fix issues when using mixed-mode pos-invariant vp and ff tnl (bug #9856)

ARB_vp requires vertex transformation to be invariant to fixed function tnl
if the position_invariant option is used. So the same function needs to be
used, otherwise z-fighting artifacts may happen with applications which rely
on the results being really the same due to precision issues when dealing with
floating point values (may not be a problem when using a non-optimizing
compiler strictly following IEEE rules).
This commit is contained in:
Roland Scheidegger 2007-02-05 21:29:25 +01:00
parent 5b8a50572d
commit 17c13b406f
1 changed files with 32 additions and 19 deletions

View File

@ -1249,8 +1249,7 @@ run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage)
m->nr_inputs = m->nr_outputs = 0;
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
if (program->Base.InputsRead & (1<<i) ||
(i == VERT_ATTRIB_POS && program->IsPositionInvariant)) {
if (program->Base.InputsRead & (1<<i)) {
GLuint j = m->nr_inputs++;
m->input[j].idx = i;
m->input[j].data = (GLfloat *)m->VB->AttribPtr[i]->data;
@ -1258,16 +1257,15 @@ run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage)
m->input[j].size = m->VB->AttribPtr[i]->size;
ASSIGN_4V(m->File[0][REG_IN0 + i], 0, 0, 0, 1);
}
}
}
for (i = 0; i < VERT_RESULT_MAX; i++) {
if (program->Base.OutputsWritten & (1 << i) ||
(i == VERT_RESULT_HPOS && program->IsPositionInvariant)) {
if (program->Base.OutputsWritten & (1 << i)) {
GLuint j = m->nr_outputs++;
m->output[j].idx = i;
m->output[j].data = (GLfloat *)m->attribs[i].data;
}
}
}
/* Run the actual program:
@ -1297,15 +1295,6 @@ run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage)
}
}
/* If the program is position invariant, multiply the input position
* by the MVP matrix and store in the vertex position result register.
*/
if (program->IsPositionInvariant) {
TRANSFORM_POINT( m->File[0][REG_OUT0+0],
ctx->_ModelProjectMatrix.m,
m->File[0][REG_IN0+0]);
}
for (j = 0; j < m->nr_outputs; j++) {
GLuint idx = REG_OUT0 + m->output[j].idx;
m->output[j].data[0] = m->File[0][idx][0];
@ -1327,15 +1316,39 @@ run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage)
* TODO: 2) Integrate t_vertex.c so that we just go straight ahead
* and build machine vertices here.
*/
VB->ClipPtr = &m->attribs[VERT_RESULT_HPOS];
VB->ClipPtr->count = VB->Count;
/* XXX There seems to be confusion between using the VERT_ATTRIB_*
* values vs _TNL_ATTRIB_* tokens here:
*/
outputs = program->Base.OutputsWritten;
if (program->IsPositionInvariant)
outputs |= (1<<VERT_RESULT_HPOS);
if (program->IsPositionInvariant) {
/* We need the exact same transform as in the fixed function path here
to guarantee invariance, depending on compiler optimization flags results
could be different otherwise */
VB->ClipPtr = TransformRaw( &m->attribs[0],
&ctx->_ModelProjectMatrix,
m->VB->AttribPtr[0] );
/* Drivers expect this to be clean to element 4...
*/
switch (VB->ClipPtr->size) {
case 1:
/* impossible */
case 2:
_mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
/* fall-through */
case 3:
_mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
/* fall-through */
case 4:
break;
}
}
else {
VB->ClipPtr = &m->attribs[VERT_RESULT_HPOS];
VB->ClipPtr->count = VB->Count;
}
if (outputs & (1<<VERT_RESULT_COL0)) {
VB->ColorPtr[0] =