Merge commit 'origin/gallium-0.1' into gallium-0.2

Conflicts:

	progs/fp/Makefile
This commit is contained in:
Keith Whitwell 2008-09-12 10:31:23 +01:00
commit 176c454765
18 changed files with 759 additions and 37 deletions

View File

@ -40,13 +40,13 @@ UTIL_FILES = readtex.h readtex.c
.SUFFIXES: .c
.c:
$(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
$(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
.c.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
$(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
.S.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
$(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
##### TARGETS #####
@ -67,19 +67,27 @@ getproclist.h: $(TOP)/src/mesa/glapi/gl_API.xml getprocaddress.c getprocaddress.
texrect: texrect.o readtex.o
<<<<<<< HEAD:progs/fp/Makefile
$(CC) $(CFLAGS) $(LDFLAGS) texrect.o readtex.o $(LIBS) -o $@
=======
$(APP_CC) texrect.o readtex.o $(LIBS) -o $@
>>>>>>> origin/gallium-0.1:progs/fp/Makefile
texrect.o: texrect.c readtex.h
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
$(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
invert: invert.o readtex.o
<<<<<<< HEAD:progs/fp/Makefile
$(CC) $(CFLAGS) $(LDFLAGS) invert.o readtex.o $(LIBS) -o $@
=======
$(APP_CC) invert.o readtex.o $(LIBS) -o $@
>>>>>>> origin/gallium-0.1:progs/fp/Makefile
invert.o: invert.c readtex.h
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
$(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
readtex.o: readtex.c
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
$(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
readtex.h: $(TOP)/progs/util/readtex.h

View File

@ -8,7 +8,7 @@ include $(TOP)/configs/current
INCLUDE_DIRS = \
-I. \
-I/usr/include \
-I/usr/include/drm \
$(shell pkg-config --cflags-only-I libdrm) \
-I$(TOP)/include \
-I$(TOP)/include/GL/internal \
-I$(TOP)/src/mesa \

View File

@ -13,7 +13,7 @@ DRIVER_NAME = egl_xdri.so
INCLUDE_DIRS = \
-I. \
-I/usr/include \
-I/usr/include/drm \
$(shell pkg-config --cflags-only-I libdrm) \
-I$(TOP)/include \
-I$(TOP)/include/GL/internal \
-I$(TOP)/src/mesa/glapi \
@ -48,6 +48,7 @@ $(TOP)/$(LIB_DIR)/$(DRIVER_NAME): $(OBJECTS)
$(TOP)/bin/mklib -o $(DRIVER_NAME) \
-noprefix \
-major 1 -minor 0 \
-L $(TOP)/$(LIB_DIR) \
-install $(TOP)/$(LIB_DIR) \
$(OBJECTS) $(DRM_LIB) $(MISC_LIBS)

View File

@ -473,21 +473,48 @@ EMIT_R (spe_mtspr, 0x10c);
void
spe_load_float(struct spe_function *p, unsigned rT, float x)
{
union {
float f;
unsigned u;
} bits;
bits.f = x;
spe_ilhu(p, rT, bits.u >> 16);
spe_iohl(p, rT, bits.u & 0xffff);
if (x == 0.0f) {
spe_il(p, rT, 0x0);
}
else if (x == 0.5f) {
spe_ilhu(p, rT, 0x3f00);
}
else if (x == 1.0f) {
spe_ilhu(p, rT, 0x3f80);
}
else if (x == -1.0f) {
spe_ilhu(p, rT, 0xbf80);
}
else {
union {
float f;
unsigned u;
} bits;
bits.f = x;
spe_ilhu(p, rT, bits.u >> 16);
spe_iohl(p, rT, bits.u & 0xffff);
}
}
void
spe_load_int(struct spe_function *p, unsigned rT, int i)
{
spe_ilhu(p, rT, i >> 16);
spe_iohl(p, rT, i & 0xffff);
if (-32768 <= i && i <= 32767) {
spe_il(p, rT, i);
}
else {
spe_ilhu(p, rT, i >> 16);
spe_iohl(p, rT, i & 0xffff);
}
}
void
spe_splat(struct spe_function *p, unsigned rT, unsigned rA)
{
spe_ila(p, rT, 66051);
spe_shufb(p, rT, rA, rA, rT);
}

