radv: bump maxFragmentShadingRateCoverageSamples to 32
Minimum required value is 16 but we support up to 32 (2x2 VRS with MSAA 8x). Fixes dEQP-VK.fragment_shading_rate.misc.limits. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12245>
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@ -2343,7 +2343,7 @@ radv_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
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props->fragmentShadingRateNonTrivialCombinerOps = true;
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props->fragmentShadingRateNonTrivialCombinerOps = true;
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props->maxFragmentSize = (VkExtent2D){2, 2};
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props->maxFragmentSize = (VkExtent2D){2, 2};
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props->maxFragmentSizeAspectRatio = 2;
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props->maxFragmentSizeAspectRatio = 2;
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props->maxFragmentShadingRateCoverageSamples = 2 * 2;
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props->maxFragmentShadingRateCoverageSamples = 32;
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props->maxFragmentShadingRateRasterizationSamples = VK_SAMPLE_COUNT_8_BIT;
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props->maxFragmentShadingRateRasterizationSamples = VK_SAMPLE_COUNT_8_BIT;
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props->fragmentShadingRateWithShaderDepthStencilWrites = false;
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props->fragmentShadingRateWithShaderDepthStencilWrites = false;
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props->fragmentShadingRateWithSampleMask = true;
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props->fragmentShadingRateWithSampleMask = true;
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