etnaviv: async shader compile

Passes following piglit:
 - spec@khr_parallel_shader_compile@basic

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16172>
This commit is contained in:
Christian Gmeiner 2022-01-31 16:40:45 +01:00 committed by Marge Bot
parent a427a7f5d4
commit 1141ed5859
5 changed files with 71 additions and 7 deletions

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@ -301,7 +301,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
GL_ARB_ES3_2_compatibility DONE (i965/gen8+, radeonsi, virgl, zink)
GL_ARB_fragment_shader_interlock DONE (i965, zink)
GL_ARB_gpu_shader_int64 DONE (i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe, zink, d3d12)
GL_ARB_parallel_shader_compile DONE (freedreno, iris, radeonsi)
GL_ARB_parallel_shader_compile DONE (freedreno, iris, radeonsi, etnaviv)
GL_ARB_post_depth_coverage DONE (i965, nvc0, radeonsi, llvmpipe, zink)
GL_ARB_robustness_isolation not started
GL_ARB_sample_locations DONE (nvc0, zink)

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@ -632,6 +632,9 @@ etna_set_debug_callback(struct pipe_context *pctx,
const struct util_debug_callback *cb)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_screen *screen = ctx->screen;
util_queue_finish(&screen->shader_compiler_queue);
if (cb)
ctx->debug = *cb;

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@ -38,6 +38,7 @@
#include "util/slab.h"
#include "util/u_dynarray.h"
#include "util/u_helpers.h"
#include "util/u_queue.h"
#include "compiler/nir/nir.h"
struct etna_bo;
@ -93,6 +94,7 @@ struct etna_screen {
struct etna_compiler *compiler;
nir_shader_compiler_options options;
struct util_queue shader_compiler_queue;
};
static inline struct etna_screen *

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@ -37,6 +37,7 @@
#include "tgsi/tgsi_parse.h"
#include "nir/tgsi_to_nir.h"
#include "util/u_atomic.h"
#include "util/u_cpu_detect.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@ -449,6 +450,30 @@ etna_shader_variant(struct etna_shader *shader, struct etna_shader_key key,
return v;
}
/**
* Should initial variants be compiled synchronously?
*
* The only case where pipe_debug_message() is used in the initial-variants
* path is with ETNA_MESA_DEBUG=shaderdb. So if either debug is disabled (ie.
* debug.debug_message==NULL), or shaderdb stats are not enabled, we can
* compile the initial shader variant asynchronously.
*/
static inline bool
initial_variants_synchronous(struct etna_context *ctx)
{
return unlikely(ctx->debug.debug_message) || (etna_mesa_debug & ETNA_DBG_SHADERDB);
}
static void
create_initial_variants_async(void *job, void *gdata, int thread_index)
{
struct etna_shader *shader = job;
struct util_debug_callback debug = {};
static struct etna_shader_key key;
etna_shader_variant(shader, key, &debug);
}
static void *
etna_create_shader_state(struct pipe_context *pctx,
const struct pipe_shader_state *pss)
@ -464,19 +489,20 @@ etna_create_shader_state(struct pipe_context *pctx,
shader->id = p_atomic_inc_return(&compiler->shader_count);
shader->specs = &screen->specs;
shader->compiler = screen->compiler;
util_queue_fence_init(&shader->ready);
shader->nir = (pss->type == PIPE_SHADER_IR_NIR) ? pss->ir.nir :
tgsi_to_nir(pss->tokens, pctx->screen, false);
etna_disk_cache_init_shader_key(compiler, shader);
if (etna_mesa_debug & ETNA_DBG_SHADERDB) {
/* if shader-db run, create a standard variant immediately
* (as otherwise nothing will trigger the shader to be
* actually compiled).
*/
if (initial_variants_synchronous(ctx)) {
struct etna_shader_key key = {};
etna_shader_variant(shader, key, &ctx->debug);
} else {
struct etna_screen *screen = ctx->screen;
util_queue_add_job(&screen->shader_compiler_queue, shader, &shader->ready,
create_initial_variants_async, NULL, 0);
}
return shader;
@ -521,6 +547,25 @@ etna_bind_vs_state(struct pipe_context *pctx, void *hwcso)
ctx->dirty |= ETNA_DIRTY_SHADER;
}
static void
etna_set_max_shader_compiler_threads(struct pipe_screen *pscreen,
unsigned max_threads)
{
struct etna_screen *screen = etna_screen(pscreen);
util_queue_adjust_num_threads(&screen->shader_compiler_queue, max_threads);
}
static bool
etna_is_parallel_shader_compilation_finished(struct pipe_screen *pscreen,
void *hwcso,
enum pipe_shader_type shader_type)
{
struct etna_shader *shader = (struct etna_shader *)hwcso;
return util_queue_fence_is_signalled(&shader->ready);
}
void
etna_shader_init(struct pipe_context *pctx)
{
@ -536,12 +581,21 @@ bool
etna_shader_screen_init(struct pipe_screen *pscreen)
{
struct etna_screen *screen = etna_screen(pscreen);
unsigned num_threads = util_get_cpu_caps()->nr_cpus - 1;
/* Create at least one thread - even on single core CPU systems. */
num_threads = MAX2(1, num_threads);
screen->compiler = etna_compiler_create(pscreen->get_name(pscreen));
if (!screen->compiler)
return false;
return true;
pscreen->set_max_shader_compiler_threads = etna_set_max_shader_compiler_threads;
pscreen->is_parallel_shader_compilation_finished = etna_is_parallel_shader_compilation_finished;
return util_queue_init(&screen->shader_compiler_queue, "sh", 64, num_threads,
UTIL_QUEUE_INIT_RESIZE_IF_FULL | UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY,
NULL);
}
void
@ -549,5 +603,6 @@ etna_shader_screen_fini(struct pipe_screen *pscreen)
{
struct etna_screen *screen = etna_screen(pscreen);
util_queue_destroy(&screen->shader_compiler_queue);
etna_compiler_destroy(screen->compiler);
}

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@ -31,6 +31,7 @@
#include "nir.h"
#include "pipe/p_state.h"
#include "util/disk_cache.h"
#include "util/u_queue.h"
struct etna_context;
struct etna_shader_variant;
@ -85,6 +86,9 @@ struct etna_shader {
struct etna_shader_variant *variants;
cache_key cache_key; /* shader disk-cache key */
/* parallel shader compiles */
struct util_queue_fence ready;
};
bool