View File

@ -292,6 +292,10 @@ spe_load_float(struct spe_function *p, unsigned rT, float x);
extern void
spe_load_int(struct spe_function *p, unsigned rT, int i);
/** Replicate word 0 of rA across rT. */
extern void
spe_splat(struct spe_function *p, unsigned rT, unsigned rA);
/** Complement/invert all bits in rT. */
extern void
spe_complement(struct spe_function *p, unsigned rT);

View File

@ -92,6 +92,7 @@
#define CELL_CMD_STATE_UNIFORMS 16
#define CELL_CMD_STATE_VS_ARRAY_INFO 17
#define CELL_CMD_STATE_BIND_VS 18
#define CELL_CMD_STATE_FRAGMENT_PROGRAM 19
#define CELL_CMD_STATE_ATTRIB_FETCH 20
#define CELL_CMD_VS_EXECUTE 22
#define CELL_CMD_FLUSH_BUFFER_RANGE 23
@ -125,6 +126,20 @@ struct cell_command_fragment_ops
};
/** Max instructions for fragment programs */
#define SPU_MAX_FRAGMENT_PROGRAM_INSTS 128
/**
* Command to send a fragment progra to SPUs.
*/
struct cell_command_fragment_program
{
uint64_t opcode; /**< CELL_CMD_STATE_FRAGMENT_PROGRAM */
uint num_inst; /**< Number of instructions */
unsigned code[SPU_MAX_FRAGMENT_PROGRAM_INSTS];
};
/**
* Tell SPUs about the framebuffer size, location
*/

View File

@ -26,6 +26,7 @@ SOURCES = \
cell_draw_arrays.c \
cell_flush.c \
cell_gen_fragment.c \
cell_gen_fp.c \
cell_state_derived.c \
cell_state_emit.c \
cell_state_shader.c \

View File

@ -61,6 +61,7 @@ struct cell_fragment_shader_state
{
struct pipe_shader_state shader;
struct tgsi_shader_info info;
struct spe_function code;
void *data;
};

