glsl: Short-circuit lower_if_to_cond_assign when MaxIfDepth is UINT_MAX.
Setting MaxIfDepth to UINT_MAX effectively means "don't lower anything." Explicitly checking for this common case allows us to avoid walking the IR, computing nesting levels, and so on. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Bryan Cain <bryancain3@gmail.com>
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@ -79,6 +79,9 @@ public:
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bool
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lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth)
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{
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if (max_depth == UINT_MAX)
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return false;
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ir_if_to_cond_assign_visitor v(max_depth);
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visit_list_elements(&v, instructions);
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