From 142fcd3a13bcac37b8b0124f68854d515f2596fc Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Thu, 13 Mar 2008 12:43:04 +0100 Subject: [PATCH] fix state.lightprod ambient/specular w value (bug #14983) --- src/mesa/shader/prog_statevars.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index da0bb85f16f..4ae74c1d42b 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -181,7 +181,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][i]; } /* [3] = material alpha */ - value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3]; + value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][3]; return; case STATE_DIFFUSE: for (i = 0; i < 3; i++) { @@ -197,7 +197,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][i]; } /* [3] = material alpha */ - value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3]; + value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][3]; return; default: _mesa_problem(ctx, "Invalid lightprod state in fetch_state");