diff --git a/src/mesa/state_tracker/st_cb_texturebarrier.c b/src/mesa/state_tracker/st_cb_texturebarrier.c index 2de150ba13a..6319b6258ac 100644 --- a/src/mesa/state_tracker/st_cb_texturebarrier.c +++ b/src/mesa/state_tracker/st_cb_texturebarrier.c @@ -63,16 +63,31 @@ st_MemoryBarrier(struct gl_context *ctx, GLbitfield barriers) struct pipe_context *pipe = st_context(ctx)->pipe; unsigned flags = 0; + if (barriers & GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT) + flags |= PIPE_BARRIER_VERTEX_BUFFER; + if (barriers & GL_ELEMENT_ARRAY_BARRIER_BIT) + flags |= PIPE_BARRIER_INDEX_BUFFER; + if (barriers & GL_UNIFORM_BARRIER_BIT) + flags |= PIPE_BARRIER_CONSTANT_BUFFER; + if (barriers & GL_TEXTURE_FETCH_BARRIER_BIT) + flags |= PIPE_BARRIER_TEXTURE; + if (barriers & GL_SHADER_IMAGE_ACCESS_BARRIER_BIT) + flags |= PIPE_BARRIER_IMAGE; + if (barriers & GL_COMMAND_BARRIER_BIT) + flags |= PIPE_BARRIER_INDIRECT_BUFFER; + if (barriers & GL_PIXEL_BUFFER_BARRIER_BIT) + flags |= PIPE_BARRIER_TEXTURE; if (barriers & GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT) flags |= PIPE_BARRIER_MAPPED_BUFFER; + if (barriers & GL_QUERY_BUFFER_BARRIER_BIT) + flags |= PIPE_BARRIER_QUERY_BUFFER; + if (barriers & GL_FRAMEBUFFER_BARRIER_BIT) + flags |= PIPE_BARRIER_FRAMEBUFFER; if (barriers & GL_ATOMIC_COUNTER_BARRIER_BIT) flags |= PIPE_BARRIER_SHADER_BUFFER; if (barriers & GL_SHADER_STORAGE_BARRIER_BIT) flags |= PIPE_BARRIER_SHADER_BUFFER; - if (barriers & GL_QUERY_BUFFER_BARRIER_BIT) - flags |= PIPE_BARRIER_QUERY_BUFFER; - if (flags && pipe->memory_barrier) pipe->memory_barrier(pipe, flags); }