g3dvl/compositor: improve dirty area handling

Take viewport and scissors into account and make
the dirty area a parameter instead of a member.

Signed-off-by: Christian König <deathsimple@vodafone.de>
This commit is contained in:
Christian König 2011-12-12 15:27:34 +01:00
parent 606d3a3c3d
commit 167b1b32c5
8 changed files with 80 additions and 46 deletions

View File

@ -40,6 +40,9 @@
#include "vl_types.h"
#include "vl_compositor.h"
#define MIN_DIRTY (0)
#define MAX_DIRTY (1 << 15)
typedef float csc_matrix[16];
static void *
@ -470,8 +473,27 @@ gen_rect_verts(struct vertex4f *vb, struct vl_compositor_layer *layer)
vb[3].w = layer->src.br.y;
}
static INLINE struct u_rect
calc_drawn_area(struct vl_compositor *c, struct vl_compositor_layer *layer)
{
struct u_rect result;
// scale
result.x0 = layer->dst.tl.x * c->viewport.scale[0] + c->viewport.translate[0];
result.y0 = layer->dst.tl.y * c->viewport.scale[1] + c->viewport.translate[1];
result.x1 = layer->dst.br.x * c->viewport.scale[0] + c->viewport.translate[0];
result.y1 = layer->dst.br.y * c->viewport.scale[1] + c->viewport.translate[1];
// and clip
result.x0 = MAX2(result.x0, c->scissor.minx);
result.y0 = MAX2(result.y0, c->scissor.miny);
result.x1 = MIN2(result.x1, c->scissor.maxx);
result.y1 = MIN2(result.y1, c->scissor.maxy);
return result;
}
static void
gen_vertex_data(struct vl_compositor *c)
gen_vertex_data(struct vl_compositor *c, struct u_rect *dirty)
{
struct vertex4f *vb;
struct pipe_transfer *buf_transfer;
@ -497,15 +519,18 @@ gen_vertex_data(struct vl_compositor *c)
gen_rect_verts(vb, layer);
vb += 4;
if (layer->clearing &&
c->dirty_tl.x >= layer->dst.tl.x &&
c->dirty_tl.y >= layer->dst.tl.y &&
c->dirty_br.x <= layer->dst.br.x &&
c->dirty_br.y <= layer->dst.br.y) {
if (dirty && layer->clearing) {
struct u_rect drawn = calc_drawn_area(c, layer);
if (
dirty->x0 >= drawn.x0 &&
dirty->y0 >= drawn.y0 &&
dirty->x1 <= drawn.x1 &&
dirty->y1 <= drawn.y1) {
// We clear the dirty area anyway, no need for clear_render_target
c->dirty_tl.x = c->dirty_tl.y = 1.0f;
c->dirty_br.x = c->dirty_br.y = 0.0f;
// We clear the dirty area anyway, no need for clear_render_target
dirty->x0 = dirty->y0 = MAX_DIRTY;
dirty->x1 = dirty->y1 = MIN_DIRTY;
}
}
}
}
@ -514,7 +539,7 @@ gen_vertex_data(struct vl_compositor *c)
}
static void
draw_layers(struct vl_compositor *c)
draw_layers(struct vl_compositor *c, struct u_rect *dirty)
{
unsigned vb_index, i;
@ -533,22 +558,25 @@ draw_layers(struct vl_compositor *c)
util_draw_arrays(c->pipe, PIPE_PRIM_QUADS, vb_index * 4, 4);
vb_index++;
// Remember the currently drawn area as dirty for the next draw command
c->dirty_tl.x = MIN2(layer->dst.tl.x, c->dirty_tl.x);
c->dirty_tl.y = MIN2(layer->dst.tl.y, c->dirty_tl.y);
c->dirty_br.x = MAX2(layer->dst.br.x, c->dirty_br.x);
