radv: add subpass resolve compute path
This adds a path to allow compute resolves to be used for subpass resolves. This isn't used yet, but will be later. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
parent
c573076d4a
commit
19be95f71e
|
@ -420,3 +420,96 @@ void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer,
|
|||
}
|
||||
radv_meta_restore_compute(&saved_state, cmd_buffer, 16);
|
||||
}
|
||||
|
||||
/**
|
||||
* Emit any needed resolves for the current subpass.
|
||||
*/
|
||||
void
|
||||
radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer)
|
||||
{
|
||||
struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
|
||||
const struct radv_subpass *subpass = cmd_buffer->state.subpass;
|
||||
struct radv_meta_saved_compute_state saved_state;
|
||||
/* FINISHME(perf): Skip clears for resolve attachments.
|
||||
*
|
||||
* From the Vulkan 1.0 spec:
|
||||
*
|
||||
* If the first use of an attachment in a render pass is as a resolve
|
||||
* attachment, then the loadOp is effectively ignored as the resolve is
|
||||
* guaranteed to overwrite all pixels in the render area.
|
||||
*/
|
||||
|
||||
if (!subpass->has_resolve)
|
||||
return;
|
||||
|
||||
for (uint32_t i = 0; i < subpass->color_count; ++i) {
|
||||
VkAttachmentReference src_att = subpass->color_attachments[i];
|
||||
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
|
||||
struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
|
||||
struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
|
||||
|
||||
if (dest_att.attachment == VK_ATTACHMENT_UNUSED)
|
||||
continue;
|
||||
if (dst_img->surface.dcc_size) {
|
||||
radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff);
|
||||
cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
}
|
||||
|
||||
VkImageSubresourceRange range;
|
||||
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
range.baseMipLevel = 0;
|
||||
range.levelCount = 1;
|
||||
range.baseArrayLayer = 0;
|
||||
range.layerCount = 1;
|
||||
radv_fast_clear_flush_image_inplace(cmd_buffer, src_iview->image, &range);
|
||||
}
|
||||
|
||||
radv_meta_save_compute(&saved_state, cmd_buffer, 16);
|
||||
|
||||
for (uint32_t i = 0; i < subpass->color_count; ++i) {
|
||||
VkAttachmentReference src_att = subpass->color_attachments[i];
|
||||
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
|
||||
struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
|
||||
struct radv_image_view *dst_iview = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment;
|
||||
if (dest_att.attachment == VK_ATTACHMENT_UNUSED)
|
||||
continue;
|
||||
|
||||
struct radv_subpass resolve_subpass = {
|
||||
.color_count = 1,
|
||||
.color_attachments = (VkAttachmentReference[]) { dest_att },
|
||||
.depth_stencil_attachment = { .attachment = VK_ATTACHMENT_UNUSED },
|
||||
};
|
||||
|
||||
radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false);
|
||||
|
||||
/* Subpass resolves must respect the render area. We can ignore the
|
||||
* render area here because vkCmdBeginRenderPass set the render area
|
||||
* with 3DSTATE_DRAWING_RECTANGLE.
|
||||
*
|
||||
* XXX(chadv): Does the hardware really respect
|
||||
* 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST?
|
||||
*/
|
||||
emit_resolve(cmd_buffer,
|
||||
src_iview,
|
||||
dst_iview,
|
||||
&(VkOffset2D) { 0, 0 },
|
||||
&(VkOffset2D) { 0, 0 },
|
||||
&(VkExtent2D) { fb->width, fb->height });
|
||||
}
|
||||
|
||||
radv_meta_restore_compute(&saved_state, cmd_buffer, 16);
|
||||
|
||||
for (uint32_t i = 0; i < subpass->color_count; ++i) {
|
||||
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
|
||||
struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
|
||||
if (dest_att.attachment == VK_ATTACHMENT_UNUSED)
|
||||
continue;
|
||||
VkImageSubresourceRange range;
|
||||
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
range.baseMipLevel = 0;
|
||||
range.levelCount = 1;
|
||||
range.baseArrayLayer = 0;
|
||||
range.layerCount = 1;
|
||||
radv_fast_clear_flush_image_inplace(cmd_buffer, dst_img, &range);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -862,6 +862,7 @@ void
|
|||
radv_emit_framebuffer_state(struct radv_cmd_buffer *cmd_buffer);
|
||||
void radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer *cmd_buffer);
|
||||
void radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer);
|
||||
void radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer);
|
||||
void radv_cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
|
||||
unsigned radv_cayman_get_maxdist(int log_samples);
|
||||
void radv_device_init_msaa(struct radv_device *device);
|
||||
|
|
Loading…
Reference in New Issue