draw: fix slot detection
Nowadays -1 for slots means that the semantic is not present, so we need to store it in a signed variables, otherwise <0 comparisons are pointless. Fixes http://bugzilla.eng.vmware.com/show_bug.cgi?id=67811 (at least with softpipe, edgeflags don't work wit llvmpipe) Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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@ -106,7 +106,7 @@ struct lp_setup_context
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float psize;
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float psize;
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unsigned viewport_index_slot;
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unsigned viewport_index_slot;
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unsigned layer_slot;
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unsigned layer_slot;
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unsigned face_slot;
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int face_slot;
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struct pipe_framebuffer_state fb;
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struct pipe_framebuffer_state fb;
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struct u_rect framebuffer;
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struct u_rect framebuffer;
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@ -622,7 +622,6 @@ try_setup_line( struct lp_setup_context *setup,
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} else {
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} else {
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line->inputs.frontfacing = TRUE;
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line->inputs.frontfacing = TRUE;
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}
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}
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/* Setup parameter interpolants:
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/* Setup parameter interpolants:
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*/
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*/
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