprog.h"
#include "r700_vertprog.h"

View File

@ -148,6 +148,7 @@ union UINT_FLOAT
float f32All;
};
#if 0
typedef struct _TEXTURE_STATE_STRUCT
{
union UINT_FLOAT SQ_TEX_RESOURCE0;
@ -173,6 +174,7 @@ typedef struct _R700_TEXTURE_STATES
TEXTURE_STATE_STRUCT *textures[R700_TEXTURE_NUMBERUNITS];
SAMPLER_STATE_STRUCT *samplers[R700_TEXTURE_NUMBERUNITS];
} R700_TEXTURE_STATES;
#endif
typedef struct _RENDER_TARGET_STATE_STRUCT
{
@ -506,7 +508,7 @@ typedef struct _R700_CHIP_CONTEXT
ContextState* pStateList;
R700_TEXTURE_STATES texture_states;
radeonTexObj* textures[R700_TEXTURE_NUMBERUNITS];
GLboolean bEnablePerspective;

View File

@ -44,10 +44,11 @@
#include "tnl/t_vertex.h"
#include "tnl/t_pipeline.h"
#include "radeon_mipmap_tree.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
#include "r700_tex.h"
#include "r600_tex.h"
#include "r700_vertprog.h"
#include "r700_fragprog.h"
@ -131,36 +132,46 @@ static GLboolean r700SetupShaders(GLcontext * ctx)
GLboolean r700SendTextureState(context_t *context)
{
unsigned int i;
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
#if 0 /* to be enabled */
for(i=0; i<R700_TEXTURE_NUMBERUNITS; i++)
{
if(r700->texture_states.textures[i] != 0)
{
R700_CMDBUF_CHECK_SPACE(9);
R700EP3 (context, IT_SET_RESOURCE, 7);
R700E32 (context, i * 7);
R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE0.u32All);
R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE1.u32All);
R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE2.u32All);
R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE3.u32All);
R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE4.u32All);
R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE5.u32All);
R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE6.u32All);
}
offset_modifiers offset_mod = {NO_SHIFT, 0, 0xFFFFFFFF};
struct radeon_bo *bo = NULL;
BATCH_LOCALS(&context->radeon);
if(r700->texture_states.samplers[i] != 0)
{
R700_CMDBUF_CHECK_SPACE(5);
R700EP3 (context, IT_SET_SAMPLER, 3);
R700E32 (context, i * 3); // Base at 0x7000
R700E32 (context, r700->texture_states.samplers[i]->SQ_TEX_SAMPLER0.u32All);
R700E32 (context, r700->texture_states.samplers[i]->SQ_TEX_SAMPLER1.u32All);
R700E32 (context, r700->texture_states.samplers[i]->SQ_TEX_SAMPLER2.u32All);
}
for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) {
radeonTexObj *t = r700->textures[i];
if (t) {
if (!t->image_override)
bo = t->mt->bo;
else
bo = t->bo;
if (bo) {
BEGIN_BATCH_NO_AUTOSTATE(14);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
R600_OUT_BATCH(i * 7);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
bo,
0,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
bo,
0,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
R600_OUT_BATCH(i * 3);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
END_BATCH();
COMMIT_BATCH();
}
}
}
#endif
return GL_TRUE;
}
@ -253,6 +264,9 @@ static GLboolean r700RunRender(GLcontext * ctx,
fp->r700AsmCode.bR6xx = 1;
}
if (!r600ValidateBuffers(ctx))
return GL_TRUE;
r700Start3D(context); /* TODO : this is too much. */
r700SyncSurf(context); /* TODO : make it light. */
@ -273,7 +287,7 @@ static GLboolean r700RunRender(GLcontext * ctx,
/* flush TX */
//r700SyncSurf(context); /* */
r700UpdateTextureState(context);
r600UpdateTextureState(ctx);
r700SendTextureState(context);
if(GL_FALSE == fp->translated)
@ -391,7 +405,7 @@ static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/
/**
* Ensure all enabled and complete textures are uploaded along with any buffers being used.
*/
if(!r700ValidateBuffers(ctx))
if(!r600ValidateBuffers(ctx))
{
return GL_TRUE;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,104 +0,0 @@
/*
* Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Authors:
* Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
*/
#ifndef __r700_TEX_H__
#define __r700_TEX_H__
#include "texmem.h"
#include "r700_chip.h"
/* TODO : review this after texture load code. */
#define R700_BLIT_WIDTH_BYTES 1024
/* The BASE_ADDRESS and MIP_ADDRESS fields are 256-byte-aligned */
#define R700_TEXTURE_ALIGNMENT_MASK 0x255
/* Texel pitch is 8 alignment. */
#define R700_TEXEL_PITCH_ALIGNMENT_MASK 0x7
#define R700_MAX_TEXTURE_UNITS 8 /* TODO : should be 16, lets make it work, review later */
typedef struct r700_tex_obj r700TexObj, *r700TexObjPtr;
/* Texture object in locally shared texture space.
*/
struct r700_tex_obj
{
driTextureObject base;
/* r300 tex obj */
GLuint bufAddr;
GLboolean image_override;
GLuint pitch;
GLuint filter;
GLuint filter_1;
GLuint pitch_reg;
GLuint size;
GLuint format;
GLuint offset;
GLuint unknown4;
GLuint unknown5;
GLboolean border_fallback;
GLuint tile_bits;
/* r700 texture states */
TEXTURE_STATE_STRUCT texture_state;
SAMPLER_STATE_STRUCT sampler_state;
GLuint texel_pitch[6][RADEON_MAX_TEXTURE_LEVELS];
GLuint level_offset[6][RADEON_MAX_TEXTURE_LEVELS];
GLuint byte_per_texel;
GLuint src_width_in_pexel[6][RADEON_MAX_TEXTURE_LEVELS];
GLuint src_hight_in_pexel[6][RADEON_MAX_TEXTURE_LEVELS];
GLuint my_dirty_images[6]; /* TODO : review */
};
extern void r700SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
__DRIdrawable *dPriv);
extern void r700SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
GLint format, __DRIdrawable *dPriv);
extern void r700SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth,
GLuint pitch);
extern GLuint r700GetTexObjSize(void);
extern void r700UpdateTextureState(context_t * context);
extern void r700SetTexOffset(__DRIcontext *pDRICtx,
GLint texname,
unsigned long long offset,
GLint depth,
GLuint pitch);
extern void r700DestroyTexObj(context_t rmesa, r700TexObjPtr t);
extern GLboolean r700ValidateBuffers(GLcontext * ctx);
extern void r700InitTextureFuncs(struct dd_function_table *functions);
#endif /* __r700_TEX_H__ */

