radeonsi: fold some shader context initialization to si_llvm_context_init

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2016-11-12 22:51:41 +01:00
parent e4b01c97c4
commit 171e349782
3 changed files with 30 additions and 29 deletions

View File

@ -6285,32 +6285,9 @@ static void si_init_shader_ctx(struct si_shader_context *ctx,
struct lp_build_tgsi_context *bld_base;
struct lp_build_tgsi_action tmpl = {};
memset(ctx, 0, sizeof(*ctx));
si_llvm_context_init(
ctx, "amdgcn--",
si_llvm_context_init(ctx, sscreen, shader, tm,
(shader && shader->selector) ? &shader->selector->info : NULL,
(shader && shader->selector) ? shader->selector->tokens : NULL);
si_shader_context_init_alu(&ctx->soa.bld_base);
ctx->tm = tm;
ctx->screen = sscreen;
if (shader && shader->selector)
ctx->type = shader->selector->info.processor;
else
ctx->type = -1;
ctx->shader = shader;
ctx->voidt = LLVMVoidTypeInContext(ctx->gallivm.context);
ctx->i1 = LLVMInt1TypeInContext(ctx->gallivm.context);
ctx->i8 = LLVMInt8TypeInContext(ctx->gallivm.context);
ctx->i32 = LLVMInt32TypeInContext(ctx->gallivm.context);
ctx->i64 = LLVMInt64TypeInContext(ctx->gallivm.context);
ctx->i128 = LLVMIntTypeInContext(ctx->gallivm.context, 128);
ctx->f32 = LLVMFloatTypeInContext(ctx->gallivm.context);
ctx->v16i8 = LLVMVectorType(ctx->i8, 16);
ctx->v2i32 = LLVMVectorType(ctx->i32, 2);
ctx->v4i32 = LLVMVectorType(ctx->i32, 4);
ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
ctx->v8i32 = LLVMVectorType(ctx->i32, 8);
bld_base = &ctx->soa.bld_base;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;

View File

@ -178,7 +178,9 @@ LLVMValueRef si_llvm_bound_index(struct si_shader_context *ctx,
unsigned num);
void si_llvm_context_init(struct si_shader_context *ctx,
const char *triple,
struct si_screen *sscreen,
struct si_shader *shader,
LLVMTargetMachineRef tm,
const struct tgsi_shader_info *info,
const struct tgsi_token *tokens);

View File

@ -1222,7 +1222,10 @@ static void emit_immediate(struct lp_build_tgsi_context *bld_base,
ctx->soa.num_immediates++;
}
void si_llvm_context_init(struct si_shader_context *ctx, const char *triple,
void si_llvm_context_init(struct si_shader_context *ctx,
struct si_screen *sscreen,
struct si_shader *shader,
LLVMTargetMachineRef tm,
const struct tgsi_shader_info *info,
const struct tgsi_token *tokens)
{
@ -1233,12 +1236,16 @@ void si_llvm_context_init(struct si_shader_context *ctx, const char *triple,
* This should be enough for us to be able to pass our gallivm struct to the
* helper functions in the gallivm module.
*/
memset(&ctx->gallivm, 0, sizeof (ctx->gallivm));
memset(&ctx->soa, 0, sizeof(ctx->soa));
memset(ctx, 0, sizeof(*ctx));
ctx->shader = shader;
ctx->screen = sscreen;
ctx->tm = tm;
ctx->type = info ? info->processor : -1;
ctx->gallivm.context = LLVMContextCreate();
ctx->gallivm.module = LLVMModuleCreateWithNameInContext("tgsi",
ctx->gallivm.context);
LLVMSetTarget(ctx->gallivm.module, triple);
LLVMSetTarget(ctx->gallivm.module, "amdgcn--");
ctx->gallivm.builder = LLVMCreateBuilderInContext(ctx->gallivm.context);
struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
@ -1301,6 +1308,21 @@ void si_llvm_context_init(struct si_shader_context *ctx, const char *triple,
bld_base->op_actions[TGSI_OPCODE_ELSE].emit = else_emit;
bld_base->op_actions[TGSI_OPCODE_ENDIF].emit = endif_emit;
bld_base->op_actions[TGSI_OPCODE_ENDLOOP].emit = endloop_emit;
si_shader_context_init_alu(&ctx->soa.bld_base);
ctx->voidt = LLVMVoidTypeInContext(ctx->gallivm.context);
ctx->i1 = LLVMInt1TypeInContext(ctx->gallivm.context);
ctx->i8 = LLVMInt8TypeInContext(ctx->gallivm.context);
ctx->i32 = LLVMInt32TypeInContext(ctx->gallivm.context);
ctx->i64 = LLVMInt64TypeInContext(ctx->gallivm.context);
ctx->i128 = LLVMIntTypeInContext(ctx->gallivm.context, 128);
ctx->f32 = LLVMFloatTypeInContext(ctx->gallivm.context);
ctx->v16i8 = LLVMVectorType(ctx->i8, 16);
ctx->v2i32 = LLVMVectorType(ctx->i32, 2);
ctx->v4i32 = LLVMVectorType(ctx->i32, 4);
ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
ctx->v8i32 = LLVMVectorType(ctx->i32, 8);
}
void si_llvm_create_func(struct si_shader_context *ctx,