radeon: Enable ARB_texture_mirror_clamp_to_edge.
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Rico Schüller <kgbricola@web.de>
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@ -322,6 +322,7 @@ r100CreateContext( gl_api api,
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ctx->Extensions.ARB_texture_env_combine = true;
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ctx->Extensions.ARB_texture_env_crossbar = true;
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ctx->Extensions.ARB_texture_env_dot3 = true;
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ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
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ctx->Extensions.EXT_packed_depth_stencil = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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