fix compiler warning (windows)
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@ -1,4 +1,4 @@
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/* $Id: s_blend.c,v 1.12 2002/02/02 21:40:33 brianp Exp $ */
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/* $Id: s_blend.c,v 1.13 2002/02/12 16:45:22 kschultz Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -52,7 +52,7 @@ static void _BLENDAPI
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blend_noop( GLcontext *ctx, GLuint n, const GLubyte mask[],
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GLchan rgba[][4], CONST GLchan dest[][4] )
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{
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int i;
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GLuint i;
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ASSERT(ctx->Color.BlendEquation==GL_FUNC_ADD_EXT);
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ASSERT(ctx->Color.BlendSrcRGB==GL_ZERO);
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ASSERT(ctx->Color.BlendDstRGB==GL_ONE);
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