mesa/st: move barriers to direct call

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14073>
This commit is contained in:
Dave Airlie 2021-12-06 17:04:14 +10:00 committed by Marge Bot
parent 8fe4ff2fda
commit 12f8475ff9
5 changed files with 37 additions and 73 deletions

View File

@ -31,6 +31,8 @@
#include "context.h"
#include "barrier.h"
#include "state_tracker/st_cb_texturebarrier.h"
void GLAPIENTRY
_mesa_TextureBarrierNV(void)
{
@ -42,7 +44,7 @@ _mesa_TextureBarrierNV(void)
return;
}
ctx->Driver.TextureBarrier(ctx);
st_TextureBarrier(ctx);
}
void GLAPIENTRY
@ -50,8 +52,7 @@ _mesa_MemoryBarrier(GLbitfield barriers)
{
GET_CURRENT_CONTEXT(ctx);
if (ctx->Driver.MemoryBarrier)
ctx->Driver.MemoryBarrier(ctx, barriers);
st_MemoryBarrier(ctx, barriers);
}
static ALWAYS_INLINE void
@ -65,34 +66,32 @@ memory_barrier_by_region(struct gl_context *ctx, GLbitfield barriers,
GL_TEXTURE_FETCH_BARRIER_BIT |
GL_UNIFORM_BARRIER_BIT;
if (ctx->Driver.MemoryBarrier) {
/* From section 7.11.2 of the OpenGL ES 3.1 specification:
*
* "When barriers is ALL_BARRIER_BITS, shader memory accesses will be
* synchronized relative to all these barrier bits, but not to other
* barrier bits specific to MemoryBarrier."
*
* That is, if barriers is the special value GL_ALL_BARRIER_BITS, then all
* barriers allowed by glMemoryBarrierByRegion should be activated."
*/
if (barriers == GL_ALL_BARRIER_BITS) {
ctx->Driver.MemoryBarrier(ctx, all_allowed_bits);
return;
}
/* From section 7.11.2 of the OpenGL ES 3.1 specification:
*
* "An INVALID_VALUE error is generated if barriers is not the special
* value ALL_BARRIER_BITS, and has any bits set other than those
* described above."
*/
if (!no_error && (barriers & ~all_allowed_bits) != 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glMemoryBarrierByRegion(unsupported barrier bit");
}
ctx->Driver.MemoryBarrier(ctx, barriers);
/* From section 7.11.2 of the OpenGL ES 3.1 specification:
*
* "When barriers is ALL_BARRIER_BITS, shader memory accesses will be
* synchronized relative to all these barrier bits, but not to other
* barrier bits specific to MemoryBarrier."
*
* That is, if barriers is the special value GL_ALL_BARRIER_BITS, then all
* barriers allowed by glMemoryBarrierByRegion should be activated."
*/
if (barriers == GL_ALL_BARRIER_BITS) {
st_MemoryBarrier(ctx, all_allowed_bits);
return;
}
/* From section 7.11.2 of the OpenGL ES 3.1 specification:
*
* "An INVALID_VALUE error is generated if barriers is not the special
* value ALL_BARRIER_BITS, and has any bits set other than those
* described above."
*/
if (!no_error && (barriers & ~all_allowed_bits) != 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glMemoryBarrierByRegion(unsupported barrier bit");
}
st_MemoryBarrier(ctx, barriers);
}
void GLAPIENTRY
@ -120,7 +119,7 @@ _mesa_BlendBarrier(void)
return;
}
ctx->Driver.FramebufferFetchBarrier(ctx);
st_FramebufferFetchBarrier(ctx);
}
void GLAPIENTRY
@ -134,5 +133,5 @@ _mesa_FramebufferFetchBarrierEXT(void)
return;
}
ctx->Driver.FramebufferFetchBarrier(ctx);
st_FramebufferFetchBarrier(ctx);
}

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@ -931,11 +931,6 @@ struct dd_function_table {
void (*ResumeTransformFeedback)(struct gl_context *ctx,
struct gl_transform_feedback_object *obj);
/**
* \name GL_NV_texture_barrier interface
*/
void (*TextureBarrier)(struct gl_context *ctx);
/**
* \name GL_ARB_texture_multisample
*/
@ -967,25 +962,6 @@ struct dd_function_table {
*/
GLenum (*GetGraphicsResetStatus)(struct gl_context *ctx);
/**
* \name GL_ARB_shader_image_load_store interface.
*/
/** @{ */
void (*MemoryBarrier)(struct gl_context *ctx, GLbitfield barriers);
/** @} */
/**
* GL_EXT_shader_framebuffer_fetch_non_coherent rendering barrier.
*
* On return from this function any framebuffer contents written by
* previous draw commands are guaranteed to be visible from subsequent
* fragment shader invocations using the
* EXT_shader_framebuffer_fetch_non_coherent interface.
*/
/** @{ */
void (*FramebufferFetchBarrier)(struct gl_context *ctx);
/** @} */
/**
* \name GL_ARB_compute_shader interface
*/

View File

@ -45,7 +45,7 @@
/**
* Called via ctx->Driver.TextureBarrier()
*/
static void
void
st_TextureBarrier(struct gl_context *ctx)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
@ -57,7 +57,7 @@ st_TextureBarrier(struct gl_context *ctx)
/**
* Called via ctx->Driver.FramebufferFetchBarrier()
*/
static void
void
st_FramebufferFetchBarrier(struct gl_context *ctx)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
@ -69,7 +69,7 @@ st_FramebufferFetchBarrier(struct gl_context *ctx)
/**
* Called via ctx->Driver.MemoryBarrier()
*/
static void
void
st_MemoryBarrier(struct gl_context *ctx, GLbitfield barriers)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
@ -130,10 +130,3 @@ st_MemoryBarrier(struct gl_context *ctx, GLbitfield barriers)
if (flags && pipe->memory_barrier)
pipe->memory_barrier(pipe, flags);
}
void st_init_texture_barrier_functions(struct dd_function_table *functions)
{
functions->TextureBarrier = st_TextureBarrier;
functions->FramebufferFetchBarrier = st_FramebufferFetchBarrier;
functions->MemoryBarrier = st_MemoryBarrier;
}

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@ -28,10 +28,8 @@
#ifndef ST_CB_TEXTUREBARRIER_H
#define ST_CB_TEXTUREBARRIER_H
struct dd_function_table;
extern void st_init_texture_barrier_functions(struct dd_function_table *functions);
void st_TextureBarrier(struct gl_context *ctx);
void st_FramebufferFetchBarrier(struct gl_context *ctx);
void st_MemoryBarrier(struct gl_context *ctx, GLbitfield barriers);
#endif

View File

@ -66,7 +66,6 @@
#include "st_cb_texture.h"
#include "st_cb_xformfb.h"
#include "st_cb_flush.h"
#include "st_cb_texturebarrier.h"
#include "st_cb_viewport.h"
#include "st_atom.h"
#include "st_draw.h"
@ -963,7 +962,6 @@ st_init_driver_functions(struct pipe_screen *screen,
st_init_readpixels_functions(functions);
st_init_semaphoreobject_functions(functions);
st_init_texture_functions(functions);
st_init_texture_barrier_functions(functions);
st_init_flush_functions(screen, functions);
st_init_viewport_functions(functions);
st_init_compute_functions(functions);