r600g: take into account PSIZE output for spi mapping
Skip PSIZE and POSITION when counting VS outputs. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=42435 Tested without regressions on evergreen. NOTE: this is a candidate for the 7.11 branch. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -62,12 +62,15 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
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struct r600_shader *ps, int id)
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{
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struct r600_shader_io *input = &ps->input[id];
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int index = 0;
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for (int i = 0; i < vs->noutput; i++) {
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if (input->name == vs->output[i].name &&
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input->sid == vs->output[i].sid) {
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return i - 1;
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}
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input->sid == vs->output[i].sid)
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return index;
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else if (vs->output[i].name != TGSI_SEMANTIC_POSITION &&
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vs->output[i].name != TGSI_SEMANTIC_PSIZE)
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index++;
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}
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return 0;
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}
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