diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 1e373223eaf..a5510d553e9 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -1491,3 +1491,64 @@ void util_blitter_copy_buffer(struct blitter_context *blitter, blitter_unset_running_flag(ctx); pipe_so_target_reference(&so_target, NULL); } + +/* probably radeon specific */ +void util_blitter_resolve_color_custom(struct blitter_context *blitter, + struct pipe_resource *dst, + unsigned dst_level, + unsigned dst_layer, + struct pipe_resource *src, + unsigned src_layer, + void *custom_blend) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->base.pipe; + struct pipe_framebuffer_state fb_state; + struct pipe_surface *srcsurf, *dstsurf, surf_tmpl; + + blitter_set_running_flag(ctx); + blitter_check_saved_vertex_states(ctx); + blitter_check_saved_fragment_states(ctx); + + /* bind states */ + pipe->bind_blend_state(pipe, custom_blend); + pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); + pipe->bind_vertex_elements_state(pipe, ctx->velem_state); + pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE)); + + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + surf_tmpl.format = dst->format; + surf_tmpl.u.tex.level = dst_level; + surf_tmpl.u.tex.first_layer = dst_layer; + surf_tmpl.u.tex.last_layer = dst_layer; + surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; + + dstsurf = pipe->create_surface(pipe, dst, &surf_tmpl); + + surf_tmpl.u.tex.level = 0; + surf_tmpl.u.tex.first_layer = src_layer; + surf_tmpl.u.tex.last_layer = src_layer; + + srcsurf = pipe->create_surface(pipe, src, &surf_tmpl); + + /* set a framebuffer state */ + fb_state.width = src->width0; + fb_state.height = src->height0; + fb_state.nr_cbufs = 2; + fb_state.cbufs[0] = srcsurf; + fb_state.cbufs[1] = dstsurf; + fb_state.zsbuf = NULL; + pipe->set_framebuffer_state(pipe, &fb_state); + + blitter_set_common_draw_rect_state(ctx); + blitter_set_dst_dimensions(ctx, src->width0, src->height0); + blitter->draw_rectangle(blitter, 0, 0, src->width0, src->height0, + 0, 0, NULL); + blitter_restore_fb_state(ctx); + blitter_restore_vertex_states(ctx); + blitter_restore_fragment_states(ctx); + blitter_unset_running_flag(ctx); + + pipe_surface_reference(&srcsurf, NULL); + pipe_surface_reference(&dstsurf, NULL); +} diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index 1881e6ae6ce..1207a9ae306 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -300,6 +300,14 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter, unsigned sample_mask, void *dsa_stage, float depth); +void util_blitter_resolve_color_custom(struct blitter_context *blitter, + struct pipe_resource *dst, + unsigned dst_level, + unsigned dst_layer, + struct pipe_resource *src, + unsigned src_layer, + void *custom_blend); + /* The functions below should be used to save currently bound constant state * objects inside a driver. The objects are automatically restored at the end * of the util_blitter_{clear, copy_region, fill_region} functions and then diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 56b578b89f2..f9c7b52d55d 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -669,8 +669,8 @@ boolean evergreen_is_format_supported(struct pipe_screen *screen, return retval == usage; } -static void *evergreen_create_blend_state(struct pipe_context *ctx, - const struct pipe_blend_state *state) +static void *evergreen_create_blend_state_mode(struct pipe_context *ctx, + const struct pipe_blend_state *state, int mode) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_blend *blend = CALLOC_STRUCT(r600_pipe_blend); @@ -706,7 +706,7 @@ static void *evergreen_create_blend_state(struct pipe_context *ctx, blend->cb_target_mask = target_mask; if (target_mask) - color_control |= S_028808_MODE(V_028808_CB_NORMAL); + color_control |= S_028808_MODE(mode); else color_control |= S_028808_MODE(V_028808_CB_DISABLE); @@ -756,6 +756,13 @@ static void *evergreen_create_blend_state(struct pipe_context *ctx, return rstate; } +static void *evergreen_create_blend_state(struct pipe_context *ctx, + const struct pipe_blend_state *state) +{ + + return evergreen_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL); +} + static void *evergreen_create_dsa_state(struct pipe_context *ctx, const struct pipe_depth_stencil_alpha_state *state) { @@ -2989,6 +2996,17 @@ void evergreen_fetch_shader(struct pipe_context *ctx, ve->fetch_shader, RADEON_USAGE_READ); } +void *evergreen_create_resolve_blend(struct r600_context *rctx) +{ + struct pipe_blend_state blend; + struct r600_pipe_state *rstate; + + memset(&blend, 0, sizeof(blend)); + blend.rt[0].colormask = 0xf; + rstate = evergreen_create_blend_state_mode(&rctx->context, &blend, V_028808_CB_RESOLVE); + return rstate; +} + void *evergreen_create_db_flush_dsa(struct r600_context *rctx) { struct pipe_depth_stencil_alpha_state dsa = {{0}}; diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 