st/dri: make the GL_ARB_map_buffer_range entrypoints available
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@ -33,6 +33,7 @@
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#include "dri_context.h"
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#include "dri_context.h"
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#include "state_tracker/st_context.h"
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#include "state_tracker/st_context.h"
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#define need_GL_ARB_map_buffer_range
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#define need_GL_ARB_multisample
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#define need_GL_ARB_multisample
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#define need_GL_ARB_occlusion_query
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#define need_GL_ARB_occlusion_query
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#define need_GL_ARB_point_parameters
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#define need_GL_ARB_point_parameters
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@ -61,6 +62,7 @@
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*/
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*/
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const struct dri_extension card_extensions[] = {
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const struct dri_extension card_extensions[] = {
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{"GL_ARB_fragment_shader", NULL},
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{"GL_ARB_fragment_shader", NULL},
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{"GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions},
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{"GL_ARB_multisample", GL_ARB_multisample_functions},
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{"GL_ARB_multisample", GL_ARB_multisample_functions},
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{"GL_ARB_multitexture", NULL},
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{"GL_ARB_multitexture", NULL},
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{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
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{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
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