mesa: Refactor set_atomic_buffer_binding()
Make set_atomic_buffer_binding() just update the binding, and move the code that does validation, flushes the vertices etc. into a new bind_atomic_buffer() function. Reviewed-by: Francisco Jerez <currojerez@riseup.net> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -2613,13 +2613,45 @@ bind_buffer_base_uniform_buffer(struct gl_context *ctx,
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set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
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}
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/**
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* Binds a buffer object to an atomic buffer binding point.
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*
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* The caller is responsible for validating the offset,
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* flushing the vertices and updating NewDriverState.
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*/
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static void
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set_atomic_buffer_binding(struct gl_context *ctx,
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unsigned index,
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struct gl_atomic_buffer_binding *binding,
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struct gl_buffer_object *bufObj,
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GLintptr offset,
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GLsizeiptr size,
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const char *name)
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GLsizeiptr size)
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{
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_mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
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if (bufObj == ctx->Shared->NullBufferObj) {
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binding->Offset = -1;
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binding->Size = -1;
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} else {
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binding->Offset = offset;
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binding->Size = size;
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}
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}
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/**
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* Binds a buffer object to an atomic buffer binding point.
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*
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* Unlike set_atomic_buffer_binding(), this function also validates the
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* index and offset, flushes vertices, and updates NewDriverState.
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* It also checks if the binding has actually changing before
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* updating it.
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*/
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static void
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bind_atomic_buffer(struct gl_context *ctx,
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unsigned index,
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struct gl_buffer_object *bufObj,
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GLintptr offset,
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GLsizeiptr size,
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const char *name)
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{
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struct gl_atomic_buffer_binding *binding;
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@ -2647,15 +2679,7 @@ set_atomic_buffer_binding(struct gl_context *ctx,
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FLUSH_VERTICES(ctx, 0);
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ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
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_mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
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if (bufObj == ctx->Shared->NullBufferObj) {
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binding->Offset = -1;
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binding->Size = -1;
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} else {
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binding->Offset = offset;
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binding->Size = size;
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}
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set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
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}
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void GLAPIENTRY
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@ -2697,8 +2721,8 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
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bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
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return;
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case GL_ATOMIC_COUNTER_BUFFER:
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set_atomic_buffer_binding(ctx, index, bufObj, offset, size,
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"glBindBufferRange");
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bind_atomic_buffer(ctx, index, bufObj, offset, size,
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"glBindBufferRange");
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return;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
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@ -2761,8 +2785,8 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
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bind_buffer_base_uniform_buffer(ctx, index, bufObj);
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return;
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case GL_ATOMIC_COUNTER_BUFFER:
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set_atomic_buffer_binding(ctx, index, bufObj, 0, 0,
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"glBindBufferBase");
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bind_atomic_buffer(ctx, index, bufObj, 0, 0,
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"glBindBufferBase");
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return;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
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