g3dvl/compositor: improve dirty area handling
Take viewport and scissors into account and make the dirty area a parameter instead of a member. Signed-off-by: Christian König <deathsimple@vodafone.de>
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167b1b32c5
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@ -40,6 +40,9 @@
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#include "vl_types.h"
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#include "vl_compositor.h"
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#define MIN_DIRTY (0)
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#define MAX_DIRTY (1 << 15)
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typedef float csc_matrix[16];
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static void *
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@ -470,8 +473,27 @@ gen_rect_verts(struct vertex4f *vb, struct vl_compositor_layer *layer)
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vb[3].w = layer->src.br.y;
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}
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static INLINE struct u_rect
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calc_drawn_area(struct vl_compositor *c, struct vl_compositor_layer *layer)
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{
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struct u_rect result;
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// scale
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result.x0 = layer->dst.tl.x * c->viewport.scale[0] + c->viewport.translate[0];
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result.y0 = layer->dst.tl.y * c->viewport.scale[1] + c->viewport.translate[1];
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result.x1 = layer->dst.br.x * c->viewport.scale[0] + c->viewport.translate[0];
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result.y1 = layer->dst.br.y * c->viewport.scale[1] + c->viewport.translate[1];
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// and clip
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result.x0 = MAX2(result.x0, c->scissor.minx);
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result.y0 = MAX2(result.y0, c->scissor.miny);
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result.x1 = MIN2(result.x1, c->scissor.maxx);
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result.y1 = MIN2(result.y1, c->scissor.maxy);
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return result;
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}
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static void
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gen_vertex_data(struct vl_compositor *c)
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gen_vertex_data(struct vl_compositor *c, struct u_rect *dirty)
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{
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struct vertex4f *vb;
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struct pipe_transfer *buf_transfer;
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@ -497,15 +519,18 @@ gen_vertex_data(struct vl_compositor *c)
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gen_rect_verts(vb, layer);
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vb += 4;
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if (layer->clearing &&
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c->dirty_tl.x >= layer->dst.tl.x &&
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c->dirty_tl.y >= layer->dst.tl.y &&
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c->dirty_br.x <= layer->dst.br.x &&
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c->dirty_br.y <= layer->dst.br.y) {
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if (dirty && layer->clearing) {
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struct u_rect drawn = calc_drawn_area(c, layer);
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if (
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dirty->x0 >= drawn.x0 &&
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dirty->y0 >= drawn.y0 &&
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dirty->x1 <= drawn.x1 &&
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dirty->y1 <= drawn.y1) {
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// We clear the dirty area anyway, no need for clear_render_target
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c->dirty_tl.x = c->dirty_tl.y = 1.0f;
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c->dirty_br.x = c->dirty_br.y = 0.0f;
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// We clear the dirty area anyway, no need for clear_render_target
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dirty->x0 = dirty->y0 = MAX_DIRTY;
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dirty->x1 = dirty->y1 = MIN_DIRTY;
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}
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}
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}
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}
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@ -514,7 +539,7 @@ gen_vertex_data(struct vl_compositor *c)
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}
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static void
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draw_layers(struct vl_compositor *c)
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draw_layers(struct vl_compositor *c, struct u_rect *dirty)
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{
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unsigned vb_index, i;
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@ -533,22 +558,25 @@ draw_layers(struct vl_compositor *c)
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util_draw_arrays(c->pipe, PIPE_PRIM_QUADS, vb_index * 4, 4);
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vb_index++;
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// Remember the currently drawn area as dirty for the next draw command
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c->dirty_tl.x = MIN2(layer->dst.tl.x, c->dirty_tl.x);
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c->dirty_tl.y = MIN2(layer->dst.tl.y, c->dirty_tl.y);
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c->dirty_br.x = MAX2(layer->dst.br.x, c->dirty_br.x);
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c->dirty_br.y = MAX2(layer->dst.br.y, c->dirty_br.y);
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if (dirty) {
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// Remember the currently drawn area as dirty for the next draw command
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struct u_rect drawn = calc_drawn_area(c, layer);
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dirty->x0 = MIN2(drawn.x0, dirty->x0);
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dirty->y0 = MIN2(drawn.y0, dirty->y0);
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dirty->x1 = MAX2(drawn.x1, dirty->x1);
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dirty->y1 = MAX2(drawn.y1, dirty->y1);
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}
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}
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}
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}
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void
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vl_compositor_reset_dirty_area(struct vl_compositor *c)
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vl_compositor_reset_dirty_area(struct u_rect *dirty)
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{