View File

@ -0,0 +1,523 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* Generate SPU fragment program/shader code.
*
* Note that we generate SOA-style code here. So each TGSI instruction
* operates on four pixels (and is translated into four SPU instructions,
* generally speaking).
*
* \author Brian Paul
*/
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_dump.h"
#include "rtasm/rtasm_ppc_spe.h"
#include "util/u_memory.h"
#include "cell_context.h"
#include "cell_gen_fp.h"
/** Set to 1 to enable debug/disassembly printfs */
#define DISASSEM 01
/**
* Context needed during code generation.
*/
struct codegen
{
int inputs_reg; /**< 1st function parameter */
int outputs_reg; /**< 2nd function parameter */
int constants_reg; /**< 3rd function parameter */
int temp_regs[8][4]; /**< maps TGSI temps to SPE registers */
int one_reg; /**< register containing {1.0, 1.0, 1.0, 1.0} */
/** Per-instruction temps / intermediate temps */
int num_itemps;
int itemps[3];
struct spe_function *f;
boolean error;
};
/**
* Allocate an intermediate temporary register.
*/
static int
get_itemp(struct codegen *gen)
{
int t = spe_allocate_available_register(gen->f);
assert(gen->num_itemps < Elements(gen->itemps));
gen->itemps[gen->num_itemps++] = t;
return t;
}
/**
* Free all intermediate temporary registers. To be called after each
* instruction has been emitted.
*/
static void
free_itemps(struct codegen *gen)
{
int i;
for (i = 0; i < gen->num_itemps; i++) {
spe_release_register(gen->f, gen->itemps[i]);
}
gen->num_itemps = 0;
}
/**
* Return index of an SPE register containing {1.0, 1.0, 1.0, 1.0}.
* The register is allocated and initialized upon the first call.
*/
static int
get_const_one_reg(struct codegen *gen)
{
if (gen->one_reg <= 0) {
gen->one_reg = spe_allocate_available_register(gen->f);
}
/* one = {1.0, 1.0, 1.0, 1.0} */
spe_load_float(gen->f, gen->one_reg, 1.0f);
#if DISASSEM
printf("il\tr%d, 1.0f\n", gen->one_reg);
#endif
return gen->one_reg;
}
/**
* Return the index of the SPU temporary containing the named TGSI
* source register. If the TGSI register is a TGSI_FILE_TEMPORARY we
* just return the corresponding SPE register. If the TGIS register
* is TGSI_FILE_INPUT/CONSTANT/IMMEDIATE we allocate a new SPE register
* and emit an SPE load instruction.
*/
static int
get_src_reg(struct codegen *gen,
int channel,
const struct tgsi_full_src_register *src)
{
int reg;
/* XXX need to examine src swizzle info here.
* That will involve changing the channel var...
*/
switch (src->SrcRegister.File) {
case TGSI_FILE_TEMPORARY:
reg = gen->temp_regs[src->SrcRegister.Index][channel];
break;
case TGSI_FILE_INPUT:
{
/* offset is measured in quadwords, not bytes */
int offset = src->SrcRegister.Index * 4 + channel;
reg = get_itemp(gen);
/* Load: reg = memory[(machine_reg) + offset] */
spe_lqd(gen->f, reg, gen->inputs_reg, offset);
#if DISASSEM
printf("lqd\tr%d, r%d + %d\n", reg, gen->inputs_reg, offset);
#endif
}
break;
case TGSI_FILE_IMMEDIATE:
/* xxx fall-through for now / fix */
case TGSI_FILE_CONSTANT:
/* xxx fall-through for now / fix */
default:
assert(0);
}
return reg;
}
/**
* Return the index of an SPE register to use for the given TGSI register.
* If the TGSI register is TGSI_FILE_TEMPORARAY, the index of the
* corresponding SPE register is returned. If the TGSI register is
* TGSI_FILE_OUTPUT we allocate an intermediate temporary register.
* See store_dest_reg() below...
*/
static int
get_dst_reg(struct codegen *gen,
int channel,
const struct tgsi_full_dst_register *dest)
{
int reg;
switch (dest->DstRegister.File) {
case TGSI_FILE_TEMPORARY:
reg = gen->temp_regs[dest->DstRegister.Index][channel];
break;
case TGSI_FILE_OUTPUT:
reg = get_itemp(gen);
break;
default:
assert(0);
}
return reg;
}
/**
* When a TGSI instruction is writing to an output register, this
* function emits the SPE store instruction to store the value_reg.
* \param value_reg the SPE register containing the value to store.
* This would have been returned by get_dst_reg().
*/
static void
store_dest_reg(struct codegen *gen,
int value_reg, int channel,
const struct tgsi_full_dst_register *dest)
{
switch (dest->DstRegister.File) {
case TGSI_FILE_TEMPORARY:
/* no-op */
break;
case TGSI_FILE_OUTPUT:
{
/* offset is measured in quadwords, not bytes */
int offset = dest->DstRegister.Index * 4 + channel;
/* Store: memory[(machine_reg) + offset] = reg */
spe_stqd(gen->f, value_reg, gen->outputs_reg, offset);
#if DISASSEM
printf("stqd\tr%d, r%d + %d\n", value_reg, gen->outputs_reg, offset);
#endif
}
break;
default:
assert(0);
}
}
static boolean
emit_MOV(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
int ch;
for (ch = 0; ch < 4; ch++) {
if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
int src_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
int dst_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
/* XXX we don't always need to actually emit a mov instruction here */
spe_move(gen->f, dst_reg, src_reg);
#if DISASSEM
printf("mov\tr%d, r%d\n", dst_reg, src_reg);
#endif
store_dest_reg(gen, dst_reg, ch, &inst->FullDstRegisters[0]);
free_itemps(gen);
}
}
return true;
}
/**
* Emit addition instructions. Recall that a single TGSI_OPCODE_ADD
* becomes (up to) four SPU "fa" instructions because we're doing SOA
* processing.
*/
static boolean
emit_ADD(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
int ch;
/* Loop over Red/Green/Blue/Alpha channels */
for (ch = 0; ch < 4; ch++) {
