glsl: process bindless/bound layout qualifiers

This adds bindless_sampler and bound_sampler (and respectively
bindless_image and bound_image) to the parser.

v3: - add an extra space in apply_bindless_qualifier_to_variable()
    - fix indentation in merge_qualifier()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Samuel Pitoiset 2017-03-21 13:30:49 +01:00
parent cf52b8cd21
commit 115d938cea
10 changed files with 198 additions and 3 deletions

View File

@ -622,6 +622,14 @@ struct ast_type_qualifier {
* is used.
*/
unsigned inner_coverage:1;
/** \name Layout qualifiers for GL_ARB_bindless_texture */
/** \{ */
unsigned bindless_sampler:1;
unsigned bindless_image:1;
unsigned bound_sampler:1;
unsigned bound_image:1;
/** \} */
}
/** \brief Set of flags, accessed by name. */
q;

View File

@ -3456,6 +3456,69 @@ validate_array_dimensions(const glsl_type *t,
}
}
static void
apply_bindless_qualifier_to_variable(const struct ast_type_qualifier *qual,
ir_variable *var,
struct _mesa_glsl_parse_state *state,
YYLTYPE *loc)
{
bool has_local_qualifiers = qual->flags.q.bindless_sampler ||
qual->flags.q.bindless_image ||
qual->flags.q.bound_sampler ||
qual->flags.q.bound_image;
/* The ARB_bindless_texture spec says:
*
* "Modify Section 4.4.6 Opaque-Uniform Layout Qualifiers of the GLSL 4.30
* spec"
*
* "If these layout qualifiers are applied to other types of default block
* uniforms, or variables with non-uniform storage, a compile-time error
* will be generated."
*/
if (has_local_qualifiers && !qual->flags.q.uniform) {
_mesa_glsl_error(loc, state, "ARB_bindless_texture layout qualifiers "
"can only be applied to default block uniforms or "
"variables with uniform storage");
return;
}
/* The ARB_bindless_texture spec doesn't state anything in this situation,
* but it makes sense to only allow bindless_sampler/bound_sampler for
* sampler types, and respectively bindless_image/bound_image for image
* types.
*/
if ((qual->flags.q.bindless_sampler || qual->flags.q.bound_sampler) &&
!var->type->contains_sampler()) {
_mesa_glsl_error(loc, state, "bindless_sampler or bound_sampler can only "
"be applied to sampler types");
return;
}
if ((qual->flags.q.bindless_image || qual->flags.q.bound_image) &&
!var->type->contains_image()) {
_mesa_glsl_error(loc, state, "bindless_image or bound_image can only be "
"applied to image types");
return;
}
/* The bindless_sampler/bindless_image (and respectively
* bound_sampler/bound_image) layout qualifiers can be set at global and at
* local scope.
*/
if (var->type->contains_sampler() || var->type->contains_image()) {
var->data.bindless = qual->flags.q.bindless_sampler ||
qual->flags.q.bindless_image ||
state->bindless_sampler_specified ||
state->bindless_image_specified;
var->data.bound = qual->flags.q.bound_sampler ||
qual->flags.q.bound_image ||
state->bound_sampler_specified ||
state->bound_image_specified;
}
}
static void
apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual,
ir_variable *var,
@ -3753,6 +3816,9 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual,
_mesa_glsl_error(loc, state, "post_depth_coverage layout qualifier only "
"valid in fragment shader input layout declaration.");
}
if (state->has_bindless())
apply_bindless_qualifier_to_variable(qual, var, state, loc);
}
static void

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@ -69,6 +69,10 @@ ast_type_qualifier::has_layout() const
|| this->flags.q.column_major
|| this->flags.q.row_major
|| this->flags.q.packed
|| this->flags.q.bindless_sampler
|| this->flags.q.bindless_image
|| this->flags.q.bound_sampler
|| this->flags.q.bound_image
|| this->flags.q.explicit_align
|| this->flags.q.explicit_component
|| this->flags.q.explicit_location
@ -181,6 +185,33 @@ validate_point_mode(MAYBE_UNUSED const ast_type_qualifier &qualifier,
return true;
}
static void
merge_bindless_qualifier(YYLTYPE *loc,
_mesa_glsl_parse_state *state,
const ast_type_qualifier &qualifier,
const ast_type_qualifier &new_qualifier)
{
if (state->default_uniform_qualifier->flags.q.bindless_sampler) {
state->bindless_sampler_specified = true;
state->default_uniform_qualifier->flags.q.bindless_sampler = false;
}
if (state->default_uniform_qualifier->flags.q.bindless_image) {
state->bindless_image_specified = true;
state->default_uniform_qualifier->flags.q.bindless_image = false;
}
if (state->default_uniform_qualifier->flags.q.bound_sampler) {
state->bound_sampler_specified = true;
state->default_uniform_qualifier->flags.q.bound_sampler = false;
}
if (state->default_uniform_qualifier->flags.q.bound_image) {
state->bound_image_specified = true;
state->default_uniform_qualifier->flags.q.bound_image = false;
}
}
/**
* This function merges duplicate layout identifiers.
*
@ -393,6 +424,18 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
if (q.flags.q.local_size_variable)
this->flags.q.local_size_variable = true;
if (q.flags.q.bindless_sampler)
this->flags.q.bindless_sampler = true;
if (q.flags.q.bindless_image)
this->flags.q.bindless_image = true;
if (q.flags.q.bound_sampler)
this->flags.q.bound_sampler = true;
if (q.flags.q.bound_image)
this->flags.q.bound_image = true;
this->flags.i |= q.flags.i;
if (this->flags.q.in &&
@ -427,6 +470,12 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
this->image_base_type = q.image_base_type;
}
if (q.flags.q.bindless_sampler ||
q.flags.q.bindless_image ||
q.flags.q.bound_sampler ||
q.flags.q.bound_image)
merge_bindless_qualifier(loc, state, *this, q);
return r;
}
@ -778,6 +827,10 @@ ast_type_qualifier::validate_flags(YYLTYPE *loc,
bad.flags.q.subroutine ? " subroutine" : "",
bad.flags.q.blend_support ? " blend_support" : "",
bad.flags.q.inner_coverage ? " inner_coverage" : "",
bad.flags.q.bindless_sampler ? " bindless_sampler" : "",
bad.flags.q.bindless_image ? " bindless_image" : "",
bad.flags.q.bound_sampler ? " bound_sampler" : "",
bad.flags.q.bound_image ? " bound_image" : "",
bad.flags.q.post_depth_coverage ? " post_depth_coverage" : "");
return false;
}

