vulkan/overlay: drop dependency on validation layer headers

v2: reimplement layer chain info getters (Eric)

v3: make it compile.. (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This commit is contained in:
Lionel Landwerlin 2019-03-05 12:19:10 +00:00
parent 530927d3f6
commit 15b83b3af9
4 changed files with 40 additions and 213 deletions

View File

@ -34,14 +34,13 @@ endforeach
vklayer_files = files(
'overlay.cpp',
'overlay_params.c',
'vk_layer_table.cpp',
)
vklayer_mesa_overlay = shared_library(
'VkLayer_MESA_overlay',
vklayer_files, overlay_spv,
c_args : [c_vis_args, no_override_init_args],
cpp_args : [cpp_vis_args],
c_args : [c_vis_args, no_override_init_args, vulkan_wsi_args],
cpp_args : [cpp_vis_args, vulkan_wsi_args],
dependencies : [libimgui_core_dep, dep_dl],
include_directories : [inc_common, inc_vulkan_util],
link_args : cc.get_supported_link_arguments(['-Wl,-Bsymbolic-functions', '-Wl,-z,relro']),

View File

@ -26,12 +26,7 @@
#include <assert.h>
#include <vulkan/vulkan.h>
#include <vulkan/vk_dispatch_table_helper.h>
#include <vulkan/vk_layer.h>
#include <vulkan/vk_layer_data.h>
#include <vulkan/vk_layer_extension_utils.h>
#include <vulkan/vk_loader_platform.h>
#include "vk_layer_table.h"
#include "imgui.h"
@ -44,10 +39,11 @@
#include "util/simple_mtx.h"
#include "vk_enum_to_str.h"
#include "vk_util.h"
/* Mapped from VkInstace/VkPhysicalDevice */
struct instance_data {
VkLayerInstanceDispatchTable vtable;
struct vk_instance_dispatch_table vtable;
VkInstance instance;
struct overlay_params params;
@ -62,7 +58,7 @@ struct queue_data;
struct device_data {
struct instance_data *instance;
VkLayerDispatchTable vtable;
struct vk_device_dispatch_table vtable;
VkPhysicalDevice physical_device;
VkDevice device;
@ -201,6 +197,33 @@ static void unmap_object(void *obj)
}
/**/
static VkLayerInstanceCreateInfo *get_instance_chain_info(const VkInstanceCreateInfo *pCreateInfo,
VkLayerFunction func)
{
vk_foreach_struct(item, pCreateInfo->pNext) {
if (item->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO &&
((VkLayerInstanceCreateInfo *) item)->function == func)
return (VkLayerInstanceCreateInfo *) item;
}
unreachable("instance chain info not found");
return NULL;
}
static VkLayerDeviceCreateInfo *get_device_chain_info(const VkDeviceCreateInfo *pCreateInfo,
VkLayerFunction func)
{
vk_foreach_struct(item, pCreateInfo->pNext) {
if (item->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO &&
((VkLayerDeviceCreateInfo *) item)->function == func)
return (VkLayerDeviceCreateInfo *)item;
}
unreachable("device chain info not found");
return NULL;
}
/**/
static struct instance_data *new_instance_data(VkInstance instance)
{
struct instance_data *data = rzalloc(NULL, struct instance_data);
@ -1645,7 +1668,8 @@ VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateDevice(
VkDevice* pDevice)
{
struct instance_data *instance_data = FIND_PHYSICAL_DEVICE_DATA(physicalDevice);
VkLayerDeviceCreateInfo *chain_info = get_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
VkLayerDeviceCreateInfo *chain_info =
get_device_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
assert(chain_info->u.pLayerInfo);
PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr = chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
@ -1663,7 +1687,7 @@ VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateDevice(
struct device_data *device_data = new_device_data(*pDevice, instance_data);
device_data->physical_device = physicalDevice;
layer_init_device_dispatch_table(*pDevice, &device_data->vtable, fpGetDeviceProcAddr);
vk_load_device_commands(*pDevice, fpGetDeviceProcAddr, &device_data->vtable);
instance_data->vtable.GetPhysicalDeviceProperties(device_data->physical_device,
&device_data->properties);
@ -1688,7 +1712,8 @@ VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateInstance(
const VkAllocationCallbacks* pAllocator,
VkInstance* pInstance)
{
VkLayerInstanceCreateInfo *chain_info = get_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
VkLayerInstanceCreateInfo *chain_info =
get_instance_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
assert(chain_info->u.pLayerInfo);
PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr =
@ -1706,9 +1731,9 @@ VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateInstance(
if (result != VK_SUCCESS) return result;
struct instance_data *instance_data = new_instance_data(*pInstance);
layer_init_instance_dispatch_table(instance_data->instance,
&instance_data->vtable,
fpGetInstanceProcAddr);
vk_load_instance_commands(instance_data->instance,
fpGetInstanceProcAddr,
&instance_data->vtable);
instance_data_map_physical_devices(instance_data, true);
parse_overlay_env(&instance_data->params, getenv("VK_LAYER_MESA_OVERLAY_CONFIG"));