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assert(c);
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assert(dirty);
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c->dirty_tl.x = c->dirty_tl.y = 0.0f;
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c->dirty_br.x = c->dirty_br.y = 1.0f;
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dirty->x0 = dirty->y0 = MIN_DIRTY;
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dirty->x1 = dirty->y1 = MAX_DIRTY;
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}
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void
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@ -715,10 +743,8 @@ vl_compositor_render(struct vl_compositor *c,
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struct pipe_surface *dst_surface,
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struct pipe_video_rect *dst_area,
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struct pipe_video_rect *dst_clip,
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bool clear_dirty_area)
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struct u_rect *dirty_area)
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{
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struct pipe_scissor_state scissor;
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assert(c);
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assert(dst_surface);
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@ -739,28 +765,29 @@ vl_compositor_render(struct vl_compositor *c,
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}
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if (dst_clip) {
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scissor.minx = dst_clip->x;
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scissor.miny = dst_clip->y;
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scissor.maxx = dst_clip->x + dst_clip->w;
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scissor.maxy = dst_clip->y + dst_clip->h;
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c->scissor.minx = dst_clip->x;
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c->scissor.miny = dst_clip->y;
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c->scissor.maxx = dst_clip->x + dst_clip->w;
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c->scissor.maxy = dst_clip->y + dst_clip->h;
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} else {
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scissor.minx = 0;
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scissor.miny = 0;
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scissor.maxx = dst_surface->width;
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scissor.maxy = dst_surface->height;
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c->scissor.minx = 0;
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c->scissor.miny = 0;
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c->scissor.maxx = dst_surface->width;
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c->scissor.maxy = dst_surface->height;
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}
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gen_vertex_data(c);
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gen_vertex_data(c, dirty_area);
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if (dirty_area && (dirty_area->x0 < dirty_area->x1 ||
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dirty_area->y0 < dirty_area->y1)) {
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if (clear_dirty_area && (c->dirty_tl.x < c->dirty_br.x ||
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c->dirty_tl.y < c->dirty_br.y)) {
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util_clear_render_target(c->pipe, dst_surface, &c->clear_color,
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0, 0, dst_surface->width, dst_surface->height);
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c->dirty_tl.x = c->dirty_tl.y = 1.0f;
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c->dirty_br.x = c->dirty_br.y = 0.0f;
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dirty_area->x0 = dirty_area->y0 = MAX_DIRTY;
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dirty_area->x0 = dirty_area->y1 = MIN_DIRTY;
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}
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c->pipe->set_scissor_state(c->pipe, &scissor);
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c->pipe->set_scissor_state(c->pipe, &c->scissor);
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c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
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c->pipe->set_viewport_state(c->pipe, &c->viewport);
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c->pipe->bind_vs_state(c->pipe, c->vs);
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@ -769,7 +796,7 @@ vl_compositor_render(struct vl_compositor *c,
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c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, c->csc_matrix);
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c->pipe->bind_rasterizer_state(c->pipe, c->rast);
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draw_layers(c);
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draw_layers(c, dirty_area);
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}
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bool
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@ -800,7 +827,6 @@ vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
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c->clear_color.f[0] = c->clear_color.f[1] = 0.0f;
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c->clear_color.f[2] = c->clear_color.f[3] = 0.0f;
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vl_compositor_reset_dirty_area(c);
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return true;
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}
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@ -32,6 +32,8 @@
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#include "pipe/p_video_decoder.h"
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#include "pipe/p_video_state.h"
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#include "util/u_rect.h"
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#include "vl_types.h"
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struct pipe_context;
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@ -62,6 +64,7 @@ struct vl_compositor
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struct pipe_framebuffer_state fb_state;
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struct pipe_viewport_state viewport;
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struct pipe_scissor_state scissor;
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struct pipe_vertex_buffer vertex_buf;
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struct pipe_resource *csc_matrix;
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@ -82,7 +85,6 @@ struct vl_compositor
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} fs_palette;
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union pipe_color_union clear_color;
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struct vertex2f dirty_tl, dirty_br;
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unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
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struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
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@ -104,7 +106,7 @@ vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[1
