radeonsi: add an initial dump_debug_state implementation dumping shaders

This is usually called after a draw call.

Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Marek Olšák 2015-08-15 23:56:22 +02:00
parent 93d97db349
commit 110873ed11
4 changed files with 64 additions and 0 deletions

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@ -4,6 +4,7 @@ C_SOURCES := \
si_commands.c \
si_compute.c \
si_cp_dma.c \
si_debug.c \
si_descriptors.c \
sid.h \
si_dma.c \

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@ -0,0 +1,59 @@
/*
* Copyright 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Marek Olšák <maraeo@gmail.com>
*/
#include "si_pipe.h"
#include "si_shader.h"
#include "sid.h"
static void si_dump_shader(struct si_shader_selector *sel, const char *name,
FILE *f)
{
if (!sel || !sel->current)
return;
fprintf(f, "%s shader disassembly:\n", name);
si_dump_shader_key(sel->type, &sel->current->key, f);
fprintf(f, "%s\n\n", sel->current->binary.disasm_string);
}
static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
unsigned flags)
{
struct si_context *sctx = (struct si_context*)ctx;
si_dump_shader(sctx->vs_shader, "Vertex", f);
si_dump_shader(sctx->tcs_shader, "Tessellation control", f);
si_dump_shader(sctx->tes_shader, "Tessellation evaluation", f);
si_dump_shader(sctx->gs_shader, "Geometry", f);
si_dump_shader(sctx->ps_shader, "Fragment", f);
fprintf(f, "Done.\n");
}
void si_init_debug_functions(struct si_context *sctx)
{
sctx->b.b.dump_debug_state = si_dump_debug_state;
}

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@ -122,6 +122,7 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
si_init_blit_functions(sctx);
si_init_compute_functions(sctx);
si_init_cp_dma_functions(sctx);
si_init_debug_functions(sctx);
if (sscreen->b.info.has_uvd) {
sctx->b.b.create_video_codec = si_uvd_create_decoder;

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@ -275,6 +275,9 @@ void si_copy_buffer(struct si_context *sctx,
bool is_framebuffer);
void si_init_cp_dma_functions(struct si_context *sctx);
/* si_debug.c */
void si_init_debug_functions(struct si_context *sctx);
/* si_dma.c */
void si_dma_copy(struct pipe_context *ctx,
struct pipe_resource *dst,