vc4: Add a little bit more packet parsing to make dump reading easier.

Probably should have done this *before* staring at all those render lists
today.
This commit is contained in:
Eric Anholt 2014-10-17 15:04:27 +01:00
parent 81041c4a4a
commit 0fdc5111b4
1 changed files with 114 additions and 19 deletions

View File

@ -25,11 +25,101 @@
#include "util/macros.h"
#include "vc4_context.h"
#define PACKET(name, size) [name] = { #name, size }
#define dump_VC4_PACKET_LINE_WIDTH dump_float
#define dump_VC4_PACKET_POINT_SIZE dump_float
static void
dump_float(void *cl, uint32_t offset, uint32_t hw_offset)
{
void *f = cl + offset;
fprintf(stderr, "0x%08x 0x%08x: %f (0x%08x)\n",
offset, hw_offset, *(float *)f, *(uint32_t *)f);
}
static void
dump_VC4_PACKET_BRANCH_TO_SUB_LIST(void *cl, uint32_t offset, uint32_t hw_offset)
{
uint32_t *addr = cl + offset;
fprintf(stderr, "0x%08x 0x%08x: addr 0x%08x\n",
offset, hw_offset, *addr);
}
static void
dump_VC4_PACKET_FLAT_SHADE_FLAGS(void *cl, uint32_t offset, uint32_t hw_offset)
{
uint32_t *bits = cl + offset;
fprintf(stderr, "0x%08x 0x%08x: bits 0x%08x\n",
offset, hw_offset, *bits);
}
static void
dump_VC4_PACKET_VIEWPORT_OFFSET(void *cl, uint32_t offset, uint32_t hw_offset)
{
uint16_t *o = cl + offset;
fprintf(stderr, "0x%08x 0x%08x: %f, %f (0x%04x, 0x%04x)\n",
offset, hw_offset,
o[0] / 16.0, o[1] / 16.0,
o[0], o[1]);
}
static void
dump_VC4_PACKET_CLIPPER_XY_SCALING(void *cl, uint32_t offset, uint32_t hw_offset)
{
uint32_t *scale = cl + offset;
fprintf(stderr, "0x%08x 0x%08x: %f, %f (%f, %f, 0x%08x, 0x%08x)\n",
offset, hw_offset,
uif(scale[0]) / 16.0, uif(scale[1]) / 16.0,
uif(scale[0]), uif(scale[1]),
scale[0], scale[1]);
}
static void
dump_VC4_PACKET_CLIPPER_Z_SCALING(void *cl, uint32_t offset, uint32_t hw_offset)
{
uint32_t *translate = cl + offset;
uint32_t *scale = cl + offset + 8;
fprintf(stderr, "0x%08x 0x%08x: %f, %f (0x%08x, 0x%08x)\n",
offset, hw_offset,
uif(translate[0]), uif(translate[1]),
translate[0], translate[1]);
fprintf(stderr, "0x%08x 0x%08x: %f, %f (0x%08x, 0x%08x)\n",
offset + 8, hw_offset + 8,
uif(scale[0]), uif(scale[1]),
scale[0], scale[1]);
}
static void
dump_VC4_PACKET_TILE_COORDINATES(void *cl, uint32_t offset, uint32_t hw_offset)
{
uint8_t *tilecoords = cl + offset;
fprintf(stderr, "0x%08x 0x%08x: %d, %d\n",
offset, hw_offset, tilecoords[0], tilecoords[1]);
}
static void
dump_VC4_PACKET_GEM_HANDLES(void *cl, uint32_t offset, uint32_t hw_offset)
{
uint32_t *handles = cl + offset;
fprintf(stderr, "0x%08x 0x%08x: handle 0: %d, handle 1: %d\n",
offset, hw_offset, handles[0], handles[1]);
}