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* reset dirty area, so it's cleared with the clear colour
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*/
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void
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vl_compositor_reset_dirty_area(struct vl_compositor *compositor);
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vl_compositor_reset_dirty_area(struct u_rect *dirty);
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/**
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* set the clear color
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@ -178,7 +180,7 @@ vl_compositor_render(struct vl_compositor *compositor,
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struct pipe_surface *dst_surface,
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struct pipe_video_rect *dst_area,
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struct pipe_video_rect *dst_clip,
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bool clear_dirty_area);
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struct u_rect *dirty_area);
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/**
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* destroy this compositor
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@ -173,7 +173,7 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
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vl_compositor_clear_layers(&vmixer->compositor);
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vl_compositor_set_buffer_layer(&vmixer->compositor, 0, surf->video_buffer,
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RectToPipe(video_source_rect, &src_rect), NULL);
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vl_compositor_render(&vmixer->compositor, dst->surface, NULL, NULL, false);
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vl_compositor_render(&vmixer->compositor, dst->surface, NULL, NULL, NULL);
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return VDP_STATUS_OK;
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}
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@ -312,7 +312,7 @@ vlVdpOutputSurfacePutBitsIndexed(VdpOutputSurface surface,
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vl_compositor_clear_layers(compositor);
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vl_compositor_set_palette_layer(compositor, 0, sv_idx, sv_tbl, NULL, NULL, false);
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vl_compositor_render(compositor, vlsurface->surface,
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RectToPipe(destination_rect, &dst_rect), NULL, false);
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RectToPipe(destination_rect, &dst_rect), NULL, NULL);
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pipe_sampler_view_reference(&sv_idx, NULL);
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pipe_sampler_view_reference(&sv_tbl, NULL);
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@ -75,6 +75,8 @@ vlVdpPresentationQueueCreate(VdpDevice device,
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goto no_compositor;
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}
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vl_compositor_reset_dirty_area(&pq->dirty_area);
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*presentation_queue = vlAddDataHTAB(pq);
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if (*presentation_queue == 0) {
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ret = VDP_STATUS_ERROR;
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@ -234,7 +236,7 @@ vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
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vl_compositor_clear_layers(&pq->compositor);
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vl_compositor_set_rgba_layer(&pq->compositor, 0, surf->sampler_view, NULL, NULL);
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vl_compositor_render(&pq->compositor, drawable_surface, NULL, &vo_rect, true);
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vl_compositor_render(&pq->compositor, drawable_surface, NULL, &vo_rect, &pq->dirty_area);
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pipe = pq->device->context->pipe;
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@ -37,6 +37,7 @@
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#include "pipe/p_video_decoder.h"
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#include "util/u_debug.h"
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#include "util/u_rect.h"
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#include "vl/vl_compositor.h"
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#include "vl_winsys.h"
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@ -298,6 +299,7 @@ typedef struct
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vlVdpDevice *device;
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Drawable drawable;
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struct vl_compositor compositor;
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struct u_rect dirty_area;
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} vlVdpPresentationQueue;
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typedef struct
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@ -381,7 +381,7 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
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pipe_surface_reference(&context_priv->drawable_surface, NULL);
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context_priv->drawable_surface = vl_drawable_surface_get(context_priv->vctx, drawable);
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context_priv->dst_rect = dst_rect;
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vl_compositor_reset_dirty_area(compositor);
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vl_compositor_reset_dirty_area(&context_priv->dirty_area);
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}
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if (!context_priv->drawable_surface)
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// Workaround for r600g, there seems to be a bug in the fence refcounting code
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pipe->screen->fence_reference(pipe->screen, &surface_priv->fence, NULL);
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vl_compositor_render(compositor, context_priv->drawable_surface, &dst_rect, NULL, true);
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vl_compositor_render(compositor, context_priv->drawable_surface, &dst_rect, NULL, &context_priv->dirty_area);
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pipe->flush(pipe, &surface_priv->fence);
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@ -35,6 +35,7 @@
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#include "util/u_debug.h"
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#include "util/u_math.h"
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#include "util/u_rect.h"
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#include "vl/vl_csc.h"
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#include "vl/vl_compositor.h"
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@ -64,6 +65,7 @@ typedef struct
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struct pipe_video_rect dst_rect;
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struct pipe_surface *drawable_surface;
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struct u_rect dirty_area;
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} XvMCContextPrivate;
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