r300g: Knock out another fragment of invariant state.
Colorbuffer setup will always happen.
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@ -34,7 +34,7 @@ void r300_emit_invariant_state(struct r300_context* r300)
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struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
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CS_LOCALS(r300);
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BEGIN_CS(22 + (caps->has_tcl ? 2: 0));
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BEGIN_CS(24 + (caps->has_tcl ? 2: 0));
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/*** Graphics Backend (GB) ***/
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/* Various GB enables */
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@ -56,6 +56,7 @@ void r300_emit_invariant_state(struct r300_context* r300)
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OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0);
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OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0);
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OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0);
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OUT_CS_REG(R300_US_W_FMT, 0x0);
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/*** VAP ***/
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/* Max and min vertex index clamp. */
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@ -72,7 +73,7 @@ void r300_emit_invariant_state(struct r300_context* r300)
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END_CS;
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/* XXX unsorted stuff from surface_fill */
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BEGIN_CS(71 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0));
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BEGIN_CS(64 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0));
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/* Flush PVS. */
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OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
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@ -132,11 +133,5 @@ void r300_emit_invariant_state(struct r300_context* r300)
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/* XXX */
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OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa);
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OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
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OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A);
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OUT_CS(R300_US_OUT_FMT_UNUSED);
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OUT_CS(R300_US_OUT_FMT_UNUSED);
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OUT_CS(R300_US_OUT_FMT_UNUSED);
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OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0);
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END_CS;
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}
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