Add PASS / FAIL annotations to tests missing them.
This tricked my import of the tests into piglit.
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/* PASS */
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void main()
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{
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gl_Position = vec4(1.0, 1.0, 1.0, 0.0);;
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/* FAIL: redefinition of a() */
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void a()
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{
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;
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/* PASS */
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void a()
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{
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;
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/* PASS */
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#version 120
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void main()
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/* FAIL: assignment of a vec2 to a float */
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#version 120
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void main()
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