llvmpipe: add out of memory checking to triangle setup path

This commit is contained in:
Brian Paul 2010-05-28 12:49:49 -06:00
parent 5d0e136eff
commit 151b3bb3af
1 changed files with 9 additions and 5 deletions

View File

@ -272,12 +272,14 @@ alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size)
tri = lp_scene_alloc_aligned( scene, bytes, 16 );
inputs = (char *) (tri + 1);
tri->inputs.a0 = (float (*)[4]) inputs;
tri->inputs.dadx = (float (*)[4]) (inputs + input_array_sz);
tri->inputs.dady = (float (*)[4]) (inputs + 2 * input_array_sz);
if (tri) {
inputs = (char *) (tri + 1);
tri->inputs.a0 = (float (*)[4]) inputs;
tri->inputs.dadx = (float (*)[4]) (inputs + input_array_sz);
tri->inputs.dady = (float (*)[4]) (inputs + 2 * input_array_sz);
*tri_size = bytes;
*tri_size = bytes;
}
return tri;
}
@ -341,6 +343,8 @@ do_triangle_ccw(struct lp_setup_context *setup,
print_triangle(setup, v1, v2, v3);
tri = alloc_triangle(scene, setup->fs.nr_inputs, &tri_bytes);
if (!tri)
return;
#ifdef DEBUG
tri->v[0][0] = v1[0][0];