c->dirty_br.y = MAX2(layer->dst.br.y, c->dirty_br.y);
if (dirty) {
// Remember the currently drawn area as dirty for the next draw command
struct u_rect drawn = calc_drawn_area(c, layer);
dirty->x0 = MIN2(drawn.x0, dirty->x0);
dirty->y0 = MIN2(drawn.y0, dirty->y0);
dirty->x1 = MAX2(drawn.x1, dirty->x1);
dirty->y1 = MAX2(drawn.y1, dirty->y1);
}
}
}
}
void
vl_compositor_reset_dirty_area(struct vl_compositor *c)
vl_compositor_reset_dirty_area(struct u_rect *dirty)
{
assert(c);
assert(dirty);
c->dirty_tl.x = c->dirty_tl.y = 0.0f;
c->dirty_br.x = c->dirty_br.y = 1.0f;
dirty->x0 = dirty->y0 = MIN_DIRTY;
dirty->x1 = dirty->y1 = MAX_DIRTY;
}
void
@ -715,10 +743,8 @@ vl_compositor_render(struct vl_compositor *c,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_video_rect *dst_clip,
bool clear_dirty_area)
struct u_rect *dirty_area)
{
struct pipe_scissor_state scissor;
assert(c);
assert(dst_surface);
@ -739,28 +765,29 @@ vl_compositor_render(struct vl_compositor *c,
}
if (dst_clip) {
scissor.minx = dst_clip->x;
scissor.miny = dst_clip->y;
scissor.maxx = dst_clip->x + dst_clip->w;
scissor.maxy = dst_clip->y + dst_clip->h;
c->scissor.minx = dst_clip->x;
c->scissor.miny = dst_clip->y;
c->scissor.maxx = dst_clip->x + dst_clip->w;
c->scissor.maxy = dst_clip->y + dst_clip->h;
} else {
scissor.minx = 0;
scissor.miny = 0;
scissor.maxx = dst_surface->width;
scissor.maxy = dst_surface->height;
c->scissor.minx = 0;
c->scissor.miny = 0;
c->scissor.maxx = dst_surface->width;
c->scissor.maxy = dst_surface->height;
}
gen_vertex_data(c);
gen_vertex_data(c, dirty_area);
if (dirty_area && (dirty_area->x0 < dirty_area->x1 ||
dirty_area->y0 < dirty_area->y1)) {
if (clear_dirty_area && (c->dirty_tl.x < c->dirty_br.x ||
c->dirty_tl.y < c->dirty_br.y)) {
util_clear_render_target(c->pipe, dst_surface, &c->clear_color,
0, 0, dst_surface->width, dst_surface->height);
c->dirty_tl.x = c->dirty_tl.y = 1.0f;
c->dirty_br.x = c->dirty_br.y = 0.0f;
dirty_area->x0 = dirty_area->y0 = MAX_DIRTY;
dirty_area->x0 = dirty_area->y1 = MIN_DIRTY;
}
c->pipe->set_scissor_state(c->pipe, &scissor);
c->pipe->set_scissor_state(c->pipe, &c->scissor);
c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
c->pipe->set_viewport_state(c->pipe, &c->viewport);
c->pipe->bind_vs_state(c->pipe, c->vs);
@ -769,7 +796,7 @@ vl_compositor_render(struct vl_compositor *c,
c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, c->csc_matrix);
c->pipe->bind_rasterizer_state(c->pipe, c->rast);
draw_layers(c);
draw_layers(c, dirty_area);
}
bool
@ -800,7 +827,6 @@ vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
c->clear_color.f[0] = c->clear_color.f[1] = 0.0f;
c->clear_color.f[2] = c->clear_color.f[3] = 0.0f;
vl_compositor_reset_dirty_area(c);
return true;
}

