freedreno/a4xx: more texture formats
Signed-off-by: Rob Clark <robclark@freedesktop.org>
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@ -89,13 +89,14 @@ static struct fd4_format formats[PIPE_FORMAT_COUNT] = {
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_T(L8_UNORM, 8_UNORM, R8_UNORM, WZYX),
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_T(I8_UNORM, 8_UNORM, NONE, WZYX),
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/* NOTE: should be TFMT_8_UINT (which then gets remapped to
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* TFMT_8_UNORM for mem2gmem in _gmem_restore_format()), but
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* we don't know TFMT_8_UINT yet.. so just use TFMT_8_UNORM
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* for now.. sampling from stencil as a texture might not
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* work right, but at least should be fine for zsbuf..
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*/
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_T(S8_UINT, 8_UNORM, R8_UNORM, WZYX),
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_T(A8_UINT, 8_UINT, NONE, WZYX),
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_T(A8_SINT, 8_SINT, NONE, WZYX),
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_T(L8_UINT, 8_UINT, NONE, WZYX),
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_T(L8_SINT, 8_SINT, NONE, WZYX),
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_T(I8_UINT, 8_UINT, NONE, WZYX),
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_T(I8_SINT, 8_SINT, NONE, WZYX),
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_T(S8_UINT, 8_UINT, R8_UNORM, WZYX),
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/* 16-bit */
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V_(R16_UNORM, 16_UNORM, NONE, WZYX),
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