llvmpipe: move some debug to DEBUG_SCENE

This commit is contained in:
Keith Whitwell 2010-09-08 18:46:39 +01:00
parent bc759cd37e
commit 10d0a835bc
1 changed files with 2 additions and 2 deletions

View File

@ -272,7 +272,7 @@ set_scene_state( struct lp_setup_context *setup,
if (old_state == new_state)
return;
if (LP_DEBUG & DEBUG_SETUP) {
if (LP_DEBUG & DEBUG_SCENE) {
debug_printf("%s old %s new %s%s%s\n",
__FUNCTION__,
states[old_state],
@ -281,7 +281,7 @@ set_scene_state( struct lp_setup_context *setup,
(new_state == SETUP_FLUSHED) ? reason : "");
if (new_state == SETUP_FLUSHED && setup->scene)
lp_debug_draw_bins_by_coverage(setup->scene);
lp_debug_draw_bins_by_cmd_length(setup->scene);
}
/* wait for a free/empty scene