View File

@ -32,6 +32,8 @@
#include "pipe/p_video_decoder.h"
#include "pipe/p_video_state.h"
#include "util/u_rect.h"
#include "vl_types.h"
struct pipe_context;
@ -62,6 +64,7 @@ struct vl_compositor
struct pipe_framebuffer_state fb_state;
struct pipe_viewport_state viewport;
struct pipe_scissor_state scissor;
struct pipe_vertex_buffer vertex_buf;
struct pipe_resource *csc_matrix;
@ -82,7 +85,6 @@ struct vl_compositor
} fs_palette;
union pipe_color_union clear_color;
struct vertex2f dirty_tl, dirty_br;
unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
@ -104,7 +106,7 @@ vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[1
* reset dirty area, so it's cleared with the clear colour
*/
void
vl_compositor_reset_dirty_area(struct vl_compositor *compositor);
vl_compositor_reset_dirty_area(struct u_rect *dirty);
/**
* set the clear color
@ -178,7 +180,7 @@ vl_compositor_render(struct vl_compositor *compositor,
struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
struct pipe_video_rect *dst_clip,
bool clear_dirty_area);
struct u_rect *dirty_area);
/**
* destroy this compositor

View File

@ -173,7 +173,7 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
vl_compositor_clear_layers(&vmixer->compositor);
vl_compositor_set_buffer_layer(&vmixer->compositor, 0, surf->video_buffer,
RectToPipe(video_source_rect, &src_rect), NULL);
vl_compositor_render(&vmixer->compositor, dst->surface, NULL, NULL, false);
vl_compositor_render(&vmixer->compositor, dst->surface, NULL, NULL, NULL);
return VDP_STATUS_OK;
}

View File

@ -312,7 +312,7 @@ vlVdpOutputSurfacePutBitsIndexed(VdpOutputSurface surface,
vl_compositor_clear_layers(compositor);
vl_compositor_set_palette_layer(compositor, 0, sv_idx, sv_tbl, NULL, NULL, false);
vl_compositor_render(compositor, vlsurface->surface,
RectToPipe(destination_rect, &dst_rect), NULL, false);
RectToPipe(destination_rect, &dst_rect), NULL, NULL);
pipe_sampler_view_reference(&sv_idx, NULL);
pipe_sampler_view_reference(&sv_tbl, NULL);

View File

@ -75,6 +75,8 @@ vlVdpPresentationQueueCreate(VdpDevice device,
goto no_compositor;
}
vl_compositor_reset_dirty_area(&pq->dirty_area);
*presentation_queue = vlAddDataHTAB(pq);
if (*presentation_queue == 0) {
ret = VDP_STATUS_ERROR;
@ -234,7 +236,7 @@ vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
vl_compositor_clear_layers(&pq->compositor);
vl_compositor_set_rgba_layer(&pq->compositor, 0, surf->sampler_view, NULL, NULL);
vl_compositor_render(&pq->compositor, drawable_surface, NULL, &vo_rect, true);
vl_compositor_render(&pq->compositor, drawable_surface, NULL, &vo_rect, &pq->dirty_area);
pipe = pq->device->context->pipe;

View File

@ -37,6 +37,7 @@
#include "pipe/p_video_decoder.h"
#include "util/u_debug.h"
#include "util/u_rect.h"
#include "vl/vl_compositor.h"
#include "vl_winsys.h"
@ -298,6 +299,7 @@ typedef struct
vlVdpDevice *device;
Drawable drawable;
struct vl_compositor compositor;
struct u_rect dirty_area;
} vlVdpPresentationQueue;
typedef struct

View File

@ -381,7 +381,7 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
pipe_surface_reference(&context_priv->drawable_surface, NULL);
context_priv->drawable_surface = vl_drawable_surface_get(context_priv->vctx, drawable);
context_priv->dst_rect = dst_rect;
vl_compositor_reset_dirty_area(compositor);
vl_compositor_reset_dirty_area(&context_priv->dirty_area);
}
if (!context_priv->drawable_surface)
@ -425,7 +425,7 @@ Status XvMCPutSurface(Display *dpy, XvMCSurface *surface, Drawable drawable,
// Workaround for r600g, there seems to be a bug in the fence refcounting code
pipe->screen->fence_reference(pipe->screen, &surface_priv->fence, NULL);
vl_compositor_render(compositor, context_priv->drawable_surface, &dst_rect, NULL, true);
vl_compositor_render(compositor, context_priv->drawable_surface, &dst_rect, NULL, &context_priv->dirty_area);
pipe->flush(pipe, &surface_priv->fence);

View File

@ -35,6 +35,7 @@
#include "util/u_debug.h"
#include "util/u_math.h"
#include "util/u_rect.h"
#include "vl/vl_csc.h"
#include "vl/vl_compositor.h"
@ -64,6 +65,7 @@ typedef struct
struct pipe_video_rect dst_rect;
struct pipe_surface *drawable_surface;
struct u_rect dirty_area;
} XvMCContextPrivate;