/* If the dest R, G, B or A writemask is enabled... */
if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
/* get indexes of the two src, one dest SPE registers */
int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
/* Emit actual SPE instruction: d = s1 + s2 */
spe_fa(gen->f, d_reg, s1_reg, s2_reg);
#if DISASSEM
printf("fa\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
#endif
/* Store the result (a no-op for TGSI_FILE_TEMPORARY dests) */
store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
/* Free any intermediate temps we allocated */
free_itemps(gen);
}
}
return true;
}
/**
* Emit multiply. See emit_ADD for comments.
*/
static boolean
emit_MUL(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
int ch;
for (ch = 0; ch < 4; ch++) {
if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
/* d = s1 * s2 */
spe_fm(gen->f, d_reg, s1_reg, s2_reg);
#if DISASSEM
printf("fm\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
#endif
store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
free_itemps(gen);
}
}
return true;
}
/**
* Emit set-if-greater-than.
* Note that the SPE fcgt instruction produces 0x0 and 0xffffffff as
* the result but OpenGL/TGSI needs 0.0 and 1.0 results.
* We can easily convert 0x0/0xffffffff to 0.0/1.0 with a bitwise AND.
*/
static boolean
emit_SGT(struct codegen *gen, const struct tgsi_full_instruction *inst)
{
int ch;
for (ch = 0; ch < 4; ch++) {
if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
/* d = (s1 > s2) */
spe_fcgt(gen->f, d_reg, s1_reg, s2_reg);
#if DISASSEM
printf("fcgt\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
#endif
/* convert d from 0x0/0xffffffff to 0.0/1.0 */
/* d = d & one_reg */
spe_and(gen->f, d_reg, d_reg, get_const_one_reg(gen));
#if DISASSEM
printf("and\tr%d, r%d, r%d\n", d_reg, d_reg, get_const_one_reg(gen));
#endif
store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
free_itemps(gen);
}
}
return true;
}
/**
* Emit END instruction.
* We just return from the shader function at this point.
*
* Note that there may be more code after this that would be
* called by TGSI_OPCODE_CALL.
*/
static boolean
emit_END(struct codegen *gen)
{
/* return from function call */
spe_bi(gen->f, SPE_REG_RA, 0, 0);
#if DISASSEM
printf("bi\trRA\n");
#endif
return true;
}
/**
* Emit code for the given instruction. Just a big switch stmt.
*/
static boolean
emit_instruction(struct codegen *gen,
const struct tgsi_full_instruction *inst)
{
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_MOV:
return emit_MOV(gen, inst);
case TGSI_OPCODE_MUL:
return emit_MUL(gen, inst);
case TGSI_OPCODE_ADD:
return emit_ADD(gen, inst);
case TGSI_OPCODE_SGT:
return emit_SGT(gen, inst);
case TGSI_OPCODE_END:
return emit_END(gen);
/* XXX lots more cases to do... */
default:
return false;
}
return true;
}
/**
* Emit "code" for a TGSI declaration.
* We only care about TGSI TEMPORARY register declarations at this time.
* For each TGSI TEMPORARY we allocate four SPE registers.
*/
static void
emit_declaration(struct codegen *gen, const struct tgsi_full_declaration *decl)
{
int i, ch;
switch (decl->Declaration.File) {
case TGSI_FILE_TEMPORARY:
#if DISASSEM
printf("Declare temp reg %d .. %d\n",
decl->DeclarationRange.First,
decl->DeclarationRange.Last);
#endif
for (i = decl->DeclarationRange.First;
i <= decl->DeclarationRange.Last;
i++) {
for (ch = 0; ch < 4; ch++) {
gen->temp_regs[i][ch] = spe_allocate_available_register(gen->f);
}
/* XXX if we run out of SPE registers, we need to spill
* to SPU memory. someday...
*/
#if DISASSEM
printf(" SPE regs: %d %d %d %d\n",
gen->temp_regs[i][0],
gen->temp_regs[i][1],
gen->temp_regs[i][2],
gen->temp_regs[i][3]);
#endif
}
break;
default:
; /* ignore */
}
}
/**
* Translate TGSI shader code to SPE instructions. This is done when
* the state tracker gives us a new shader (via pipe->create_fs_state()).
*
* \param cell the rendering context (in)
* \param tokens the TGSI shader (in)
* \param f the generated function (out)
*/
boolean
cell_gen_fragment_program(struct cell_context *cell,
const struct tgsi_token *tokens,
struct spe_function *f)
{
struct tgsi_parse_context parse;
struct codegen gen;
memset(&gen, 0, sizeof(gen));
gen.f = f;
/* For SPE function calls: reg $3 = first param, $4 = second param, etc. */
gen.inputs_reg = 3; /* pointer to inputs array */
gen.outputs_reg = 4; /* pointer to outputs array */
gen.constants_reg = 5; /* pointer to constants array */
spe_init_func(f, SPU_MAX_FRAGMENT_PROGRAM_INSTS * SPE_INST_SIZE);
spe_allocate_register(f, gen.inputs_reg);
spe_allocate_register(f, gen.outputs_reg);
spe_allocate_register(f, gen.constants_reg);
#if DISASSEM
printf("Begin %s\n", __FUNCTION__);
tgsi_dump(tokens, 0);
#endif
tgsi_parse_init(&parse, tokens);
while (!tgsi_parse_end_of_tokens(&parse) && !gen.error) {
tgsi_parse_token(&parse);
switch (parse.FullToken.Token.Type) {
case TGSI_TOKEN_TYPE_IMMEDIATE:
#if 0
if (!note_immediate(&gen, &parse.FullToken.FullImmediate ))
goto fail;
#endif
break;
case TGSI_TOKEN_TYPE_DECLARATION:
emit_declaration(&gen, &parse.FullToken.FullDeclaration);
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
if (!emit_instruction(&gen, &parse.FullToken.FullInstruction )) {
gen.error = true;
}
break;
default:
assert(0);
}
}
if (gen.error) {
/* terminate the SPE code */
return emit_END(&gen);
}
#if DISASSEM
printf("cell_gen_fragment_program nr instructions: %d\n", f->num_inst);
printf("End %s\n", __FUNCTION__);
#endif
tgsi_parse_free( &parse );
return !gen.error;
}

