ac/surface: Set compressZ for stencil-only surfaces.

We HTILE compress stencil-only surfaces too.

CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Bas Nieuwenhuizen 2018-06-18 16:29:16 +02:00
parent 0146d79636
commit 1a8501a9dd
1 changed files with 1 additions and 1 deletions

View File

@ -670,7 +670,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib,
config->info.levels == 1);
AddrSurfInfoIn.flags.noStencil = (surf->flags & RADEON_SURF_SBUFFER) == 0;
AddrSurfInfoIn.flags.compressZ = AddrSurfInfoIn.flags.depth;
AddrSurfInfoIn.flags.compressZ = !!(surf->flags & RADEON_SURF_Z_OR_SBUFFER);
/* On CI/VI, the DB uses the same pitch and tile mode (except tilesplit)
* for Z and stencil. This can cause a number of problems which we work