virgl: when creating / freeing transfers, pass slab pool directly

This will allow us to destroy transfers w/o having a pointer
to the context.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
This commit is contained in:
Gurchetan Singh 2019-01-03 16:20:47 -08:00 committed by Gert Wollny
parent d5c2dacc15
commit 168c3ffce3
4 changed files with 14 additions and 14 deletions

View File

@ -50,8 +50,8 @@ static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
if (doflushwait)
ctx->flush(ctx, NULL, 0);
trans = virgl_resource_create_transfer(ctx, resource, &vbuf->metadata, level,
usage, box);
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
&vbuf->metadata, level, usage, box);
readback = virgl_res_needs_readback(vctx, vbuf, usage, 0);
if (readback)
@ -66,6 +66,7 @@ static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
ptr = vs->vws->resource_map(vs->vws, vbuf->hw_res);
if (!ptr) {
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
return NULL;
}
@ -100,7 +101,7 @@ static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
}
out:
virgl_resource_destroy_transfer(vctx, trans);
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
}
static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx,

View File

@ -192,7 +192,7 @@ void virgl_resource_layout(struct pipe_resource *pt,
}
struct virgl_transfer *
virgl_resource_create_transfer(struct pipe_context *ctx,
virgl_resource_create_transfer(struct slab_child_pool *pool,
struct pipe_resource *pres,
const struct virgl_resource_metadata *metadata,
unsigned level, unsigned usage,
@ -200,7 +200,6 @@ virgl_resource_create_transfer(struct pipe_context *ctx,
{
struct virgl_transfer *trans;
enum pipe_format format = pres->format;
struct virgl_context *vctx = virgl_context(ctx);
const unsigned blocksy = box->y / util_format_get_blockheight(format);
const unsigned blocksx = box->x / util_format_get_blockwidth(format);
@ -223,7 +222,7 @@ virgl_resource_create_transfer(struct pipe_context *ctx,
offset += blocksy * metadata->stride[level];
offset += blocksx * util_format_get_blocksize(format);
trans = slab_alloc(&vctx->transfer_pool);
trans = slab_alloc(pool);
if (!trans)
return NULL;
@ -248,11 +247,11 @@ virgl_resource_create_transfer(struct pipe_context *ctx,
return trans;
}
void virgl_resource_destroy_transfer(struct virgl_context *vctx,
void virgl_resource_destroy_transfer(struct slab_child_pool *pool,
struct virgl_transfer *trans)
{
util_range_destroy(&trans->range);
slab_free(&vctx->transfer_pool, trans);
slab_free(pool, trans);
}
void virgl_resource_destroy(struct pipe_screen *screen,

View File

@ -122,13 +122,13 @@ void virgl_resource_layout(struct pipe_resource *pt,
struct virgl_resource_metadata *metadata);
struct virgl_transfer *
virgl_resource_create_transfer(struct pipe_context *ctx,
virgl_resource_create_transfer(struct slab_child_pool *pool,
struct pipe_resource *pres,
const struct virgl_resource_metadata *metadata,
unsigned level, unsigned usage,
const struct pipe_box *box);
void virgl_resource_destroy_transfer(struct virgl_context *vctx,
void virgl_resource_destroy_transfer(struct slab_child_pool *pool,
struct virgl_transfer *trans);
void virgl_resource_destroy(struct pipe_screen *screen,

View File

@ -114,8 +114,8 @@ static void *virgl_texture_transfer_map(struct pipe_context *ctx,
if (doflushwait)
ctx->flush(ctx, NULL, 0);
trans = virgl_resource_create_transfer(ctx, resource, &vtex->metadata,
level, usage, box);
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
&vtex->metadata, level, usage, box);
if (resource->nr_samples > 1) {
struct pipe_resource tmp_resource;
@ -147,7 +147,7 @@ static void *virgl_texture_transfer_map(struct pipe_context *ctx,
ptr = vs->vws->resource_map(vs->vws, hw_res);
if (!ptr) {
slab_free(&vctx->transfer_pool, trans);
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
return NULL;
}
@ -177,7 +177,7 @@ static void virgl_texture_transfer_unmap(struct pipe_context *ctx,
if (trans->resolve_tmp)
pipe_resource_reference((struct pipe_resource **)&trans->resolve_tmp, NULL);
virgl_resource_destroy_transfer(vctx, trans);
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
}
static const struct u_resource_vtbl virgl_texture_vtbl =