View File

@ -227,6 +227,19 @@ struct radeon_tex_obj {
GLuint pp_txfilter_1; /* r300 */
/* r700 texture states */
GLuint SQ_TEX_RESOURCE0;
GLuint SQ_TEX_RESOURCE1;
GLuint SQ_TEX_RESOURCE2;
GLuint SQ_TEX_RESOURCE3;
GLuint SQ_TEX_RESOURCE4;
GLuint SQ_TEX_RESOURCE5;
GLuint SQ_TEX_RESOURCE6;
GLuint SQ_TEX_SAMPLER0;
GLuint SQ_TEX_SAMPLER1;
GLuint SQ_TEX_SAMPLER2;
GLboolean border_fallback;

View File

@ -62,7 +62,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
#include "r600_context.h"
#include "r700_driconf.h" /* +r6/r7 */
#include "r700_tex.h" /* +r6/r7 */
#include "r600_tex.h" /* +r6/r7 */
#endif
#include "utils.h"
@ -405,13 +405,13 @@ static const __DRItexBufferExtension r300TexBufferExtension = {
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
static const __DRItexOffsetExtension r600texOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
r700SetTexOffset, /* +r6/r7 */
r600SetTexOffset, /* +r6/r7 */
};
static const __DRItexBufferExtension r600TexBufferExtension = {
{ __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
r700SetTexBuffer, /* +r6/r7 */
r700SetTexBuffer2, /* +r6/r7 */
r600SetTexBuffer, /* +r6/r7 */
r600SetTexBuffer2, /* +r6/r7 */
};
#endif