41c2ef52efa..547386dfc74 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -42,6 +42,8 @@ enum r600_blitter_op /* bitmask */ R600_DISABLE_RENDER_COND, R600_DECOMPRESS = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND, + + R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND }; static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) @@ -288,6 +290,82 @@ static void r600_copy_first_sample(struct pipe_context *ctx, pipe_sampler_view_reference(&src_view, NULL); } +static boolean is_simple_resolve(const struct pipe_resolve_info *info) +{ + unsigned dst_width = u_minify(info->dst.res->width0, info->dst.level); + unsigned dst_height = u_minify(info->dst.res->height0, info->dst.level); + + return info->dst.res->format == info->src.res->format && + dst_width == info->src.res->width0 && + dst_height == info->src.res->height0 && + info->dst.x0 == 0 && + info->dst.y0 == 0 && + info->dst.x1 == dst_width && + info->dst.y1 == dst_height && + info->src.x0 == 0 && + info->src.y0 == 0 && + info->src.x1 == dst_width && + info->src.y1 == dst_height; +} + +static void r600_color_resolve(struct pipe_context *ctx, + const struct pipe_resolve_info *info) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + struct pipe_screen *screen = ctx->screen; + struct pipe_resource *tmp, templ; + struct pipe_box box; + + assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA); + + if (is_simple_resolve(info)) { + r600_blitter_begin(ctx, R600_COLOR_RESOLVE); + util_blitter_resolve_color_custom(rctx->blitter, + info->dst.res, info->dst.level, info->dst.layer, + info->src.res, info->src.layer, + rctx->custom_blend_resolve); + r600_blitter_end(ctx); + return; + } + + /* resolve into a temporary texture, then blit */ + templ.target = PIPE_TEXTURE_2D; + templ.format = info->src.res->format; + templ.width0 = info->src.res->width0; + templ.height0 = info->src.res->height0; + templ.depth0 = 1; + templ.array_size = 1; + templ.last_level = 0; + templ.nr_samples = 0; + templ.usage = PIPE_USAGE_STATIC; + templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; + templ.flags = 0; + + tmp = screen->resource_create(screen, &templ); + + /* XXX use scissor, so that only the needed part of the resource is resolved */ + r600_blitter_begin(ctx, R600_COLOR_RESOLVE); + util_blitter_resolve_color_custom(rctx->blitter, + tmp, 0, 0, + info->src.res, info->src.layer, + rctx->custom_blend_resolve); + r600_blitter_end(ctx); + + /* this is correct for upside-down blits too */ + u_box_2d(info->src.x0, + info->src.y0, + info->src.x1 - info->src.x0, + info->src.y1 - info->src.y0, &box); + + r600_blitter_begin(ctx, R600_COPY_TEXTURE); + util_blitter_copy_texture(rctx->blitter, info->dst.res, info->dst.level, + ~0, info->dst.x0, info->dst.y0, info->dst.layer, + tmp, 0, 0, &box); + r600_blitter_end(ctx); + + pipe_resource_reference(&tmp, NULL); +} + static void r600_resource_resolve(struct pipe_context *ctx, const struct pipe_resolve_info *info) { @@ -313,6 +391,8 @@ static void r600_resource_resolve(struct pipe_context *ctx, if ((info->mask & PIPE_MASK_ZS) || util_format_is_pure_integer(info->src.res->format)) { r600_copy_first_sample(ctx, info); + } else { + r600_color_resolve(ctx, info); } } diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index f3556dec7a8..3960cd0d48a 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -162,6 +162,9 @@ static void r600_destroy_context(struct pipe_context *context) if (rctx->custom_dsa_flush) { rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush); } + if (rctx->custom_blend_resolve) { + rctx->context.delete_blend_state(&rctx->context, rctx->custom_blend_resolve); + } util_unreference_framebuffer_state(&rctx->framebuffer); r600_context_fini(rctx); @@ -254,6 +257,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void if (evergreen_context_init(rctx)) goto fail; rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx); + rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx); rctx->has_vertex_cache = !(rctx->family == CHIP_CEDAR || rctx->family == CHIP_PALM || rctx->family == CHIP_SUMO || diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 4cadab809ad..aeff52849ce 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -326,6 +326,8 @@ struct r600_context { boolean has_vertex_cache; unsigned r6xx_num_clause_temp_gprs; void *custom_dsa_flush; + void *custom_blend_resolve; + struct r600_screen *screen; struct radeon_winsys *ws; struct r600_pipe_state *states[R600_PIPE_NSTATES]; @@ -465,6 +467,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve); void *evergreen_create_db_flush_dsa(struct r600_context *rctx); +void *evergreen_create_resolve_blend(struct r600_context *rctx); void evergreen_polygon_offset_update(struct r600_context *rctx); boolean evergreen_is_format_supported(struct pipe_screen *screen, enum pipe_format format,