View File

@ -0,0 +1,42 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef CELL_GEN_FP_H
#define CELL_GEN_FP_H
extern boolean
cell_gen_fragment_program(struct cell_context *cell,
const struct tgsi_token *tokens,
struct spe_function *f);
#endif /* CELL_GEN_FP_H */

View File

@ -265,6 +265,8 @@ gen_blend(const struct pipe_blend_state *blend,
int one_reg = spe_allocate_available_register(f);
int tmp_reg = spe_allocate_available_register(f);
boolean one_reg_set = false; /* avoid setting one_reg more than once */
ASSERT(blend->blend_enable);
/* Unpack/convert framebuffer colors from four 32-bit packed colors
@ -275,7 +277,7 @@ gen_blend(const struct pipe_blend_state *blend,
int mask_reg = spe_allocate_available_register(f);
/* mask = {0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff} */
spe_fsmbi(f, mask_reg, 0x1111);
spe_load_int(f, mask_reg, 0xff);
/* XXX there may be more clever ways to implement the following code */
switch (color_format) {
@ -418,7 +420,10 @@ gen_blend(const struct pipe_blend_state *blend,
break;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
/* one = {1.0, 1.0, 1.0, 1.0} */
spe_load_float(f, one_reg, 1.0f);
if (!one_reg_set) {
spe_load_float(f, one_reg, 1.0f);
one_reg_set = true;
}
/* tmp = one - fragA */
spe_fs(f, tmp_reg, one_reg, fragA_reg);
/* term = fb * tmp */
@ -446,7 +451,10 @@ gen_blend(const struct pipe_blend_state *blend,
break;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
/* one = {1.0, 1.0, 1.0, 1.0} */
spe_load_float(f, one_reg, 1.0f);
if (!one_reg_set) {
spe_load_float(f, one_reg, 1.0f);
one_reg_set = true;
}
/* tmp = one - fragA */
spe_fs(f, tmp_reg, one_reg, fragA_reg);
/* termA = fbA * tmp */
@ -616,7 +624,7 @@ gen_pack_colors(struct spe_function *f,
* \param f the generated function (out)
*/
void
gen_fragment_function(struct cell_context *cell, struct spe_function *f)
cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
{
const struct pipe_depth_stencil_alpha_state *dsa =
&cell->depth_stencil->base;
@ -850,7 +858,7 @@ gen_fragment_function(struct cell_context *cell, struct spe_function *f)
spe_release_register(f, rgba_reg);
}
printf("gen_fragment_ops nr instructions: %u\n", f->num_inst);
//printf("gen_fragment_ops nr instructions: %u\n", f->num_inst);
spe_bi(f, SPE_REG_RA, 0, 0); /* return from function call */

