diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 5ebd0bbcce4..20af90df7d8 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -223,7 +223,7 @@ st_draw_vbo(GLcontext *ctx, /* loop over TGSI shader inputs to determine vertex buffer * and attribute info */ - for (attr = 0; attr < /*vs*/vp->num_inputs; attr++) { + for (attr = 0; attr < vp->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; struct pipe_vertex_element velement; @@ -333,7 +333,7 @@ st_draw_vbo(GLcontext *ctx, } /* unreference buffers (frees wrapped user-space buffer objects) */ - for (attr = 0; attr < /*vs*/vp->num_inputs; attr++) { + for (attr = 0; attr < vp->num_inputs; attr++) { pipe_buffer_reference(winsys, &vbuffer[attr].buffer, NULL); assert(!vbuffer[attr].buffer); pipe->set_vertex_buffer(pipe, attr, &vbuffer[attr]); @@ -502,7 +502,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* loop over TGSI shader inputs to determine vertex buffer * and attribute info */ - for (attr = 0; attr < /*vs*/vp->num_inputs; attr++) { + for (attr = 0; attr < vp->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; struct pipe_vertex_element velement;