d3d12: Initialize local_resource member mapped in constructor.

Fix defect reported by Coverity Scan.

Uninitialized scalar field (UNINIT_CTOR)
uninit_member: Non-static class member mapped is not initialized in this
constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8193>
This commit is contained in:
Vinson Lee 2020-12-21 17:52:04 -08:00
parent 6c8cc9be12
commit 15e7e6443c
1 changed files with 2 additions and 1 deletions

View File

@ -622,7 +622,8 @@ synchronize(struct d3d12_context *ctx,
/* A wrapper to make sure local resources are freed and unmapped with
* any exit path */
struct local_resource {
local_resource(pipe_screen *s, struct pipe_resource *tmpl)
local_resource(pipe_screen *s, struct pipe_resource *tmpl) :
mapped(false)
{
res = d3d12_resource(d3d12_resource_create(s, tmpl));
}