mesa: fix incorrect prim.begin/end for glMultiDrawElements

This has no effect on Gallium, but it affects tnl.

Cc: 19.3 20.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3990>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3990>
This commit is contained in:
Marek Olšák 2020-02-13 22:56:54 -05:00 committed by Marge Bot
parent a1f4023443
commit 1a61a5b1d4
1 changed files with 2 additions and 2 deletions

View File

@ -1236,8 +1236,8 @@ _mesa_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
ib.ptr = (void *) min_index_ptr;
for (i = 0; i < primcount; i++) {
prim[i].begin = (i == 0);
prim[i].end = (i == primcount - 1);
prim[i].begin = 1;
prim[i].end = 1;
prim[i].mode = mode;
prim[i].start =
((uintptr_t) indices[i] - min_index_ptr) / index_type_size;