View File

@ -31,7 +31,7 @@
extern void
gen_fragment_function(struct cell_context *cell, struct spe_function *f);
cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f);
#endif /* CELL_GEN_FRAGMENT_H */

View File

@ -73,6 +73,22 @@ cell_emit_state(struct cell_context *cell)
#endif
}
if (cell->dirty & (CELL_NEW_FS)) {
/* Send new fragment program to SPUs */
struct cell_command_fragment_program *fp
= cell_batch_alloc(cell, sizeof(*fp));
fp->opcode = CELL_CMD_STATE_FRAGMENT_PROGRAM;
fp->num_inst = cell->fs->code.num_inst;
memcpy(&fp->code, cell->fs->code.store,
SPU_MAX_FRAGMENT_PROGRAM_INSTS * SPE_INST_SIZE);
if (0) {
int i;
printf("PPU Emit CELL_CMD_STATE_FRAGMENT_PROGRAM:\n");
for (i = 0; i < fp->num_inst; i++) {
printf(" %3d: 0x%08x\n", i, fp->code[i]);
}
}
}
if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
CELL_NEW_DEPTH_STENCIL |
@ -85,7 +101,7 @@ cell_emit_state(struct cell_context *cell)
struct spe_function spe_code;
/* generate new code */
gen_fragment_function(cell, &spe_code);
cell_gen_fragment_function(cell, &spe_code);
/* put the new code into the batch buffer */
fops->opcode = CELL_CMD_STATE_FRAGMENT_OPS;
memcpy(&fops->code, spe_code.store,

View File

@ -34,7 +34,7 @@
#include "cell_context.h"
#include "cell_state.h"
#include "cell_gen_fp.h"
/** cast wrapper */
@ -61,7 +61,7 @@ static void *
cell_create_fs_state(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
/*struct cell_context *cell = cell_context(pipe);*/
struct cell_context *cell = cell_context(pipe);
struct cell_fragment_shader_state *cfs;
cfs = CALLOC_STRUCT(cell_fragment_shader_state);
@ -76,6 +76,8 @@ cell_create_fs_state(struct pipe_context *pipe,
tgsi_scan_shader(templ->tokens, &cfs->info);
cell_gen_fragment_program(cell, cfs->shader.tokens, &cfs->code);
return cfs;
}
@ -102,6 +104,8 @@ cell_delete_fs_state(struct pipe_context *pipe, void *fs)
{
struct cell_fragment_shader_state *cfs = cell_fragment_shader_state(fs);
spe_release_func(&cfs->code);
FREE((void *) cfs->shader.tokens);
FREE(cfs);
}

View File

@ -232,7 +232,7 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops)
printf("SPU %u: CMD_STATE_FRAGMENT_OPS\n", spu.init.id);
/* Copy SPU code from batch buffer to spu buffer */
memcpy(spu.fragment_ops_code, fops->code, SPU_MAX_FRAGMENT_OPS_INSTS * 4);
/* Copy state info */
/* Copy state info (for fallback case only) */
memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa));
memcpy(&spu.blend, &fops->blend, sizeof(fops->blend));
@ -244,6 +244,21 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops)
}
static void
cmd_state_fragment_program(const struct cell_command_fragment_program *fp)
{
if (Debug)
printf("SPU %u: CMD_STATE_FRAGMENT_PROGRAM\n", spu.init.id);
/* Copy SPU code from batch buffer to spu buffer */
memcpy(spu.fragment_program_code, fp->code,
SPU_MAX_FRAGMENT_PROGRAM_INSTS * 4);
#if 01
/* Point function pointer at new code */
spu.fragment_program = (spu_fragment_program_func)spu.fragment_program_code;
#endif
}
static void
cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
{
@ -473,6 +488,14 @@ cmd_batch(uint opcode)
pos += sizeof(*fops) / 8;
}
break;
case CELL_CMD_STATE_FRAGMENT_PROGRAM:
{
struct cell_command_fragment_program *fp
= (struct cell_command_fragment_program *) &buffer[pos];
cmd_state_fragment_program(fp);
pos += sizeof(*fp) / 8;
}
break;
case CELL_CMD_STATE_SAMPLER:
{
struct cell_command_sampler *sampler

