mesa: Don't compute an unused texture completeness debug string.

This showed up at about 1% on cairo-gl firefox-talos-gfx, where
glClear() is called while a texture is incomplete.
This commit is contained in:
Eric Anholt 2010-11-02 13:40:39 -07:00
parent 965c8a3f1d
commit 1210aa7551
1 changed files with 12 additions and 9 deletions

View File

@ -382,12 +382,19 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
*/
#if 0
static void
incomplete(const struct gl_texture_object *t, const char *why)
incomplete(const struct gl_texture_object *t, const char *fmt, ...)
{
printf("Texture Obj %d incomplete because: %s\n", t->Name, why);
va_list args;
char s[100];
va_start(args, fmt);
vsnprintf(s, sizeof(s), fmt, args);
va_end(args);
printf("Texture Obj %d incomplete because: %s\n", t->Name, s);
}
#else
#define incomplete(t, why)
#define incomplete(t, why, ...)
#endif
@ -416,18 +423,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
* value.
*/
if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
char s[100];
_mesa_snprintf(s, sizeof(s), "base level = %d is invalid", baseLevel);
incomplete(t, s);
incomplete(t, "base level = %d is invalid", baseLevel);
t->_Complete = GL_FALSE;
return;
}
/* Always need the base level image */
if (!t->Image[0][baseLevel]) {
char s[100];
_mesa_snprintf(s, sizeof(s), "Image[baseLevel=%d] == NULL", baseLevel);
incomplete(t, s);
incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel);
t->_Complete = GL_FALSE;
return;
}