#define PACKET_DUMP(name, size) [name] = { #name, size, dump_##name }
#define PACKET(name, size) [name] = { #name, size, NULL }
static const struct packet_info {
const char *name;
uint8_t size;
void (*dump_func)(void *cl, uint32_t offset, uint32_t hw_offset);
} packet_info[] = {
PACKET(VC4_PACKET_HALT, 1),
PACKET(VC4_PACKET_NOP, 1),
@ -41,7 +131,7 @@ static const struct packet_info {
PACKET(VC4_PACKET_WAIT_ON_SEMAPHORE, 1),
PACKET(VC4_PACKET_BRANCH, 5),
PACKET(VC4_PACKET_BRANCH_TO_SUB_LIST, 5),
PACKET_DUMP(VC4_PACKET_BRANCH_TO_SUB_LIST, 5),
PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER, 1),
PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF, 1),
@ -63,23 +153,23 @@ static const struct packet_info {
PACKET(VC4_PACKET_VG_SHADER_STATE, 5),
PACKET(VC4_PACKET_CONFIGURATION_BITS, 4),
PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, 5),
PACKET(VC4_PACKET_POINT_SIZE, 5),
PACKET(VC4_PACKET_LINE_WIDTH, 5),
PACKET_DUMP(VC4_PACKET_FLAT_SHADE_FLAGS, 5),
PACKET_DUMP(VC4_PACKET_POINT_SIZE, 5),
PACKET_DUMP(VC4_PACKET_LINE_WIDTH, 5),
PACKET(VC4_PACKET_RHT_X_BOUNDARY, 3),
PACKET(VC4_PACKET_DEPTH_OFFSET, 5),
PACKET(VC4_PACKET_CLIP_WINDOW, 9),
PACKET(VC4_PACKET_VIEWPORT_OFFSET, 5),
PACKET_DUMP(VC4_PACKET_VIEWPORT_OFFSET, 5),
PACKET(VC4_PACKET_Z_CLIPPING, 9),
PACKET(VC4_PACKET_CLIPPER_XY_SCALING, 9),
PACKET(VC4_PACKET_CLIPPER_Z_SCALING, 9),
PACKET_DUMP(VC4_PACKET_CLIPPER_XY_SCALING, 9),
PACKET_DUMP(VC4_PACKET_CLIPPER_Z_SCALING, 9),
PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG, 16),
PACKET(VC4_PACKET_TILE_RENDERING_MODE_CONFIG, 11),
PACKET(VC4_PACKET_CLEAR_COLORS, 14),
PACKET(VC4_PACKET_TILE_COORDINATES, 3),
PACKET_DUMP(VC4_PACKET_TILE_COORDINATES, 3),
PACKET(VC4_PACKET_GEM_HANDLES, 9),
PACKET_DUMP(VC4_PACKET_GEM_HANDLES, 9),
};
void
@ -104,16 +194,21 @@ vc4_dump_cl(void *cl, uint32_t size, bool is_render)
header != VC4_PACKET_GEM_HANDLES ? hw_offset : 0,
header, p->name);
for (uint32_t i = 1; i < p->size; i++) {
if (offset + i >= size) {
fprintf(stderr, "0x%08x 0x%08x: CL overflow!\n",
offset + i, hw_offset + i);
return;
if (offset + p->size <= size &&
p->dump_func) {
p->dump_func(cmds, offset + 1, hw_offset + 1);
} else {
for (uint32_t i = 1; i < p->size; i++) {
if (offset + i >= size) {
fprintf(stderr, "0x%08x 0x%08x: CL overflow!\n",
offset + i, hw_offset + i);
return;
}
fprintf(stderr, "0x%08x 0x%08x: 0x%02x\n",
offset + i,
header != VC4_PACKET_GEM_HANDLES ? hw_offset + i : 0,
cmds[offset + i]);
}
fprintf(stderr, "0x%08x 0x%08x: 0x%02x\n",
offset + i,
header != VC4_PACKET_GEM_HANDLES ? hw_offset + i : 0,
cmds[offset + i]);
}
switch (header) {