radv: enable shaderStorageImageMultisample on GFX6-GFX7
It was disabled because untested, but CTS is happy with it. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3808>
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@ -918,7 +918,7 @@ void radv_GetPhysicalDeviceFeatures(
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.shaderTessellationAndGeometryPointSize = true,
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.shaderImageGatherExtended = true,
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.shaderStorageImageExtendedFormats = true,
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.shaderStorageImageMultisample = pdevice->rad_info.chip_class >= GFX8,
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.shaderStorageImageMultisample = true,
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.shaderUniformBufferArrayDynamicIndexing = true,
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.shaderSampledImageArrayDynamicIndexing = true,
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.shaderStorageBufferArrayDynamicIndexing = true,
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@ -1396,7 +1396,7 @@ void radv_GetPhysicalDeviceProperties(
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.sampledImageIntegerSampleCounts = sample_counts,
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.sampledImageDepthSampleCounts = sample_counts,
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.sampledImageStencilSampleCounts = sample_counts,
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.storageImageSampleCounts = pdevice->rad_info.chip_class >= GFX8 ? sample_counts : VK_SAMPLE_COUNT_1_BIT,
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.storageImageSampleCounts = sample_counts,
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.maxSampleMaskWords = 1,
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.timestampComputeAndGraphics = true,
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.timestampPeriod = 1000000.0 / pdevice->rad_info.clock_crystal_freq,
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