iris: Minor tidying
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6ab23805c3
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10560f8506
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@ -679,10 +679,7 @@ _iris_batch_flush(struct iris_batch *batch, const char *file, int line)
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ret = 0;
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}
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if (ret >= 0) {
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//if (iris->ctx.Const.ResetStrategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
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//iris_check_for_reset(ice);
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} else {
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if (ret < 0) {
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#ifdef DEBUG
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const bool color = INTEL_DEBUG & DEBUG_COLOR;
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fprintf(stderr, "%siris: Failed to submit batchbuffer: %-80s%s\n",
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@ -307,18 +307,8 @@ iris_blorp_exec(struct blorp_batch *blorp_batch,
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iris_require_command_space(batch, 1400);
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// XXX: Emit L3 state
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#if GEN_GEN == 8
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// XXX: PMA - gen8_write_pma_stall_bits(ice, 0);
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#endif
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// XXX: TODO...drawing rectangle...unrevert Jason's patches on master
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blorp_exec(blorp_batch, params);
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// XXX: aperture checks?
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/* We've smashed all state compared to what the normal 3D pipeline
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* rendering tracks for GL.
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*/
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@ -688,8 +688,6 @@ struct iris_context {
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struct iris_state_ref null_fb;
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struct u_upload_mgr *surface_uploader;
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// XXX: may want a separate uploader for "hey I made a CSO!" vs
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// "I'm streaming this out at draw time and never want it again!"
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struct u_upload_mgr *dynamic_uploader;
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struct iris_binder binder;
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@ -406,8 +406,8 @@ iris_is_format_supported(struct pipe_screen *pscreen,
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const struct gen_device_info *devinfo = &screen->devinfo;
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uint32_t max_samples = devinfo->gen == 8 ? 8 : 16;
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// XXX: msaa max
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if (sample_count > max_samples || !util_is_power_of_two_or_zero(sample_count))
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if (sample_count > max_samples ||
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!util_is_power_of_two_or_zero(sample_count))
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return false;
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if (pformat == PIPE_FORMAT_NONE)
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@ -470,7 +470,7 @@ iris_is_format_supported(struct pipe_screen *pscreen,
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*/
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supported &= sample_count <= 1;
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// XXX: allow untyped reads
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/* TODO: allow formats that only support untyped reads? */
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supported &= isl_format_supports_typed_reads(devinfo, format) &&
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isl_format_supports_typed_writes(devinfo, format);
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}
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@ -500,38 +500,6 @@ iris_is_format_supported(struct pipe_screen *pscreen,
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format == ISL_FORMAT_R32_UINT;
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}
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if (usage & PIPE_BIND_CONSTANT_BUFFER) {
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// XXX:
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}
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if (usage & PIPE_BIND_STREAM_OUTPUT) {
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// XXX:
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}
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if (usage & PIPE_BIND_CURSOR) {
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// XXX:
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}
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if (usage & PIPE_BIND_CUSTOM) {
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// XXX:
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}
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if (usage & PIPE_BIND_SHADER_BUFFER) {
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// XXX:
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}
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if (usage & PIPE_BIND_COMPUTE_RESOURCE) {
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// XXX:
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}
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if (usage & PIPE_BIND_COMMAND_ARGS_BUFFER) {
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// XXX:
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}
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if (usage & PIPE_BIND_QUERY_BUFFER) {
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// XXX:
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}
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return supported;
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}
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@ -78,7 +78,6 @@ iris_upload_ubo_ssbo_surf_state(struct iris_context *ice,
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struct pipe_context *ctx = &ice->ctx;
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struct iris_screen *screen = (struct iris_screen *) ctx->screen;
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// XXX: these are not retained forever, use a separate uploader?
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void *map =
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upload_state(ice->state.surface_uploader, surf_state,
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screen->isl_dev.ss.size, 64);
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@ -1563,7 +1562,6 @@ update_last_vue_map(struct iris_context *ice,
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(old_map ? old_map->slots_valid : 0ull) ^ vue_map->slots_valid;
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if (changed_slots & VARYING_BIT_VIEWPORT) {
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// XXX: could use ctx->Const.MaxViewports for old API efficiency
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ice->state.num_viewports =
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(vue_map->slots_valid & VARYING_BIT_VIEWPORT) ? IRIS_MAX_VIEWPORTS : 1;
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ice->state.dirty |= IRIS_DIRTY_CLIP |
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@ -1572,7 +1570,6 @@ update_last_vue_map(struct iris_context *ice,
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IRIS_DIRTY_SCISSOR_RECT |
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IRIS_DIRTY_UNCOMPILED_FS |
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ice->state.dirty_for_nos[IRIS_NOS_LAST_VUE_MAP];
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// XXX: CC_VIEWPORT?
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}
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if (changed_slots || (old_map && old_map->separate != vue_map->separate)) {
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@ -1276,7 +1276,6 @@ iris_map_tiled_memcpy(struct iris_transfer *map)
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const bool has_swizzling = false;
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// XXX: PIPE_TRANSFER_READ?
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if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
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char *src =
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iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
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@ -246,7 +246,7 @@ iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
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return 16; // XXX: u_screen says 256 is the minimum value...
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case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
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return true; // XXX: ?????
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return true;
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case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
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return IRIS_MAX_TEXTURE_BUFFER_SIZE;
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case PIPE_CAP_MAX_VIEWPORTS:
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@ -2083,7 +2083,6 @@ iris_set_shader_images(struct pipe_context *ctx,
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const struct pipe_image_view *img = &p_images[i];
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struct iris_resource *res = (void *) img->resource;
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// XXX: these are not retained forever, use a separate uploader?
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void *map =
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alloc_surface_states(ice->state.surface_uploader,
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&iv->surface_state, 1 << ISL_AUX_USAGE_NONE);
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@ -3723,7 +3722,6 @@ iris_store_fs_state(struct iris_context *ice,
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#else
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psx.PixelShaderUsesInputCoverageMask = wm_prog_data->uses_sample_mask;
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#endif
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// XXX: UAV bit
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}
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}
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@ -4051,7 +4049,6 @@ iris_populate_binding_table(struct iris_context *ice,
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struct iris_shader_state *shs = &ice->state.shaders[stage];
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uint32_t binder_addr = binder->bo->gtt_offset;
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//struct brw_stage_prog_data *prog_data = (void *) shader->prog_data;
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uint32_t *bt_map = binder->map + binder->bt_offset[stage];
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int s = 0;
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@ -5405,7 +5402,6 @@ iris_upload_render_state(struct iris_context *ice,
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prim.InstanceCount = draw->instance_count;
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prim.VertexCountPerInstance = draw->count;
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// XXX: this is probably bonkers.
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prim.StartVertexLocation = draw->start;
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if (draw->index_size) {
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@ -5413,8 +5409,6 @@ iris_upload_render_state(struct iris_context *ice,
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} else {
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prim.StartVertexLocation += draw->index_bias;
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}
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//prim.BaseVertexLocation = ...;
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}
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}
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}
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