View File

@ -75,6 +75,12 @@ typedef void (*spu_fragment_ops_func)(uint x, uint y,
vector float fragAlpha,
vector unsigned int mask);
/** Function for running fragment program */
typedef void (*spu_fragment_program_func)(vector float *inputs,
vector float *outputs,
vector float *constants);
struct spu_framebuffer
{
void *color_start; /**< addr of color surface in main memory */
@ -142,9 +148,18 @@ struct spu_global
/** Current fragment ops function */
spu_fragment_ops_func fragment_ops;
/** Current fragment program machine code */
uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS];
/** Current fragment ops function */
spu_fragment_program_func fragment_program;
/** Current texture sampler function */
spu_sample_texture_func sample_texture[CELL_MAX_SAMPLERS];
/** Fragment program constants (XXX preliminary/used) */
#define MAX_CONSTANTS 32
vector float constants[MAX_CONSTANTS];
} ALIGN16_ATTRIB;

View File

@ -314,7 +314,42 @@ emit_quad( int x, int y, mask_t mask )
}
else {
/* simple shading */
#if 0
eval_coeff(1, (float) x, (float) y, colors);
#else
/* XXX new fragment program code */
if (spu.fragment_program) {
vector float inputs[4*4], outputs[2*4];
/* setup inputs */
eval_coeff(1, (float) x, (float) y, inputs);
/* Execute the current fragment program */
spu.fragment_program(inputs, outputs, spu.constants);
/* Copy outputs */
colors[0] = outputs[0*4+0];
colors[1] = outputs[0*4+1];
colors[2] = outputs[0*4+2];
colors[3] = outputs[0*4+3];
if (0 && spu.init.id==0 && y == 48) {
printf("colors[0] = %f %f %f %f\n",
spu_extract(colors[0], 0),
spu_extract(colors[0], 1),
spu_extract(colors[0], 2),
spu_extract(colors[0], 3));
printf("colors[1] = %f %f %f %f\n",
spu_extract(colors[1], 0),
spu_extract(colors[1], 1),
spu_extract(colors[1], 2),
spu_extract(colors[1], 3));
}
}
#endif
}

View File

@ -289,21 +289,19 @@ xm_buffer_destroy(struct pipe_winsys *pws,
* +--+--+
*/
static void
twiddle_tile(uint *tile)
twiddle_tile(const uint *tileIn, uint *tileOut)
{
uint tile2[TILE_SIZE * TILE_SIZE];
int y, x;
for (y = 0; y < TILE_SIZE; y+=2) {
for (x = 0; x < TILE_SIZE; x+=2) {
int k = 4 * (y/2 * TILE_SIZE/2 + x/2);
tile2[y * TILE_SIZE + (x + 0)] = tile[k];
tile2[y * TILE_SIZE + (x + 1)] = tile[k+1];
tile2[(y + 1) * TILE_SIZE + (x + 0)] = tile[k+2];
tile2[(y + 1) * TILE_SIZE + (x + 1)] = tile[k+3];
tileOut[y * TILE_SIZE + (x + 0)] = tileIn[k];
tileOut[y * TILE_SIZE + (x + 1)] = tileIn[k+1];
tileOut[(y + 1) * TILE_SIZE + (x + 0)] = tileIn[k+2];
tileOut[(y + 1) * TILE_SIZE + (x + 1)] = tileIn[k+3];
}
}
memcpy(tile, tile2, sizeof(tile2));
}
@ -339,6 +337,7 @@ xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf)
for (y = 0; y < surf->height; y += TILE_SIZE) {
for (x = 0; x < surf->width; x += TILE_SIZE) {
uint tmpTile[TILE_SIZE * TILE_SIZE];
int tx = x / TILE_SIZE;
int ty = y / TILE_SIZE;
int offset = ty * tilesPerRow + tx;
@ -352,9 +351,9 @@ xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf)
offset *= 4 * TILE_SIZE * TILE_SIZE;
ximage->data = (char *) xm_buf->data + offset;
twiddle_tile((uint *) ximage->data);
twiddle_tile((uint *) ((char *) xm_buf->data + offset),
tmpTile);
ximage->data = (char*) tmpTile;
if (XSHM_ENABLED(xm_buf)) {
#if defined(USE_XSHM) && !defined(XFree86Server)