nouveau: nv20: texture matrix

This commit is contained in:
Patrice Mandin 2007-02-16 22:09:42 +01:00
parent 66d8e55184
commit 0fccb646e0
1 changed files with 4 additions and 1 deletions

View File

@ -617,7 +617,10 @@ void (*TexParameter)(GLcontext *ctx, GLenum target,
static void nv20TextureMatrix(GLcontext *ctx, GLuint unit, const GLmatrix *mat)
{
/* TODO */
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_TX_MATRIX(unit, 0), 16);
/*XXX: This SHOULD work.*/
OUT_RING_CACHEp(mat->m, 16);
}
/* Update anything that depends on the window position/size */