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@ -1,146 +0,0 @@
/* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
* Copyright (c) 2015-2016 Google, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Tobin Ehlis <tobin@lunarg.com>
*/
#include <assert.h>
#include <unordered_map>
#include <vulkan/vk_dispatch_table_helper.h>
#include <vulkan/vk_layer.h>
#include "vk_layer_table.h"
static device_table_map tableMap;
static instance_table_map tableInstanceMap;
// Map lookup must be thread safe
VkLayerDispatchTable *device_dispatch_table(void *object) {
dispatch_key key = get_dispatch_key(object);
device_table_map::const_iterator it = tableMap.find((void *)key);
assert(it != tableMap.end() && "Not able to find device dispatch entry");
return it->second;
}
VkLayerInstanceDispatchTable *instance_dispatch_table(void *object) {
dispatch_key key = get_dispatch_key(object);
instance_table_map::const_iterator it = tableInstanceMap.find((void *)key);
assert(it != tableInstanceMap.end() && "Not able to find instance dispatch entry");
return it->second;
}
void destroy_dispatch_table(device_table_map &map, dispatch_key key) {
device_table_map::const_iterator it = map.find((void *)key);
if (it != map.end()) {
delete it->second;
map.erase(it);
}
}
void destroy_dispatch_table(instance_table_map &map, dispatch_key key) {
instance_table_map::const_iterator it = map.find((void *)key);
if (it != map.end()) {
delete it->second;
map.erase(it);
}
}
void destroy_device_dispatch_table(dispatch_key key) { destroy_dispatch_table(tableMap, key); }
void destroy_instance_dispatch_table(dispatch_key key) { destroy_dispatch_table(tableInstanceMap, key); }
VkLayerDispatchTable *get_dispatch_table(device_table_map &map, void *object) {
dispatch_key key = get_dispatch_key(object);
device_table_map::const_iterator it = map.find((void *)key);
assert(it != map.end() && "Not able to find device dispatch entry");
return it->second;
}
VkLayerInstanceDispatchTable *get_dispatch_table(instance_table_map &map, void *object) {
dispatch_key key = get_dispatch_key(object);
instance_table_map::const_iterator it = map.find((void *)key);
assert(it != map.end() && "Not able to find instance dispatch entry");
return it->second;
}
VkLayerInstanceCreateInfo *get_chain_info(const VkInstanceCreateInfo *pCreateInfo, VkLayerFunction func) {
VkLayerInstanceCreateInfo *chain_info = (VkLayerInstanceCreateInfo *)pCreateInfo->pNext;
while (chain_info && !(chain_info->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO && chain_info->function == func)) {
chain_info = (VkLayerInstanceCreateInfo *)chain_info->pNext;
}
assert(chain_info != NULL);
return chain_info;
}
VkLayerDeviceCreateInfo *get_chain_info(const VkDeviceCreateInfo *pCreateInfo, VkLayerFunction func) {
VkLayerDeviceCreateInfo *chain_info = (VkLayerDeviceCreateInfo *)pCreateInfo->pNext;
while (chain_info && !(chain_info->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO && chain_info->function == func)) {
chain_info = (VkLayerDeviceCreateInfo *)chain_info->pNext;
}
assert(chain_info != NULL);
return chain_info;
}
/* Various dispatchable objects will use the same underlying dispatch table if they
* are created from that "parent" object. Thus use pointer to dispatch table
* as the key to these table maps.
* Instance -> PhysicalDevice
* Device -> CommandBuffer or Queue
* If use the object themselves as key to map then implies Create entrypoints have to be intercepted
* and a new key inserted into map */
VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa, instance_table_map &map) {
VkLayerInstanceDispatchTable *pTable;
dispatch_key key = get_dispatch_key(instance);
instance_table_map::const_iterator it = map.find((void *)key);
if (it == map.end()) {
pTable = new VkLayerInstanceDispatchTable;
map[(void *)key] = pTable;
} else {
return it->second;
}
layer_init_instance_dispatch_table(instance, pTable, gpa);
// Setup func pointers that are required but not externally exposed. These won't be added to the instance dispatch table by
// default.
pTable->GetPhysicalDeviceProcAddr = (PFN_GetPhysicalDeviceProcAddr)gpa(instance, "vk_layerGetPhysicalDeviceProcAddr");
return pTable;
}
VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa) {
return initInstanceTable(instance, gpa, tableInstanceMap);
}
VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa, device_table_map &map) {
VkLayerDispatchTable *pTable;
dispatch_key key = get_dispatch_key(device);
device_table_map::const_iterator it = map.find((void *)key);
if (it == map.end()) {
pTable = new VkLayerDispatchTable;
map[(void *)key] = pTable;
} else {
return it->second;
}
layer_init_device_dispatch_table(device, pTable, gpa);
return pTable;
}
VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa) {
return initDeviceTable(device, gpa, tableMap);
}

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@ -1,51 +0,0 @@
/* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Tobin Ehlis <tobin@lunarg.com>
*/
#pragma once
#include <vulkan/vk_layer.h>
#include <vulkan/vulkan.h>
#include <unordered_map>
typedef std::unordered_map<void *, VkLayerDispatchTable *> device_table_map;
typedef std::unordered_map<void *, VkLayerInstanceDispatchTable *> instance_table_map;
VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa, device_table_map &map);
VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa);
VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa, instance_table_map &map);
VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa);
typedef void *dispatch_key;
static inline dispatch_key get_dispatch_key(const void *object) { return (dispatch_key) * (VkLayerDispatchTable **)object; }
VkLayerDispatchTable *device_dispatch_table(void *object);
VkLayerInstanceDispatchTable *instance_dispatch_table(void *object);
VkLayerDispatchTable *get_dispatch_table(device_table_map &map, void *object);
VkLayerInstanceDispatchTable *get_dispatch_table(instance_table_map &map, void *object);
VkLayerInstanceCreateInfo *get_chain_info(const VkInstanceCreateInfo *pCreateInfo, VkLayerFunction func);
VkLayerDeviceCreateInfo *get_chain_info(const VkDeviceCreateInfo *pCreateInfo, VkLayerFunction func);
void destroy_device_dispatch_table(dispatch_key key);
void destroy_instance_dispatch_table(dispatch_key key);
void destroy_dispatch_table(device_table_map &map, dispatch_key key);
void destroy_dispatch_table(instance_table_map &map, dispatch_key key);