View File

@ -1589,6 +1589,27 @@ layout_qualifier_id:
}
}
/* Layout qualifiers for ARB_bindless_texture. */
if (!$$.flags.i) {
if (match_layout_qualifier($1, "bindless_sampler", state) == 0)
$$.flags.q.bindless_sampler = 1;
if (match_layout_qualifier($1, "bound_sampler", state) == 0)
$$.flags.q.bound_sampler = 1;
if (state->has_shader_image_load_store()) {
if (match_layout_qualifier($1, "bindless_image", state) == 0)
$$.flags.q.bindless_image = 1;
if (match_layout_qualifier($1, "bound_image", state) == 0)
$$.flags.q.bound_image = 1;
}
if ($$.flags.i && !state->has_bindless()) {
_mesa_glsl_error(& @1, state,
"qualifier `%s` requires "
"ARB_bindless_texture", $1);
}
}
if (!$$.flags.i) {
_mesa_glsl_error(& @1, state, "unrecognized layout identifier "
"`%s'", $1);

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@ -307,6 +307,12 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
ctx->Const.AllowGLSLExtensionDirectiveMidShader;
this->cs_input_local_size_variable_specified = false;
/* ARB_bindless_texture */
this->bindless_sampler_specified = false;
this->bindless_image_specified = false;
this->bound_sampler_specified = false;
this->bound_image_specified = false;
}
/**
@ -1849,6 +1855,11 @@ set_shader_inout_layout(struct gl_shader *shader,
/* Nothing to do. */
break;
}
shader->bindless_sampler = state->bindless_sampler_specified;
shader->bindless_image = state->bindless_image_specified;
shader->bound_sampler = state->bound_sampler_specified;
shader->bound_image = state->bound_image_specified;
}
extern "C" {

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@ -427,6 +427,16 @@ struct _mesa_glsl_parse_state {
*/
bool cs_input_local_size_variable_specified;
/**
* True if a shader declare bindless_sampler/bindless_image, and
* respectively bound_sampler/bound_image at global scope as specified by
* ARB_bindless_texture.
*/
bool bindless_sampler_specified;
bool bindless_image_specified;
bool bound_sampler_specified;
bool bound_image_specified;
/**
* Output layout qualifiers from GLSL 1.50 (geometry shader controls),
* and GLSL 4.00 (tessellation control shader).

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@ -1729,6 +1729,8 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
this->data.memory_restrict = false;
this->data.from_ssbo_unsized_array = false;
this->data.fb_fetch_output = false;
this->data.bindless = false;
this->data.bound = false;
if (type != NULL) {
if (type->is_interface())

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@ -849,6 +849,18 @@ public:
*/
unsigned fb_fetch_output:1;
/**
* Non-zero if this variable is considered bindless as defined by
* ARB_bindless_texture.
*/
unsigned bindless:1;
/**
* Non-zero if this variable is considered bound as defined by
* ARB_bindless_texture.
*/
unsigned bound:1;
/**
* Emit a warning if this variable is accessed.
*/

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@ -193,6 +193,8 @@ void ir_print_visitor::visit(ir_variable *ir)
const char *const patc = (ir->data.patch) ? "patch " : "";
const char *const inv = (ir->data.invariant) ? "invariant " : "";
const char *const prec = (ir->data.precise) ? "precise " : "";
const char *const bindless = (ir->data.bindless) ? "bindless " : "";
const char *const bound = (ir->data.bound) ? "bound " : "";
const char *const mode[] = { "", "uniform ", "shader_storage ",
"shader_shared ", "shader_in ", "shader_out ",
"in ", "out ", "inout ",
@ -201,9 +203,9 @@ void ir_print_visitor::visit(ir_variable *ir)
const char *const interp[] = { "", "smooth", "flat", "noperspective" };
STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_MODE_COUNT);
fprintf(f, "(%s%s%s%s%s%s%s%s%s%s%s) ",
binding, loc, component, cent, samp, patc, inv, prec, mode[ir->data.mode],
stream,
fprintf(f, "(%s%s%s%s%s%s%s%s%s%s%s%s%s) ",
binding, loc, component, cent, bindless, bound, samp, patc, inv,
prec, mode[ir->data.mode], stream,
interp[ir->data.interpolation]);
print_type(f, ir->type);

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@ -2547,6 +2547,16 @@ struct gl_shader
bool origin_upper_left;
bool pixel_center_integer;
/**
* Whether bindless_sampler/bindless_image, and respectively
* bound_sampler/bound_image are declared at global scope as defined by
* ARB_bindless_texture.
*/
bool bindless_sampler;
bool bindless_image;
bool bound_sampler;
bool bound_image;
/** Global xfb_stride out qualifier if any */
GLuint TransformFeedbackBufferStride[MAX_FEEDBACK_BUFFERS];